[Angband 3.1.2v2 Character Dump] Name Angul Arienwed Self RB CB EB Best Sex Male Age 68 STR: 17 -1 +2 +9 18/90 Race Gnome Height 38 INT: 17 +2 +2 +2 18/50 Class Ranger Weight 93 WIS: 15 +0 +0 +2 17 Title Explorer Social Liked DEX: 13 +2 +1 +0 16 HP -56/266 Maximize Y CON: 16 +1 +1 +2 18/20 SP 53/56 CHR: 14 -2 +1 +2 15 Level 31 Armor [29,+73] Saving Throw 73% Cur Exp 156038 Fight (+11,+13) Stealth Excellent Max Exp 156038 Melee (+23,+32) Fighting Superb Adv Exp 232500 Shoot (+31,+15) Shooting Legendary MaxDepth 2300' (L46) Blows 3/turn Disarming 66% Game Turns 1015923 Shots 2/turn Magic Device 89 Player Turns 127090 Infra 40 ft Perception 1 in 1 Active Turns 98189 Speed 5 Searching 60% Gold 143513 Burden 115.0 lbs You are one of several children of a Gnome Braggart. You are a credit to the family. You have dark brown eyes, straight blond hair, and an average complexion. rAcid:..+...++..... rConf:.........+... rElec:......+...... Sound:............. rFire:......+.+.... Shard:......+...... rCold:+.....+...... Nexus:......+...... rPois:............. Nethr:............. rFear:.......+..... Chaos:............. rLite:+............ Disen:............. rDark:............. S.Dig:............. rBlnd:.........+... Feath:............. Light:+............ Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:....+....+... Invis:.......+.+... Infra:............+ FrAct:.......+..+.+ Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > There is a wall in the way! > You see a Small wooden chest (Gas Trap). > You see a Scroll of Summon Undead {squelch}. > You see a Wand of Polymorph (14 charges). > You freeze the Greater basilisk. > The Greater basilisk bites you. > You are poisoned! > The Greater basilisk misses you. > The Greater basilisk breathes gas. > You are more poisoned! > You feel very good. > You are no longer poisoned. > You have 3 Potions of Cure Critical Wounds (c). > The Greater basilisk breathes darkness. > You die. Killed by a Greater basilisk. [Character Equipment] a) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 3 blows/round. With an additional 0 strength and 3 dex you would get 4 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 40.1 vs. animals, 43.7 vs. creatures not resistant to acid, 43.7 vs. creatures not resistant to cold, and 36.4 vs. others. Radius 1 light. b) a Short Bow of Accuracy (x2) (+20,+15) c) a Ring of Acid [+9] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. d) a Ring of Strength (+5) +5 strength. Sustains strength. e) an Amulet of Searching (+4) +20% to searching. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 96.8% Radius 3 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Leather Shield of Resist Fire [6,+5] Provides resistance to fire. Cannot be harmed by fire. j) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 84 to 165 turns to recharge at your current speed. Your chance of success is 95.6% k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Leather Boots of Speed [2,+8] (+5) +5 speed. [Character Quiver] n) 59 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/hit: 35.7. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] b) a Piece of Elvish Waybread c) 3 Potions of Cure Critical Wounds d) a Potion of Restore Constitution e) 7 Potions of Restore Life Levels f) a Potion of Speed g) 11 Scrolls of Phase Door h) 20 Scrolls of Satisfy Hunger i) 2 Scrolls of Word of Recall j) a Scroll of *Destruction* k) a Rod of Treasure Location l) a Rod of Fire Bolts m) a Rod of Lightning Bolts n) a Rod of Teleport Other o) a Rod of Disarming p) a Rod of Recall Cannot be harmed by electricity. q) a Wand of Sleep Monster (16 charges) r) a Staff of Detect Invisible (14 charges) s) a Ring of Resist Poison Provides resistance to poison. t) a Ring of See Invisible Grants the ability to see invisible things. u) The Pair of Steel Shod Boots of Thror [6,+20] (+3) +3 strength, constitution, speed. