[Angband 3.1.2 (r1973) Character Dump] Name Darin1 Self RB CB EB Best Sex Male Age 36 STR: 18 +2 -1 +5 18/60 Race Dwarf Height 49 Int: 11 -3 -3 +0 5 3 Class Priest Weight 158 Wis: 18/73 +2 +3 +6 18/183 18/160 Title Canon Social Well-liked DEX: 13 -2 -1 +2 12 HP 242/242 Maximize Y CON: 11 +2 +0 +0 13 SP 231/231 CHR: 10 -3 +2 +0 9 Level 33 Armor [42,+65] Saving Throw 93% Cur Exp 312551 Fight (+6,+8) Stealth Very Good Max Exp 312551 Melee (+15,+17) Fighting Superb Adv Exp 385000 Shoot (+15,+15) Shooting Excellent MaxDepth 3850' (L77) Blows 2/turn Disarming 45% Game Turns 374458 Shots 1/turn Magic Device 72 Player Turns 36645 Infra 50 ft Perception 1 in 27 Active Turns 33324 Speed Normal Searching 28% Gold 63044 Burden 178.0 lbs You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:......+.+.... rConf:......+...... rElec:......+...... Sound:......+...... rFire:......+...... Shard:............. rCold:......+...... Nexus:............. rPois:...+......... Nethr:............. rFear:......+...... Chaos:............. rLite:..........+.. Disen:............. rDark:............. S.Dig:............. rBlnd:.........+..+ Feath:............. Light:..........+.. Aggrv:............. Regen:............. Stea.:.......+...+. ESP:+............ Sear.:.........+... Invis:.........+... Infra:............+ FrAct:..........+.. Tunn.:............+ HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Whip of *Slay Evil* (1d3) (+9,+9) (+2) +2 wisdom. Slays evil creatures. Blessed by the gods. Grants telepathy. Combat info: 2 blows/round. With an additional 1 strength and 0 dex you would get 3 blows With an additional 0 strength and 7 dex you would get 3 blows Average damage/hit: 21.5 vs. evil creatures, and 19.5 vs. others. b) a Light Crossbow of Power (x3) (+9,+15) c) a Moonstone Ring of Strength (+3) +3 strength. Sustains strength. d) a Ruby Ring of Resist Poison Provides resistance to poison. e) a Bronze Amulet of Wisdom (+4) +4 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.4% Radius 3 light. g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2) +2 strength, dexterity. Provides resistance to acid, lightning, fire, cold, fear, confusion, sound. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak [6,+6] (+2 stealth) +2 stealth. i) a Mithril Shield of Resist Acid [10,+22] Provides resistance to acid. Cannot be harmed by acid. j) a Hard Leather Cap of Seeing [2,+6] (+1 searching) +5% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 2 turns to recharge. Your chance of success is 94.9% Radius 1 light. l) a Pair of Iron Shod Boots of Stealth [3,+6] (+2) +2 stealth. [Character Quiver] n) 82 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 54.5. 25% chance of breaking upon contact. o) 34 Bolts of Slay Demon (1d5) (+8,+12) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 275.4 vs. demons, and 91.8 vs. others. 25% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] b) 2 Holy Books of Prayers [Words of Wisdom] c) 2 Holy Books of Prayers [Chants and Blessings] d) 2 Holy Books of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) 12 Dark Green Potions of Cure Critical Wounds g) 3 Vermilion Potions of Restore Life Levels h) 12 Scrolls titled "atio ducultum" of Phase Door i) a Scroll titled "dicid truus" of Mass Banishment j) 5 Scrolls titled "acaus pra" of Word of Recall k) 3 Scrolls titled "gentus" of Recharging l) 2 Zinc-Plated Rods of Treasure Location m) 4 Iron Rods of Light n) a Bronze Rod of Identify Cannot be harmed by electricity. o) a Lead-Plated Wand of Stone to Mud (5 charges) p) a Runed Wand of Teleport Other (10 charges) q) a Hawthorn Staff of Teleportation (7 charges) r) 2 Walnut Staves of Identify (22 charges) s) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3) (charging) +3 strength, constitution, shooting power. Provides resistance to lightning, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. When aimed, it fires a magical arrow with damage 150. Takes 21 to 40 turns to recharge. Your chance of success is 87.5% [Home Inventory] a) 61 Dark Green Potions of Cure Critical Wounds b) 5 Metallic Red Potions of Healing c) 3 Metallic Green Potions of Restore Mana d) 2 Vermilion Potions of Restore Life Levels e) 7 