[ToME 2.3.9 (ah, git) Character Sheet] Name : Ocoinnor Age 48 STR: 23 Sex : Male Height 41 INT: 11 Race : Petty-Dwarf Weight 96 WIS: 13 Class : Swordmaster Social Class 12 Dex: 8 21 Body : Player CON: 22 God : Tulkas CHR: 8 + To Melee Hit 44 Level 27 Hit Points -11/ 318 + To Melee Damage 34 Experience 38366 Spell Points 19/ 19 + To Ranged Hit 28 Max Exp 38366 Sanity 140/ 140 + To Ranged Damage 0 Exp to Adv. 47250 Piety 6035 AC 24+21 Gold 33488 Speed Fast (+7) (Miscellaneous Abilities) Fighting : Legendary[10]Perception : Very Bad Blows/Round: 3 Bows/Throw : Excellent Searching : Very Bad Shots/Round: 2 Saving Throw: Bad Disarming : Very Bad Mel.dmg/Rnd: 9d4+102 Stealth : Bad Magic Device: Heroic Infra-Vision: 100 feet Tactic: berserker Explor: running (Character Background) You are one of several children of a Petty-Dwarf Slave. You are a credit to the family. You have dark brown eyes, straight brown hair, a one foot beard, and a dark complexion. [Miscellaneous information] Joke monsters: OFF Maximize mode: ON Preserve Mode: ON Autoscum: ON Small Levels: ON Arena Levels: ON Always unusual rooms: OFF Recall Depth: Barrow-Downs: Level 10 (500') Orc Cave: Level 21 (1050') a lost temple: Level 16 (800') Your body was a Player. You have defeated 1696 enemies. You have completed five princess quests. You have completed two lost sword quests. You found 1 of the relic pieces. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 50th Yavie of the 2890th year of the third age. Your adventure lasted 7 days. Your Attributes: You are dead, killed by an Air hound on level 16 of a lost temple. You can detect hidden doors and traps. You are poisoned. You will soon be recalled. Your eyes are sensitive to infrared light. You have free action. You are very unlucky. You have a firm hold on your life force. You are carrying a permanent light. You are resistant to acid. You are resistant to bright light. You are resistant to darkness. You are resistant to confusion. You are resistant to disenchantment. You are resistant to blasts of shards. You are completely fearless. Your constitution is sustained. Your dexterity is affected by your equipment. Your searching ability is affected by your equipment. Your infravision is affected by your equipment. Your digging ability is affected by your equipment. Your speed is affected by your equipment. Your weapon drains life from your foes. adefkmnopsuxz{|@ Add Con : ...............+ Add Infra : ....3........... Add Tun.. : ..............1. Vampiric : +............... Sust Str : ................ Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ................ Sust Chr : ................ Invisible : ...+............ Mul life : +............... Sens Fire : ................ Reflect : ................ Free Act : ................ Hold Life : ................ Res Acid : ................ Res Elec : ................ Res Fire : ................ Res Cold : ................ Res Pois : ................ Res Fear : ..+............. Res Light : ................ Res Dark : ...............+ Res Blind : ................ Res Conf : ................ Res Sound : ................ Res Shard : ................ Res Neth : ................ Res Nexus : ................ Res Chaos : ................ Res Disen : ...............+ Cursed : ..............+. Skills (points left: 70) - Combat 14.222 [0.900] - Weaponmastery 31.393 [0.950] . Sword-mastery 31.800 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 01.000 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 01.500 [0.900] . Stealth 01.000 [0.400] . Disarming 01.300 [0.900] - Magic 01.441 [0.300] . Magic-Device 25.650 [1.150] - Spirituality 06.400 [0.500] . Prayer 02.500 [0.500] - Monster-lore 00.000 [0.500] . Mimicry 01.000 [0.300] Abilities * Extra Max Blow(1) * Extra Max Blow(2) * Spread blows [Character Equipment] a) a Vampiric Bastard Sword (3d4) (+5,+2)(-20%) d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off} e) a Ring of Fear Resistance It makes you completely fearless. f) a Ring of Invisibility k) an Amulet of Infravision (+3) m) a Brass Lantern (with 5487 turns of light) It provides light (radius 2) when fueled. It cannot be harmed by fire. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) o) a Fur Cloak [3,+0] p) (nothing) s) a Metal Cap [3,+5] u) The Set of Leather Gloves 'Cammithrim' [1,+10] x) a Pair of Metal Shod Boots [6,+6] z) (nothing) {) 25 Iron Shots (1d4) (+6,+6) |) a Shovel (+1) {cursed} It increases your ability to tunnel by 1. It is cursed. [Character Inventory] a) a Mushroom of Cure Confusion b) 7 Mushrooms of Cure Serious Wounds {100% off} c) 10 Rations of Food d) 6 Flasks of oil e) 4 Scrolls of Phase Door f) a Scroll of Word of Recall g) 27 Scrolls of Identify h) 6 Scrolls of Object Detection i) 7 Scrolls of Object Detection {25% off} j) a Scroll of Trap/Door Destruction k) a Scroll of Satisfy Hunger l) a Rod Tip of Door/Stair Location (10 Mana to cast) m) a Rod Tip of Light (15 Mana to cast) n) a Wand of Manathrust[1|15] (14 charges) o) a Staff of Sense Hidden[5|11] (9 charges) p) an Amulet of Lightning Resistance q) a Cutlass (1d7) (+4,+5) r) a Broad Sword (2d5) (+0,+0) s) a Light Crossbow (x3) (+3,+4) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Spellbook of Divine Aim b) 2 Mushrooms of Restore Strength c) a Potion of Cure Critical Wounds {50% off} d) a Potion of *Healing* e) a Wooden Rod of Nothing (10/10) f) a Wand of Fireflash[2|16] (6 charges) g) a Staff of Remove Curses[2|16] (4 charges) h) a Ring of Levitation i) a Ring of Protection [+12] j) an Amulet of Spell k) a Small Leather Shield of Resist Fire [2,+5] l) a Shocking Cleaver (2d4) (+7,+2) m) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) n) a Sabre of *Slay Troll* (1d7) (+3,+4) (+2) o) a Parchment - Adventurer's Guide to Middle-earth [Home Inventory - Lothlorien ] a) 12 Scrolls of Object Detection