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. [Home Inventory] a) a Piece of Elvish Waybread b) 11 Potions of Cure Critical Wounds c) 2 Potions of Healing d) a Potion of Restore Strength e) a Potion of Restore Intelligence f) a Potion of Restore Dexterity g) 80 Scrolls of Phase Door h) 9 Scrolls of Recharging i) 2 Scrolls of Protection from Evil j) a Scroll of *Destruction* k) a Rod of Recall Cannot be harmed by electricity. l) 2 Wands of Stone to Mud (11 charges) m) a Wand of Teleport Other (7 charges) n) 2 Staves of Teleportation (15 charges) o) 7 Staves of Identify (83 charges) p) The Set of Gauntlets 'Paurhach' [3,+14] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 97.1% q) a Pair of Leather Boots of Stealth [2,+10] (+3) +3 stealth. r) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 3 blows/round. With an additional 0 strength and 3 dex you would get 4 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 41.1 vs. creatures not resistant to acid, 41.1 vs. creatures not resistant to cold, and 30.7 vs. others. s) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 6 strength and 1 dex you would get 3 blows With an additional 0 strength and 5 dex you would get 3 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 45.2 vs. orcs, 45.2 vs. trolls, 45.2 vs. creatures not resistant to acid, and 32.4 vs. others. t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 wisdom, constitution. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. When aimed, it drains up to 120 hit points of life from a target c reature. Takes 60 turns to recharge at your current speed. Your chance of success is 95.6% Combat info: 1 blow/round. With an additional 3 strength and 0 dex you would get 2 blows With an additional 0 strength and 3 dex you would get 2 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 46.6 vs. dragons, 46.6 vs. creatures not resistant to acid, and 31.5 vs. others. u) a Mace (Holy Avenger) (3d4) (+12,+14) [+1] (+2) +2 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains charisma. Blessed by the gods. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 4 strength and 3 dex you would get 3 blows With an additional 0 strength and 7 dex you would get 3 blows This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 44.1 vs. evil creatures, 52.1 vs. undead, 52.1 vs. demons, 52.1 vs. creatures not resistant to acid, and 36.1 vs. others. v) 24 Arrows (1d4) (+3,+5) Combat info: Hits targets up to 100 feet away. Average damage/hit: 45.9. 35% chance of breaking upon contact. w) 15 Arrows (1d4) (+4,+4) Combat info: Hits targets up to 100 feet away. Average damage/hit: 43.8. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1742 50' 2 Reached level 2 10193 100' 3 Reached level 3 14091 100' 3 Killed Fang, Farmer Maggot's dog 14091 100' 4 Reached level 4 24792 250' 5 Reached level 5 31506 300' 6 Reached level 6 50265 600' 7 Reached level 7 121418 200' 8 Reached level 8 142775 400' 9 Reached level 9 150360 500' 9 Found The Dagger 'Nimthanc' 169957 500' 10 Reached level 10 183190 600' 10 Killed Brodda, the Easterling 183190 600' 11 Reached level 11 187855 600' 12 Reached level 12 209400 750' 13 Reached level 13 242954 250' 13 Killed Grip, Farmer Maggot's dog 244981 300' 13 Killed Smeagol 247644 300' 13 Killed Wormtongue, Agent of Saruman 247644 300' 14 Reached level 14 264334 550' 15 Reached level 15 275446 650' 16 Reached level 16 305529 850' 17 Reached level 17 336721 950' 18 Reached level 18 344686 800' 19 Reached level 19 348225 800' 19 Found The Cloak of Thorongil 355108 0' 19 Killed Farmer Maggot 360862 800' 19 Killed Bullroarer the Hobbit 368980 800' 19 Found The Set of Leather Gloves 'Cambeleg' 370822 800' 19 Killed Lagduf, the Snaga 370922 800' 19 Found The Phial of Galadriel 374183 800' 20 Reached level 20 387630 850' 20 Killed Ulfast, Son of Ulfang 395142 850' 21 Reached level 21 432274 850' 21 Killed Nar, the Dwarf 434488 850' 22 Reached level 22 467935 1100' 23 Reached level 23 472177 1050' 23 Killed Orfax, Son of Boldor 500457 1050' 24 Reached level 24 504270 1100' 25 Reached level 25 505669 1100' 25 Killed Angamaite of Umbar 505723 1100' 25 Found The Long Sword 'Elvagil' 725665 1500' 26 Reached level 26 743666 1550' 26 Found The Beaked Axe of Theoden 755893 1600' 27 Reached level 27 892046 1650' 28 Reached level 28 910985 1850' 28 Found The Iron Helm 'Holhenneth' 944481 1850' 29 Reached level 29 964918 1950' 30 Reached level 30 984855 2100' 29 Found The Set of Gauntlets 'Paurhach' 989787 2100' 30 Found The Chain Mail of Arvedui 996429 2100' 30 Found The Rapier 'Forasgil' 1011751 2200' 30 Found The Pair of Steel Shod Boots of Thror 1014669 2250' 31 Reached level 31 1015829 2250' 31 Found The Zweihander 'Mormegil' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)