[Ironband First stable release Character Dump] Name FuivieVII STR: 17 +4 +0 +0 18/30 Sex Male INT: 18/30 -4 +0 +0 17 Race Half-Troll WIS: 14 -3 +0 +0 11 Class Adventurer DEX: 16 -2 +0 +1 15 Title Dungeoneer CON: 12 +4 +0 +0 16 HP -5/128 AGI: 16 +0 +0 +0 16 SP 26/30 STE: 13 -2 +0 +0 11 Level 12 PER: 18 -2 +0 +0 16 Depth 9 LUC: 12 -1 +0 +0 11 GameTurn 77570 Armor [11,+1] PlayerTurn 7993 Fight (+2,+80%) Cur Exp 1395 Melee (+6,+180%) Max Exp 1395 Shoot (+6,+6) Adv Exp 1520 Blows 20/10 Gold 3293 Shots 11/10 Burden 121 lbs Speed +1 % Burden 46% Infra 20 ft Your father was a Stone-Troll Warrior. You have slime-green eyes, dirty bright red hair, and green leprous skin. [Last Messages] > You are paralyzed! > You can move again. > The Zombified human hits you. > Your armor protects you from the Zombified human. > You miss the Zombified human. > You hit the Zombified human. <2x> > You have destroyed the Zombified human. > You drop a Tangerine Potion (f). > You have no more Tangerine Potions (f). > You have found 20 gold pieces worth of copper. > You faint from the lack of food. > You are paralyzed! > You can move again. > You are on the verge of death! > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + /}=="~( ] ] /}=="~( ] ] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............s Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ..1.......... Dex: ..s.......... Con: ............. Con: ............. Agi: ............. Agi: ............. Ste: ............. Ste: ............. Per: ............. Per: ............. Luc: ............. Luc: ............. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............+ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Sear.:............. Feath:............. Infra:............. PLite:............. Tunn.:............. Regen:............+ Aggr.:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. ............. abcdefghijkl@ abcdefghijkl@ /}=="~( ] ] /}=="~( ] ] [Character Equipment] a) a Spear (1d6) (+4,+5) {!d!k!v} It can be thrown effectively. It gives you 20/10 attacks per turn. b) a Sling (x2) (+4,+4) c) a Mithril Ring of Dexterity (+1) It increases your dexterity by 1. It sustains your dexterity. It was dropped by a Dark elven priest on dungeon level 9. d) an Alexandrite Ring of Slow Digestion It slows your metabolism. e) a Tortoise Shell Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Wooden Torch (with 550 turns of light) g) a Wolfskin [6,-2] h) (nothing) i) (nothing) j) a Leather Cap [2,-2] k) (nothing) l) a Pair of Leather Boots [3,-3] [Character Equipment -- Quiver] n) 7 Arrows (1d4) (+0,+0) o) 10 Elven Arrows (4d4) (+0,+0) They were lying on the floor on dungeon level 2. p) 22 Rounded Pebbles (1d2) (+5,+2) q) 27 Rounded Pebbles (1d2) (+0,+0) r) 30 Iron Shots (1d4) (+0,+0) [Character Inventory] a) a Book of Mage Spells [Magic for Beginners] b) 2 Purple Potions of Boldness c) a Hazy Potion of Heroism d) 2 Light Blue Potions of Cure Serious Wounds e) a Metallic Purple Potion of Poison f) a Grey Speckled Potion of Resist Cold It cannot be harmed by cold. g) 4 Scrolls titled "temner val" of Phase Door h) a Scroll titled "greder" of Teleportation i) a Scroll titled "nin doewerg" of Identify j) a Scroll titled "stael oxmi" of Light k) a Scroll titled "garsol hasee" of Blessing l) a Carnelian Ring of Feather Falling It makes you fall like a feather. m) a Garnet Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. n) an Azure Amulet of Teleportation It induces random teleportation. o) a Wooden Torch (with 0 turns of light) p) a Brass Lantern (with 2000 turns of light) {!d!k!v} It cannot be harmed by fire. q) a Brass Lantern (with 2000 turns of light) It cannot be harmed by fire. r) a Leather Cuirass [5,+3] s) a Longsword (2d5) (+0,+0) It gives you 20/10 attacks per turn. t) a Club (2d4) (+0,+0) It gives you 20/10 attacks per turn. u) a Shortbow (x2) (+0,+0) Fuivie the Half-Troll Adventurer Began the quest to kill The Witch-King of Angmar on 09/09/2010 at 08:45 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 33019| 3 | 5 | Reached level 5 | 33019| 3 | 5 | Killed Fang, Farmer Maggot's dog | 48500| 4 | 7 | Killed Wolf, Farmer Maggot's dog | 51374| 5 | 8 | Killed Bullroarer the Hobbit | 58888| 6 | 9 | Killed Grip, Farmer Maggot's dog | 60383| 6 | 10 | Reached level 10 | 77560| 9 | 12 | Came close to death. ============================================================ | 77570| 9 | 12 | Killed by starvation. | 77570| 9 | 12 | Killed on 09/24/2010 at 09:33 AM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Generate dungeons with aligned rooms : yes (dungeon_align) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: No special statgain at DL 2, 4, 6 : no (adult_no_discovery) Adult: Easy start (but mid game is harder) : no (adult_no_easy_start) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)