[Sangband 1.0.0 Character Dump] Arrogant Age : 66 STR: 18/86 the Mage-Technician Height : 6 ft, 2 in INT: 18/175 Weight : 160 lb WIS: 18/50 Gender : Male DEX: 18/87 Race : Dúnadan Slayer of CON: 18/189 Realm : Sorcery Scatha the Worm CHR: 18/103 Max Hitpoints 612 Power 70 Max Mana 150 Cur Hitpoints -8 Score 1503 Cur Mana 143 (Melee) Unspent Exp 1725 (Missile) Blows per round 3 Gold 116363 Shots per round 1.5 + to Skill 8 Turns 1043075 + to Skill 18 Deadliness (%) 26 Max Depth Lev 69 Deadliness (%) 45 (Character Abilities) Melee : Very Good Saving Throw: Superb Magic Device: Heroic Shooting : Excellent Stealth : Fair Dodging : Iffy Throwing : Bad Perception : Iffy Fame : Praised Digging : Excellent Disarming : Iffy Infra-Vision: 0 feet Speed : +9 Armor : 102 Kills : 1733 Time Elapsed: 10 days, 10 hours, 20 minutes (1043075 turns) [Character Attributes] abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Stlth:............. STR: 18/76 ............1 18/86 Invis:............. INT: 18/85 ....3.3.....3 18/175 Aware:............. WIS: 17 ......3.....3 18/50 Disar:............. DEX: 18/67 .........s..2 18/87 Devic:............. CON: 18/89 ...4..3.....3 18/189 Speed:............. CHR: 18/83 .........s..2 18/103 abcdefghijkl@ abcdefghijkl@ Infra:............. NFuel:............. Tunnl:...........3. Steal:............. Save :............. NoMag:............. Mana :............. Telep:............. Light:1....3...1... Aggra:............. Drain:............. Curse:............. abcdefghijkl@ abcdefghijkl@ abcdefghijkl@ Acid :......+.++... Light:............. Food :............. Elec :........++... Dark :.........+... Feath:............. Fire :+.......+.... Sound:............. Shine:............. Cold :........++... Shard:............. Regen:...........+. Pois :......+...... Nexus:............. ESP :.........+... Fear :............. Nethr:............. SeeIn:..+.......... Blind:.....+....... Chaos:............. FrAct:..........+.. Confu:......+...... Disen:............. HLife:............. [Skills] Swordsmanship : 71% Archery - Bows : 58% Spellcasting : 64% Magical Power : 67% Wizardry : 69% Magical Device : 71% Stealth : 57% Dodging : 62% Spell Resistance : 69% [Quests] Defeated 5 Metallic red centipedes on level 3 Defeated 6 Kobold dart-throwers on level 6 Defeated 6 Giant yellow scorpions on level 8 Failed to defeat 14 Fire giants on level 20 [Character Equipment] A Bastard Sword of Flame (2d7) (+8,+6) Permanent Light (radius 1) A Long Bow of Extra Shots (x3) (+18,+12) (+1) Activates for an unusually accurate shot every 10-20 turns. [24% fail] +1 Shots. An Onyx Ring of See Invisible {Brodda} A Moonstone Ring of Constitution (+4) A Scarab Amulet of Intelligence (+3) A Brass Lantern of Brightness (lit) [3] Resist Blindness. The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) Activates for door destruction every turn. [27% fail] +3 INT, WIS, CON. Resist Acid, Poison, Confusion. A Cloak [1,+3] The Small Leather Shield of the Elements [3,+15] (charging) Activates for opposition to the elements (duration 20-40) every 160 turns. [27% fail] Resist Acid, Lightning, Fire, Cold. The Golden Crown of Arain [0,+14] Sustain DEX, CHR. Resist