[Ironband First stable release Character Dump] Name Lothaland STR: 14 +2 +0 +0 16 Sex Male INT: 17 -1 +0 +0 16 Race Dwarf WIS: 15 -2 +0 +0 13 Class Adventurer DEX: 16 +0 +0 +0 16 Title Veteran CON: 16 +2 +0 +0 18 HP -3/158 AGI: 18/90 -2 +0 +0 18/70 SP 50/58 STE: 9 -2 +0 +0 7 Level 16 PER: 16 +2 +0 +0 18 Depth 12 LUC: 13 +1 +0 +0 14 GameTurn 91305 Armor [14,+29] PlayerTurn 12757 Fight (+2,+40%) Cur Exp 5132 Melee (+6,+160%) Max Exp 5132 Shoot (+5,+7) Adv Exp 6600 Blows 22/10 Gold 3244 Shots 11/10 Burden 122 lbs Speed +6 % Burden 67% Infra 20 ft You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, wavy black hair, a three foot beard, and a dark complexion. [Last Messages] > The Young green dragon breathes gas. > You are poisoned! > You are breathing in a poison cloud! > It breathes gas. > You are breathing in a poison cloud! > You feel very good. > You have no more Yellow Potions of Cure Serious Wounds (g). > You have 25 Rounded Pebbles (1d2) (+4,+7) (o). > The Rounded Pebble (1d2) (+4,+7) hits the Young green dragon. > The Young green dragon grunts with pain. > You have 24 Rounded Pebbles (1d2) (+4,+7) (o). > The Rounded Pebble (1d2) (+4,+7) hits the Young green dragon. > The Young green dragon grunts with pain. > The Young green dragon breathes gas. > You die. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) |}=="~(()]]] |}=="~(()]]] abcdefghijkl@ abcdefghijkl@ Str: ............. Str: ............. Int: ............. Int: ............. Wis: ............. Wis: ............. Dex: ............. Dex: ............. Con: ............. Con: ............. Agi: ............. Agi: ............. Ste: ............. Ste: ............. Per: ............. Per: ............. Luc: ............. Luc: ............. abcdefghijkl@ abcdefghijkl@ Acid:....+........ Blind:............+ Elec:+............ Confu:............. Fire:..+.......... Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:...+......... Sear.:............. Feath:............. Infra:............. PLite:............. Tunn.:............. Regen:............. Aggr.:............. Telep:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. ............. abcdefghijkl@ abcdefghijkl@ |}=="~(()]]] |}=="~(()]]] [Character Equipment] a) The Well-balanced Dagger 'Dethanc' (1d6) (+4,+6) (charging) It is branded with electricity. It provides resistance to lightning. It can be thrown hard and fast. It activates for lightning bolt (4d8) every 6+d6 turns. It cannot be harmed by the elements. It gives you 22/10 attacks per turn. It was lying on the floor on dungeon level 3. b) a Sling (x2) (+2,+4) c) an Amethyst Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. d) a Garnet Ring of Slow Digestion It slows your metabolism. e) a Driftwood Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. f) a Wooden Torch (with 255 turns of light) g) a Wolfskin [6,+3] h) a Cloak [1,+0] i) a Buckler [2,+1] j) a Leather Cap [2,+4] k) a Set of Gloves [1,+3] l) a Pair of Shoes [2,+1] [Character Equipment -- Quiver] n) 11 Arrows (1d4) (+0,+0) o) 24 Rounded Pebbles (1d2) (+4,+7) p) 53 Rounded Pebbles (1d2) (+0,+0) q) 19 Iron Shots (1d4) (+0,+0) [Character Inventory] a) a Book of Mage Spells [Magic for Beginners] b) 5 Rations of Food c) a Flask of oil d) a Red Speckled Potion of Detect Invisible e) a Sparkling Green Potion of Heroism f) 6 Orange Potions of Cure Light Wounds g) 2 Scrolls titled "elbjor erish" of Phase Door h) 4 Scrolls titled "fagop vom a" of Teleportation i) 2 Scrolls titled "costi yerg" of Remove Curse j) 5 Scrolls titled "akstrol dan" of Light k) a Scroll titled "cossef inghyd" of Magic Mapping l) a Scroll titled "itrea weda" of Holy Chant m) a Runed Wand of Light n) an Obsidian Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. o) 2 Wooden Torches (with 1000 turns of light) p) a Brass Lantern (with 4379 turns of light) It cannot be harmed by fire. q) a Leather Cap [2,+3] r) a Cutlass (1d8) (+0,+0) It gives you 22/10 attacks per turn. s) a Quarterstaff (1d9) (-3,-6) {cursed} It is cursed. It gives you 22/10 attacks per turn. It is two-handed. t) a Shortbow (x2) (+6,+6) Lothaland the Dwarf Adventurer Began the quest to kill The Witch-King of Angmar on 08/12/2010 at 05:00 PM ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ | 15340| 3 | 4 | Found The Well-balanced Dagger 'Dethanc' | 16653| 3 | 5 | Reached level 5 | 33483| 5 | 9 | Killed Bullroarer the Hobbit | 35029| 5 | 10 | Reached level 10 | 39735| 7 | 11 | Killed Grip, Farmer Maggot's dog | 79562| 11 | 14 | Killed Orfax, Son of Boldor | 82816| 11 | 15 | Reached level 15 ============================================================ | 91305| 12 | 16 | Killed by a Young green dragon. | 91305| 12 | 16 | Killed on 08/13/2010 at 11:27 AM. ============================================================ ============================================================ [Options] GAME PLAY OPTIONS: Generate dungeons with aligned rooms : yes (dungeon_align) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Preserve artifacts when leaving level : no (adult_preserve) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : no (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : yes (adult_take_notes) Adult: All levels generated small : no (adult_force_small_lev) Adult: Retain squelch settings : no (adult_retain_squelch) Adult: No special statgain at DL 2, 4, 6 : no (adult_no_discovery) Adult: Easy start (but mid game is harder) : no (adult_no_easy_start) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)