[DaJAngband v1.2.2 Character Dump] Name Bob Self RB CB EB Best Sex Male Age 20 STR: 16 +0 +0 +0 16 Race Human Height 71 INT: 16 +0 +2 +0 18 Class Tourist Weight 211 WIS: 13 +0 -2 +0 11 Title Sightseer Status 18 Dex: 14 +0 +1 +0 15 14 HP -2/61 Score 320 CON: 14 +0 +0 +0 14 SP 13/13 CHR: 12 +0 +2 +0 14 Level 8 Armor [6,+8] Saving Throw 29 Cur Exp 257 Fight (+12,+5) Fighting 86 Max Exp 257 Melee (+12,+5) Shooting 82 Adv Exp 294 Shoot (+12,+0) Throwing 104 MaxDepth Lev 3 Blows 1/turn Disarming 30 Day 3, 17:51:28 Shots 1/turn Magic Device 31 Gold 59 Stealth 1 Alertness 23 Burden 74.7 lbs Energy 100% Searching 22 You are one of several children of a Serf. You are a credit to the family. You have brown eyes, wavy black hair, and a dark complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. ThrwM:............. HLife:............. :............. [Last Messages] > The harpy insults you! > The harpy claws you. <2x> > The harpy bites you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You hit the harpy. > The harpy points at you and curses. > *** LOW HITPOINT WARNING! *** > The harpy gives you the finger! > The harpy claws you. > *** LOW HITPOINT WARNING! *** > The harpy claws you. > *** LOW HITPOINT WARNING! *** > The harpy bites you. > You die. [Character Equipment] a) a spear (1d6) (+0,+0) It is better for throwing than most melee weapons. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 7.7. This weapon can be thrown for an average damage of 4.2. Your chance of scoring a critical hit with this weapon is 1 in 33 (less when thrown). b) a sling (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. c) (nothing) d) (nothing) e) (nothing) f) a wooden torch (10:27) It usually provides light of radius 2, though this is reduced when running of out fuel. g) a robe [2,+0] h) a high quality travelling cloak [2,+0] i) (nothing) j) (nothing) k) a set of leather gloves [1,+1] l) a pair of leather sandals [1,+0] [Character Equipment -- Quiver] n) 31 iron shots (1d4) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 4.3. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 42. [Character Inventory] a) a Book of Chance Magic [Tourism & Travel] b) a Book of Chance Magic [Minor Charms for Vacationers] c) 6 rations of food d) a flask of oil It is branded with fire. e) a Magenta Potion of See Invisible f) 2 Light Green Potions of Resist Heat g) 2 Gold Potions of Resist Cold h) 2 Ochre Potions of Heroism i) 3 Coagulated Crimson Potions of Cure Light Wounds j) a Brown Potion of Cure Serious Wounds k) 4 Scrolls titled "vetas pror" of Phase Door l) 2 Scrolls titled "unus edario" of Magic Mapping m) 4 Scrolls titled "expertas" of Detect Invisible n) a Scroll titled "verfecto or" of Light o) 4 wooden torches (8:20) It usually provides light of radius 2, though this is reduced when running of out fuel. p) a brass lantern (20:25) It usually provides light of radius 2. It cannot be harmed by fire. q) a small leather shield [2,-3] {cursed} It is cursed. [Home Inventory] a) a walking stick (1d2) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 5.5. Your chance of scoring a critical hit with this weapon is 1 in 31. Bob the Human Tourist Began the quest to kill Morgoth on 08/26/2010 at 09:10 AM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 14:41:31 | 1 | 5 | Reached level 5 | 3, 15:20:52 | 3 | 7 | Killed Grip, Farmer Maggot's dog ============================================================ | 3, 17:51:28 | 3 | 8 | Killed by a harpy. | 3, 17:51:28 | 3 | 8 | Killed on 08/27/2010 at 11:51 AM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)