Scrolls titled "acaus pra" of Word of Recall f) 2 Scrolls titled "gentus" of Recharging g) 2 Walnut Staves of Identify (28 charges) h) a Tiger Eye Ring of Acid [+14] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. i) a Bloodstone Ring of Lightning [+11] It brands your melee attacks with lightning. Provides resistance to lightning. Cannot be harmed by electricity. j) an Adamantite Ring of Damage (+0,+11) k) an Adamantite Ring of Damage (+0,+9) l) a Granite Ring of Delving (+5) +5 tunneling. m) Balance Dragon Scale Mail (-2) [30,+18] Provides resistance to sound, shards, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. n) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 10 turns to recharge. Your chance of success is 93.3% o) a Robe of Permanence [2,+15] Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Sustains your life force. p) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. q) a Scimitar (Holy Avenger) (4d2) (+16,+16) [+1] (+2) +2 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains strength. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 7 strength and 0 dex you would get 2 blows With an additional 2 strength and 7 dex you would get 2 blows With an additional 0 strength and 13 dex you would get 2 blows Average damage/hit: 38.4 vs. evil creatures, 44.8 vs. undead, 44.8 vs. demons, and 31.9 vs. others. r) a Mace of Disruption of Westernesse (5d8) (+14,+14) (+2) +2 strength, dexterity, constitution. Slays undead, orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 4 strength and 11 dex you would get 2 blows With an additional 0 strength and 14 dex you would get 2 blows Average damage/hit: 106.6 vs. undead, 106.6 vs. orcs, 106.6 vs. trolls, 106.6 vs. giants, and 53.5 vs. others. s) a Sling of Extra Might (x3) (+11,+10) (+1) +1 shooting power. t) a Short Bow of Extra Might (x3) (+10,+14) (+1) +1 shooting power. u) 16 Arrows (1d4) (+4,+4) v) 9 Iron Shots of Flame (1d4) (+5,+6) Branded with flames. Cannot be harmed by fire. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2547 50' 2 Reached level 2 6698 100' 3 Reached level 3 7740 100' 3 Killed Fang, Farmer Maggot's dog 7740 100' 4 Reached level 4 12628 150' 5 Reached level 5 20852 150' 5 Killed Grip, Farmer Maggot's dog 21153 150' 6 Reached level 6 29010 250' 7 Reached level 7 37058 350' 8 Reached level 8 43469 450' 9 Reached level 9 47416 500' 10 Reached level 10 50895 500' 11 Reached level 11 57435 500' 12 Reached level 12 62571 500' 12 Killed Mughash the Kobold Lord 64509 500' 13 Reached level 13 69909 500' 13 Found The Set of Leather Gloves 'Cammithrim' 76234 600' 14 Reached level 14 80232 650' 15 Reached level 15 83404 650' 16 Reached level 16 83755 650' 16 Killed Orfax, Son of Boldor 85379 650' 16 Found The Soft Leather Armour 'Hithlomir' 89901 750' 17 Reached level 17 94974 0' 17 Killed Farmer Maggot 108293 850' 18 Reached level 18 114935 1000' 19 Reached level 19 115758 1000' 20 Reached level 20 123077 1100' 21 Reached level 21 123810 1100' 21 Killed Grishnakh, the Hill Orc 129949 1150' 21 Killed Lugdush, the Uruk 129949 1150' 22 Reached level 22 130659 1150' 22 Found The Phial of Galadriel 148726 1300' 23 Reached level 23 156560 1350' 23 Killed Sangahyando of Umbar 161304 1350' 24 Reached level 24 179295 1400' 25 Reached level 25 185976 1450' 25 Killed Khim, Son of Mim 186727 1450' 25 Killed Ibun, Son of Mim 187566 1450' 25 Found The Set of Gauntlets 'Pauraegen' (LOST) 200092 1500' 26 Reached level 26 214956 1550' 26 Killed Bullroarer the Hobbit 215825 1550' 27 Reached level 27 230820 1550' 28 Reached level 28 247499 1600' 28 Killed Ulfast, Son of Ulfang 259256 1650' 28 Killed Bolg, Son of Azog 266795 1650' 29 Reached level 29 287530 1850' 29 Killed Ulwarth, Son of Ulfang 294920 2050' 29 Found The Metal Brigandine Armour of the Rohirrim 298711 2050' 30 Reached level 30 315121 3600' 30 Found The Heavy Crossbow of Umbar 318927 3600' 31 Reached level 31 318927 3600' 32 Reached level 32 350098 3700' 33 Reached level 33 358505 3850' 33 Killed Mim, Betrayer of Turin 370164 3800' 33 Found The Augmented Chain Mail of Caspanion [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : yes (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)