[Angband 3.1.2v2 Character Dump] Name Osgil Self RB CB EB Best Sex Male Age 57 STR: 17 +1 +5 +2 18/70 Race Dunadan Height 81 INT: 10 +2 -2 +3 13 Class Warrior Weight 200 WIS: 11 +2 -2 +6 17 Title Myrmidon Social Known DEX: 18/19 +2 +2 +0 18/59 HP 345/345 Maximize Y CON: 11 +3 +2 +0 16 SP 0/0 CHR: 12 +2 -1 +3 16 Level 28 Armor [27,+49] Saving Throw 53% Cur Exp 65472 Fight (+6,+13) Stealth Superb Max Exp 65472 Melee (+21,+23) Fighting Heroic Adv Exp 90000 Shoot (+20,+5) Shooting Heroic MaxDepth 1450' (L29) Blows 3/turn Disarming 58% Game Turns 403960 Shots 2/turn Magic Device 43 Player Turns 49332 Infra 0 ft Perception 1 in 35 Active Turns 47496 Speed 5 Searching 17% Gold 108065 Burden 86.6 lbs You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight auburn hair, and an average complexion. rAcid:.......+..... rConf:+........+... rElec:....+.+...... Sound:............. rFire:+.........+.. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:..........+.. Stea.:+......+..... ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:...........+. Tunn.:............. HLife:............. Speed:+......+..... ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Flail 'Totila' (3d6) (+15,+10) (+2 stealth) +2 stealth, speed. Slays evil creatures. Branded with flames. Provides resistance to fire, confusion. Cannot be harmed by acid, electricity, fire, cold. When aimed, it confuses a target monster. Takes 22 turns to recharge at your current speed. Your chance of success is 89.7% Combat info: 3 blows/round. With an additional 6 strength and 2 dex you would get 4 blows With an additional 0 strength and 4 dex you would get 4 blows Average damage/hit: 46.3 vs. evil creatures, 57.5 vs. creatures not resistant to fire, and 35 vs. others. b) a Light Crossbow of Extra Shots (x3) (+14,+5) (+1) +1 shooting speed. c) a Ring of Damage (+0,+9) d) a Ring of Strength (+2) +2 strength. Sustains strength. e) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 16 to 30 turns to recharge at your current speed. Your chance of success is 92.1% Radius 3 light. g) Metal Scale Mail of Resist Lightning [12,+6] Provides resistance to lightning. Cannot be harmed by electricity. h) The Cloak 'Holcolleth' [1,+4] (+3) +3 intelligence, wisdom, stealth, speed. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. When activated, it puts to sleep the monsters around you. Takes 82 turns to recharge at your current speed. Your chance of success is 92.1% i) a Leather Shield [6,+6] j) The Metal Cap of Thengel [3,+11] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) The Set of Gauntlets 'Paurhach' [3,+13] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 92.6% l) a Pair of Leather Boots of Free Action [2,+6] Prevents paralysis. [Character Quiver] n) 9 Bolts (1d5) (+4,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 30.3. 25% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 15 Slime Molds b) a Scroll of Satisfy Hunger c) 3 Rods of Door/Stair Location d) a Rod of Recall Cannot be harmed by electricity. e) a Ring of Escaping (+4 speed) +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. f) a Pair of Iron Shod Boots of Stealth [3,+4] (+3) +3 stealth. [Home Inventory] a) 3 Rations of Food b) 3 Mushrooms of Clear Mind c) a Potion of Healing d) 3 Potions of Restore Intelligence e) 2 Potions of Restore Wisdom f) 4 Potions of Restore Constitution g) 2 Potions of Restore Charisma h) a Potion of Restore Life Levels i) 3 Potions of Enlightenment j) a Potion of *Enlightenment* It can be thrown at creatures with damaging effect. k) 8 Scrolls of Word of Recall l) a Staff of Identify (6 charges) m) a Fur Cloak of Protection [3,+12] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. n) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 12 to 22 turns to recharge at your current speed. Your chance of success is 92.6% Combat info: 4 blows/round. With an additional 0 strength and 5 dex you would get 5 blows Average damage/hit: 40.8 vs. creatures not resistant to cold, and 30.5 vs. others. o) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. With an additional 0 strength and 5 dex you would get 5 blows Average damage/hit: 40.1 vs. animals, 43.7 vs. creatures not resistant to cold, and 36.4 vs. others. Radius 1 light. p) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 3 blows/round. With an additional 4 strength and 0 dex you would get 4 blows With an additional 0 strength and 2 dex you would get 4 blows Average damage/hit: 44.9 vs. orcs, 44.9 vs. trolls, and 32.2 vs. others. q) a Katana (Defender) (3d5) (+3,+11) [+8] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3 blows/round. With an additional 3 strength and 2 dex you would get 4 blows With an additional 0 strength and 4 dex you would get 4 blows Average damage/hit: 34.1. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2613 100' 2 Reached level 2 7887 200' 3 Reached level 3 7927 200' 3 Killed Grip, Farmer Maggot's dog 9677 200' 4 Reached level 4 13380 250' 5 Reached level 5 17113 250' 5 Killed Fang, Farmer Maggot's dog 17673 250' 6 Reached level 6 25855 300' 7 Reached level 7 33721 350' 8 Reached level 8 55810 350' 9 Reached level 9 66446 400' 10 Reached level 10 87510 450' 10 Killed Lagduf, the Snaga 87510 450' 11 Reached level 11 89942 450' 11 Found The Phial of Galadriel 93392 450' 12 Reached level 12 98290 0' 12 Killed Farmer Maggot 103540 450' 12 Killed Bullroarer the Hobbit 103571 450' 12 Found The Cloak 'Holcolleth' 110967 600' 13 Reached level 13 114161 650' 13 Killed Orfax, Son of Boldor 119632 650' 13 Killed Wormtongue, Agent of Saruman 121614 650' 14 Reached level 14 121807 650' 14 Killed Grishnakh, the Hill Orc 131450 700' 15 Reached level 15 131700 700' 15 Killed Mughash the Kobold Lord 140289 750' 16 Reached level 16 151336 750' 17 Reached level 17 157428 750' 18 Reached level 18 158998 750' 18 Found The Dagger 'Nimthanc' 159802 750' 19 Reached level 19 161737 700' 19 Found The Rapier 'Forasgil' 187308 500' 20 Reached level 20 197524 250' 20 Killed Smeagol 228093 1000' 20 Killed Shagrat, the Orc Captain 228093 1000' 21 Reached level 21 232739 1000' 22 Reached level 22 244093 1050' 23 Reached level 23 245971 1050' 23 Killed Nar, the Dwarf 246180 1050' 23 Killed Lugdush, the Uruk 247516 1050' 24 Reached level 24 264998 1100' 24 Found The Set of Gauntlets 'Paurhach' 272437 1100' 24 Killed Ugluk, the Uruk 272603 1100' 25 Reached level 25 279854 1150' 25 Killed Ulfast, Son of Ulfang 286669 1200' 25 Killed Gorbag, the Orc Captain 296159 1200' 25 Killed Ufthak of Cirith Ungol 314183 1200' 26 Reached level 26 331709 1300' 26 Killed Angamaite of Umbar 361241 1400' 27 Reached level 27 369362 1450' 27 Found The Long Sword 'Elvagil' 373185 1450' 27 Found The Metal Cap of Thengel 379287 1450' 27 Found The Flail 'Totila' 392416 1400' 27 Killed Golfimbul, the Hill Orc Chief 397402 1400' 28 Reached level 28 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)