Acid, Lightning, Cold, Dark. ESP. Permanent Light (radius 1) A Set of Steel Gauntlets of Free Action [3,+7] A Pair of Dwarven Boots of Earthquakes [5,+8] (+3) 21 Arrows (2d2) (+12,+8) 22 Arrows (2d2) (+7,+6) 15 Arrows (2d2) (+4,+7) 2 Arrows (2d2) (+3,+7) {Bolg} An Arrow (2d2) (+1,+4) {25% off} 27 Seeker Arrows (2d4) (+6,+4) 11 Seeker Arrows (2d5) (+4,+1) {Bolg} [Character Inventory] 2 Books of Magic Spells [Apprentice Magic] 2 Books of Magic Spells [Lesser Conjury] Does 3d7 thrown damage 2 Books of Magic Spells [Elemental Sorcery] Does 5d11 thrown damage 2 Books of Magic Spells [Mordenkainen's Escapes] Does 8d19 thrown damage 2 Rations of Food 13 Yellow Potions of Cure Critical Wounds 2 White Potions of Healing 6 Scrolls titled "ad tolwurm" of Teleport Level 5 Scrolls titled "bunokurn" of Word of Recall 3 Scrolls titled "udbro ko dalrog" of Recharging 2 Corundum Rods of Sense Surroundings (1 charging) 7 Nickel Rods of Lightning Balls (3 charging) 2 Platinum Rods of Fire Balls (1 charging) 3 Lead Wands of Teleport Away (4 charges) 4 Wrought Iron Wands of Stone to Mud (13 charges) 3 Adamantium Wands of Acid Balls (10 charges) 6 Jeweled Wands of Cold Balls (19 charges) 3 Electrum Wands of Drain Life (12 charges) a Locust Staff of Teleportation (13 charges) Unusually durable a Maple Staff of Cure Medium Wounds (11 charges) Unusually durable a Cedar Staff of Detection (4 charges) Unusually durable a Blanket of Elemental Protection Resist Acid, Lightning, Fire, Cold. [Home Inventory] 5 Smelly Mushrooms of Heroism 2 Sprigs of Athelas a Gloopy Green Potion of *Healing* 2 Coppery Potions of Restore Mana a Viscous Pink Potion of Restore Experience 2 Scrolls titled "tolkal" of *Identify* 59 Scrolls titled "udbro ko dalrog" of Recharging 2 Feathered Rods of Recall 5 Aqueous Rods of Fire Bolts a Damascened Rod of Acid Balls 2 Lead Rods of Cold Balls 5 Nickel Wands of Lightning Balls (12 charges) {Lugdush} an Aqueous Wand of Fire Balls (0 charges) {Draebor} a Rosewood Staff of Healing (6 charges) {Scatha} Unusually durable an Opal Ring of Holiness {Uvatha} Activates for blessing (duration 24-48) every 60-120 turns. [36% fail] Sustain STR, WIS, CON. Resist Light. a Quartz Ring of Nether Resistance {Khîm} a Hematite Ring of Venom [+14] Activates for infuse hands with poison and oppose poison (duration 20-40) every 75-150 turns. [33% fail] Resist Poison. an Agate Ring of Strength (+4) a Moonstone Ring of Constitution (+3) the Hard Leather Armor of Himring (-1) [6,+15] Activates for protection from evil (duration 35-55) every 200-400 turns. [26% fail] Resist Poison, Nether, Chaos. Hard Leather Armor of Elvenkind (-1) [6,+18] (+1 to stealth) +1 Stealth. Resist Acid, Lightning, Fire, Cold, Nether. the Leather Scale Mail of Asgard [10,+20] {Draebor} Resist Acid, Lightning, Fire, Cold. See Invisible. an Iron Crown of the Magi [0,+10] (+1) +1 INT. Sustain INT. Resist Acid, Lightning, Fire, Cold. Free Action. the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+12] (+2) {Draebor} Activates for door destruction every turn. [24% fail] +2 STR, CON. [Special Advantages and Disadvantages] You were rolled up 4405 times before being accepted.