[Angband 3.1.2v2 Character Dump] Name Turadorn II Self RB CB EB Best Sex Male Age 104 STR: 15 +1 -5 +5 16 Race High-Elf Height 89 INT: 18/23 +3 +3 +4 18/123 Class Mage Weight 174 WIS: 13 -1 +0 +2 14 Title Evoker Social Respected DEX: 16 +3 +1 +3 18/50 HP -82/170 Maximize Y CON: 14 +1 -2 +0 13 SP 61/141 CHR: 13 +5 +1 +0 18/10 Level 28 Armor [15,+67] Saving Throw 76% Cur Exp 109581 Fight (+4,+1) Stealth Superb Max Exp 109581 Melee (+15,+14) Fighting Excellent Adv Exp 115000 Shoot (+15,+21) Shooting Excellent MaxDepth 2450' (L49) Blows 1/turn Disarming 64% Game Turns 726424 Shots 1/turn Magic Device 99 Player Turns 72727 Infra 40 ft Perception 1 in 16 Active Turns 53176 Speed Normal Searching 19% Gold 63580 Burden 155.8 lbs You are one of several children of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. rAcid:....+.+.+.... rConf:............. rElec:......+.+.... Sound:............. rFire:......+.+.... Shard:......+...... rCold:+.....+.+.... Nexus:...........+. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:........+...+ Disen:............. rDark:........+.... S.Dig:.......+..... rBlnd:........++... Feath:...........+. Light:............. Aggrv:............. Regen:............. Stea.:+.....++..... ESP:.........+... Sear.:............. Invis:+...........+ Infra:............+ FrAct:..+.......... Tunn.:............. HLife:............. Speed:+............ ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You sense the presence of doors! > There is a wall in the way! > You are no longer resistant to acid. > You are no longer resistant to electricity. > You are no longer resistant to fire. > You are no longer resistant to cold. > You are no longer resistant to poison. > There is a wall in the way! > You feel yourself slow down. > There is a wall in the way! > You sense the presence of monsters! > You sense the presence of invisible creatures! > You hear a door burst open! > The Great crystal drake breathes shards. > You die. Killed by a Great crystal drake. [Character Equipment] a) The Spear 'Nimloth' (1d6) (+11,+13) (+3) +3 stealth, speed. Slays undead. Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 5 strength and 0 dex you would get 2 blows With an additional 3 strength and 2 dex you would get 2 blows With an additional 0 strength and 5 dex you would get 2 blows Average damage/hit: 25.5 vs. undead, 25.5 vs. creatures not resistant to cold, and 18.2 vs. others. b) a Long Bow of Power (x3) (+11,+21) c) a Ring of Free Action Prevents paralysis. d) a Ring of Strength (+5) +5 strength. Sustains strength. e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 97.5% Radius 3 light. g) Studded Leather Armour of Elvenkind [6,+11] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, shards. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of the Magi [1,+13] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. j) The Hard Leather Cap of Thranduil [2,+10] (+2) +2 intelligence, wisdom. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. k) a Set of Leather Gloves of Agility [1,+6] (+3) +3 dexterity. l) a Pair of Leather Sandals of Stability [1,+4] Provides resistance to nexus. Feather Falling. [Character Quiver] n) 10 Arrows of Slay Demon (1d4) (+4,+3) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 240.8 vs. demons, and 80.3 vs. others. 35% chance of breaking upon contact. o) 10 Arrows of Slay Dragon (1d4) (+6,+8) Slays dragons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 286.3 vs. dragons, and 95.4 vs. others. 35% chance of breaking upon contact. p) 13 Arrows of Slay Undead (1d4) (+5,+3) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/hit: 240.8 vs. undead, and 80.3 vs. others. 35% chance of breaking upon contact. q) 18 Arrows of Slay Undead (1d4) (+6,+8) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/hit: 286.3 vs. undead, and 95.4 vs. others. 35% chance of breaking upon contact. r) 16 Arrows (1d4) (+3,+5) Combat info: Hits targets up to 120 feet away. Average damage/hit: 86.3. 35% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 5 Books of Magic Spells [Magic for Beginners] b) 4 Books of Magic Spells [Conjurings and Tricks] c) 4 Books of Magic Spells [Incantations and Illusions] d) 3 Books of Magic Spells [Sorcery and Evocations] e) a Book of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. g) 15 Potions of Cure Critical Wounds h) a Potion of Healing i) 4 Potions of Restore Life Levels j) 3 Potions of Resist Poison k) 15 Scrolls of Phase Door l) a Scroll of Teleport Level m) 6 Scrolls of Word of Recall n) 3 Rods of Treasure Location o) 3 Rods of Fire Bolts p) 2 Rods of Frost Bolts q) a Wand of Teleport Other (6 charges) r) a Staff of Mapping (6 charges) s) 2 Staves of Teleportation (9 charges) t) a Staff of Speed (2 charges) u) a Pair of Ethereal Slippers of Slow Descent [0,+9] Cannot be harmed by acid, electricity, fire, cold. Feather Falling. v) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1) +1 strength, dexterity, constitution, attack speed. Slays animals, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2 blows/round. With an additional 3 strength and 0 dex you would get 3 blows With an additional 1 strength and 1 dex you would get 3 blows With an additional 0 strength and 4 dex you would get 3 blows Average damage/hit: 29.1 vs. animals, 36.4 vs. orcs, 36.4 vs. trolls, 36.4 vs. giants, 36.4 vs. dragons, and 21.8 vs. others. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Sorcery and Evocations] d) 4 Flasks of oil Branded with flames. e) 38 Potions of Cure Critical Wounds f) 2 Potions of Healing g) a Potion of *Healing* It can be thrown at creatures with damaging effect. h) a Potion of Restore Strength i) 4 Potions of Restore Intelligence j) a Potion of Restore Constitution k) 14 Potions of Restore Life Levels l) a Potion of Resist Poison m) 14 Scrolls of Phase Door n) 7 Scrolls of Teleport Level o) 5 Scrolls of Satisfy Hunger p) 4 Scrolls of Word of Recall q) 5 Scrolls of Recharging r) a Scroll of Deep Descent s) 2 Staves of Mapping (5 charges) t) The Dagger 'Narthanc' (2d4) (+9,+12) [+10] Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 97.8% Combat info: 1 blow/round. With an additional 4 strength and 0 dex you would get 2 blows With an additional 2 strength and 2 dex you would get 2 blows With an additional 0 strength and 5 dex you would get 2 blows Average damage/hit: 28.8 vs. creatures not resistant to fire, and 18.5 vs. others. u) 13 Arrows of Slay Undead (1d4) (+5,+3) Slays undead. Combat info: Hits targets up to 120 feet away. Average damage/hit: 240.8 vs. undead, and 80.3 vs. others. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 16398 100' 2 Reached level 2 21551 200' 3 Reached level 3 30771 200' 3 Killed Grip, Farmer Maggot's dog 33354 250' 4 Reached level 4 49076 300' 5 Reached level 5 60691 0' 5 Killed Farmer Maggot 72184 100' 5 Killed Fang, Farmer Maggot's dog 72184 100' 6 Reached level 6 92306 350' 7 Reached level 7 103434 500' 8 Reached level 8 118876 650' 9 Reached level 9 121998 650' 10 Reached level 10 127320 650' 11 Reached level 11 137640 750' 12 Reached level 12 170784 250' 13 Reached level 13 205401 450' 14 Reached level 14 231136 800' 15 Reached level 15 258869 1050' 16 Reached level 16 307409 650' 17 Reached level 17 340226 750' 18 Reached level 18 363845 750' 18 Killed Smeagol 406817 850' 19 Reached level 19 440234 1050' 19 Killed Wormtongue, Agent of Saruman 440334 1050' 19 Found The Spear 'Nimloth' 449800 1050' 20 Reached level 20 449918 1050' 20 Killed Shagrat, the Orc Captain 478742 1200' 21 Reached level 21 495944 1050' 21 Killed Brodda, the Easterling 507490 1050' 21 Killed Orfax, Son of Boldor 520684 1100' 22 Reached level 22 564667 1300' 23 Reached level 23 579930 1350' 23 Found The Dagger 'Narthanc' 593233 1400' 24 Reached level 24 608495 1400' 24 Killed Gorbag, the Orc Captain 612322 1450' 25 Reached level 25 615438 1450' 25 Killed Mughash the Kobold Lord 615788 1450' 25 Killed Sangahyando of Umbar 628322 1600' 26 Reached level 26 644914 1600' 27 Reached level 27 672323 2050' 27 Found The Leather Shield of Celegorm 675432 2000' 27 Found The Rapier 'Forasgil' (LOST) 681896 2100' 28 Reached level 28 708988 2350' 28 Found The Hard Leather Cap of Thranduil 722282 2450' 28 Found The Rapier 'Careth Asdriag' 725141 2450' 28 Found The Phial of Galadriel [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)