[Angband 3.1.2 Character Dump] Name Grunt XX Self RB CB EB Best Sex Male Age 26 STR: 18/19 +4 -1 +4 18/89 Race Half-Troll Height 101 Int: 10 -4 -3 +3 6 5 Class Priest Weight 250 WIS: 18/23 -2 +3 +3 18/63 Title Curate Social Unknown DEX: 10 -4 -1 +3 8 HP -74/267 Maximize Y CON: 10 +3 +0 +5 18 SP 66/66 CHR: 11 -6 +2 +3 10 Level 29 Armor [21,+53] Saving Throw 62% Cur Exp 88054 Fight (+10,+12) Stealth Fair Max Exp 88054 Melee (+19,+21) Fighting Superb Adv Exp 105000 Shoot (+19,+17) Shooting Very Good MaxDepth 2150' (L43) Blows 3/turn Disarming 35% Game Turns 391900 Shots 1/turn Magic Device 51 Player Turns 42279 Infra 30 ft Perception 1 in 37 Active Turns 41158 Speed 3 Searching 15% Gold 64117 Burden 143.4 lbs Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy bright red hair, and white leprous skin. rAcid:.......++.... rConf:.........+... rElec:....+...+.... Sound:............. rFire:........+.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:.......+..... Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:...........+. Light:............. Aggrv:............. Regen:............+ Stea.:...........+. ESP:............. Sear.:............. Invis:.......+..... Infra:............+ FrAct:.......+..+.. Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > You have 72 Bolts (1d5) (+0,+0) (n). > The Bolt breaks. > The Novice paladin dies. > You have 71 Bolts (1d5) (+0,+0) (n). > The Cave troll dies. > You have 70 Bolts (1d5) (+0,+0) (n). > You combine 73 Bolts (1d5) (+0,+0) in your quiver (n). > You combine 75 Bolts (1d5) (+0,+0) in your quiver (n). > You combine 77 Bolts (1d5) (+0,+0) in your quiver (n). > You combine 78 Bolts (1d5) (+0,+0) in your quiver (n). > A line of shimmering blue light appears. > Your Nickel Rods of Light have recharged. > You combine 79 Bolts (1d5) (+0,+0) in your quiver (n). > Gorlim, Betrayer of Barahir casts a mana bolt. > You die. Killed by Gorlim, Betrayer of Barahir. [Character Equipment] a) a Whip of Slay Giant (1d3) (+9,+9) Slays giants. Combat info: 3 blows/round. With an additional 1 strength and 11 dex you would get 4 blows With an additional 0 strength and 15 dex you would get 4 blows Average damage/hit: 29.7 vs. giants, and 23.5 vs. others. b) a Light Crossbow of Extra Might (x4) (+9,+17) (+1) +1 shooting power. c) a Jade Ring of Strength (+2) +2 strength. Sustains strength. d) a Granite Ring of Constitution (+3) +3 constitution. Sustains constitution. e) a Tortoise Shell Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (Everburning) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Leather Scale Mail of Resist Cold [10,+8] Provides resistance to cold. Cannot be harmed by cold. h) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Small Metal Shield of Resistance [4,+8] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] (+3) +3 intelligence, dexterity, stealth, speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When activated, it teleports you randomly up to 10 squares away. Takes 26 turns to recharge at your current speed. Your chance of success is 92.5% [Character Quiver] n) 79 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/hit: 81.6. 25% chance of breaking upon contact. o) 7 Bolts of Wounding (1d5) (+7,+8) Combat info: Hits targets up to 140 feet away. Average damage/hit: 114.2. 25% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] {@p1@b1@G1 !d!f!k} b) 2 Holy Books of Prayers [Words of Wisdom] {@p2@b2@G2 !d!f!k} c) 2 Holy Books of Prayers [Chants and Blessings] {@p3@b3@G3 !d!f!k} d) a Holy Book of Prayers [Exorcism and Dispelling] {@p4@b4@G4 !d!f!k} e) 10 Clotted Red Potions of Cure Critical Wounds f) 6 Scrolls titled "pens depio im" of Phase Door g) 2 Scrolls titled "puntar" of Teleport Level h) a Scroll titled "progo prot at" of Enchant Weapon To-Dam i) 4 Scrolls titled "exstlium mager" of Word of Recall {!d!f!k!r} j) a Silver-Plated Rod of Treasure Location {@z1} k) 3 Nickel Rods of Light l) 2 Cast Iron Wands of Stone to Mud (8 charges) m) a Silver Wand of Teleport Other (2 charges) n) an Eucalyptus Staff of Mapping (9 charges) o) a Cedar Staff of Teleportation (6 charges) p) an Aspen Staff of Identify (4 charges) {@u1} q) a Cottonwood Staff of Detect Evil (19 charges) r) a Sapphire Ring of Damage (+0,+9) s) a Silver Ring of Protection [+9] t) an Iron Helm of Regeneration [5,+4] Speeds regeneration. u) a Set of Caestus of Free Action (+0,+3) [2,+7] Prevents paralysis. [Home Inventory] a) a Holy Book of Prayers [Exorcism and Dispelling] {@p4@b4@G4 !d!f!k} b) a Silver Speckled Potion of Healing c) a Dark Green Potion of Restore Mana d) a Smoky Potion of Restore Wisdom e) 9 Scrolls titled "progo prot at" of Enchant Weapon To-Dam f) 3 Scrolls titled "sus efentus" of Recharging g) a Jade Ring of Strength (+3) +3 strength. Sustains strength. h) a Jasper Ring of Intelligence (+2) +2 intelligence. Sustains intelligence. i) a Beryl Ring of Dexterity (+2) +2 dexterity. Sustains dexterity. j) a Quartz Ring of Free Action Prevents paralysis. k) a Fur Cloak of Protection [3,+7] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. l) a Hard Leather Cap of Seeing [2,+8] (+5 searching) +25% to searching. Provides resistance to blindness. Grants the ability to see invisible things. m) The Set of Gauntlets 'Paurhach' [3,+14] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 93.6% n) a Pair of Steel Shod Boots of Stealth [6,+5] (+3) +3 stealth. o) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10] (charging) Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 10 to 19 turns to recharge at your current speed. Your chance of success is 93.6% Combat info: 3 blows/round. With an additional 1 strength and 11 dex you would get 4 blows With an additional 0 strength and 15 dex you would get 4 blows Average damage/hit: 43 vs. creatures not resistant to cold, and 27.5 vs. others. p) a Rapier of Acid (1d6) (+7,+7) Branded with acid. Provides resistance to acid. Cannot be harmed by acid. Combat info: 2 blows/round. With an additional 1 strength and 0 dex you would get 3 blows With an additional 0 strength and 2 dex you would get 3 blows Average damage/hit: 31.9 vs. creatures not resistant to acid, and 20.9 vs. others. q) a Long Sword (Blessed) (2d5) (+7,+9) (+2) +2 wisdom. Blessed by the gods. Sustains your life force. Combat info: 1 blow/round. With an additional 12 strength and 0 dex you would get 2 blows With an additional 3 strength and 2 dex you would get 2 blows With an additional 0 strength and 11 dex you would get 2 blows Average damage/hit: 28. r) a Broad Axe (Blessed) (2d6) (+9,+5) (+2) +2 wisdom. Blessed by the gods. Sustains your life force. Combat info: 1 blow/round. With an additional 6 strength and 2 dex you would get 2 blows With an additional 1 strength and 11 dex you would get 2 blows With an additional 0 strength and 17 dex you would get 2 blows Average damage/hit: 25. s) a Quarterstaff of Extra Attacks (1d9) (+9,+11) (+1) +1 attack speed. Combat info: 2 blows/round. With an additional 5 strength and 2 dex you would get 3 blows With an additional 0 strength and 11 dex you would get 3 blows Average damage/hit: 29.2. t) a Long Bow of Extra Might (x4) (+10,+6) (+1) +1 shooting power. u) 27 Arrows of Wounding (1d4) (+9,+10) v) 19 Arrows of Slay Evil (1d4) (+7,+2) Slays evil creatures. w) 48 Arrows (1d4) (+5,+3) x) 15 Rounded Pebbles (1d2) (+2,+4) ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4093 50' 2 Reached level 2 11217 100' 3 Reached level 3 13983 150' 4 Reached level 4 22463 200' 5 Reached level 5 23703 250' 5 Missed The Phial of Galadriel (LOST) 24894 250' 6 Reached level 6 32758 450' 7 Reached level 7 38228 450' 8 Reached level 8 52139 450' 9 Reached level 9 58262 450' 10 Reached level 10 68920 0' 10 Missed The Rapier 'Forasgil' (LOST) 72746 100' 10 Killed Grip, Farmer Maggot's dog 72746 100' 11 Reached level 11 93831 450' 12 Reached level 12 115174 700' 13 Reached level 13 121685 700' 14 Reached level 14 127819 700' 15 Reached level 15 169855 300' 16 Reached level 16 185186 950' 17 Reached level 17 202204 950' 18 Reached level 18 221295 1050' 18 Found The Set of Leather Gloves 'Cambeleg' 221686 1050' 19 Reached level 19 231356 1150' 20 Reached level 20 234727 1150' 20 Killed Orfax, Son of Boldor 235667 1150' 20 Found The Cloak of Thorongil 239958 1150' 21 Reached level 21 266361 1250' 22 Reached level 22 283051 1350' 22 Killed Angamaite of Umbar 283112 1350' 22 Found The Set of Gauntlets 'Paurhach' 286395 1400' 23 Reached level 23 290092 1400' 24 Reached level 24 303449 1450' 24 Killed Khim, Son of Mim 303847 1450' 25 Reached level 25 309023 1500' 25 Killed Fang, Farmer Maggot's dog 312546 1550' 25 Missed The Dagger 'Narthanc' (LOST) 313107 1550' 25 Found The Pair of Leather Boots of Wormtongue 319812 1600' 26 Reached level 26 327594 1800' 26 Missed The Cutlass 'Gondricam' (LOST) 327594 1800' 26 Missed The Main Gauche of Maedhros (LOST) 332540 1850' 27 Reached level 27 351308 1900' 27 Found The Metal Cap of Thengel 355058 1900' 28 Reached level 28 364766 1950' 28 Found The Dagger 'Nimthanc' 368932 2000' 28 Missed The Pike 'Til-i-arc' (LOST) 374679 2050' 29 Reached level 29 377379 2050' 29 Killed Brodda, the Easterling 387087 2100' 29 Killed Sangahyando of Umbar [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : yes (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)