[Angband 3.1.2v2 Character Dump] Name Ragi Self RB CB EB Best Sex Male Age 105 STR: 18/62 +1 +2 +4 18/132 Race High-Elf Height 80 INT: 18/30 +3 +2 +3 18/110 Class Ranger Weight 202 WIS: 13 -1 +0 +6 18 Title Pathfinder Social Role model DEX: 18/77 +3 +1 +4 18/157 HP -11/590 Maximize Y CON: 18/80 +1 +1 +6 18/160 SP 54/146 CHR: 12 +5 +1 +2 18/20 Level 36 Armor [33,+88] Saving Throw 87% Cur Exp 1211727 Fight (+24,+17) Stealth Superb Max Exp 1211727 Melee (+43,+38) Fighting Heroic Adv Exp 1265000 Shoot (+44,+22) Shooting Legendary MaxDepth 3300' (L66) Blows 5/turn Disarming 76% Game Turns 640907 Shots 3/turn Magic Device 95 Player Turns 67478 Infra 40 ft Perception 1 in 10 Active Turns 63805 Speed 9 Searching 37% Gold 461447 Burden 171.6 lbs You are the only child of a Telerin Warrior. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:+.....+.+.... rConf:.........+... rElec:+.....+.+.... Sound:............. rFire:+...+.+.+.... Shard:......+...... rCold:+.....+.+.... Nexus:+.....+....+. rPois:............. Nethr:............. rFear:+............ Chaos:............. rLite:........+...+ Disen:.+........... rDark:........+.... S.Dig:.......+..... rBlnd:........++... Feath:...........+. Light:............. Aggrv:............. Regen:............. Stea.:.+.....+..... ESP:............. Sear.:.........+... Invis:+....+...+..+ Infra:............+ FrAct:+.........+.. Tunn.:+............ HLife:............. Speed:.++.......... ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Last Messages] > You corrode Baphomet the Minotaur Lord. > Baphomet the Minotaur Lord misses you. > Baphomet the Minotaur Lord hits you. > You corrode Baphomet the Minotaur Lord. > It was a great hit! > You corrode Baphomet the Minotaur Lord. > It was a great hit! > You corrode Baphomet the Minotaur Lord. > It was a great hit! > You corrode Baphomet the Minotaur Lord. > It was a great hit! > You corrode Baphomet the Minotaur Lord. > It was a great hit! > Baphomet the Minotaur Lord butts you. > You die. Killed by Baphomet the Minotaur Lord. [Character Equipment] a) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4) +4 wisdom, tunneling. Slays evil creatures, undead, demons. *Slays* dragons. Branded with acid. Provides resistance to acid, lightning, fire, cold, fear, nexus. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 79.3 vs. evil creatures, 98.9 vs. undead, 98.9 vs. demons, 98.9 vs. creatures not resistant to acid, 138.1 vs. dragons, and 59.7 vs. others. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) +1 dexterity, stealth, speed, shooting speed. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. c) a Ring of Speed (+8) +8 speed. d) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. e) The Amulet of Carlammas (+4) +4 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 655 to 1305 turns to recharge at your current speed. Your chance of success is 93.0% f) The Star of Elendil Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 147 to 290 turns to recharge at your current speed. Your chance of success is 95.2% Radius 3 light. g) The Chain Mail of Arvedui (-2) [14,+15] (+2) +2 strength, charisma. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Fur Cloak of the Magi [3,+9] (+1) +1 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) The Leather Shield of Celegorm [4,+20] Provides resistance to acid, lightning, fire, cold, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. j) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 162 to 319 turns to recharge at your current speed. Your chance of success is 96.1% k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) +2 strength, constitution. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. l) a Pair of Steel Shod Boots of Stability [6,+4] Provides resistance to nexus. Feather Falling. [Character Quiver] n) 7 Arrows of Slay Evil (1d4) (+4,+15) Slays evil creatures. Combat info: Hits targets up to 120 feet away. Average damage/hit: 244.1 vs. evil creatures, and 122 vs. others. 35% chance of breaking upon contact. o) 24 Mithril Bolts of Flame (3d5) (+6,+10) Branded with flames. Cannot be harmed by acid, fire. p) 15 Seeker Arrows (4d4) (+5,+4) Combat info: Hits targets up to 120 feet away. Average damage/hit: 111.2. 35% chance of breaking upon contact. q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) 2 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. f) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. g) a Potion of Healing h) 10 Scrolls of Deep Descent i) a Rod of Teleport Other j) 2 Rods of Recall Cannot be harmed by electricity. k) 2 Rods of Identify Cannot be harmed by electricity. l) 2 Staves of Speed (3 charges) m) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. n) an Iron Crown of Serenity [0,+12] Provides resistance to fear, confusion, sound. o) a Set of Leather Gloves of Power (+3,+4) [1,+12] (+1) +1 strength. p) a Katana of Slay Dragon (3d5) (+7,+7) Slays dragons. Combat info: 5 blows/round. Average damage/hit: 53.8 vs. dragons, and 34.4 vs. others. q) The Spear 'Aeglos' (3d6) (+15,+25) [+5] (+4) +4 wisdom, dexterity. Slays evil creatures, orcs, trolls. *Slays* undead. Branded with frost. Provides resistance to cold, fear. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Slows your metabolism. Prevents paralysis. When aimed, it creates a frost ball with damage 100. Takes 101 turns to recharge at your current speed. Your chance of success is 96.5% Combat info: 5 blows/round. Average damage/hit: 66.3 vs. evil creatures, 77.5 vs. orcs, 77.5 vs. trolls, 77.5 vs. creatures not resistant to cold, 100 vs. undead, and 55.1 vs. others. r) a Pike of Extra Attacks (2d5) (+7,+13) (+1) +1 attack speed. Combat info: 6 blows/round. Average damage/hit: 37.9. s) a Whip (1d3) (+6,+7) Combat info: 5 blows/round. Average damage/hit: 26.5. t) a Long Bow of Extra Shots (x3) (+19,+18) (+1) +1 shooting speed. u) 17 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 75.7. 35% chance of breaking upon contact. v) 2 Arrows (1d4) (+2,+2) Combat info: Hits targets up to 120 feet away. Average damage/hit: 81.9. 35% chance of breaking upon contact. [Home Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 5 Books of Magic Spells [Conjurings and Tricks] c) 6 Books of Magic Spells [Sorcery and Evocations] d) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. e) a Book of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by acid, electricity, fire, cold. f) 4 Potions of Healing g) 3 Potions of *Healing* It can be thrown at creatures with damaging effect. h) 2 Potions of Speed i) a Scroll of Banishment j) a Staff of Speed (6 charges) k) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 31 to 58 turns to recharge at your current speed. Your chance of success is 97.3% Radius 3 light. l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) +4 stealth. Provides resistance to acid, lightning, fire, cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. m) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. n) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 5 turns to recharge at your current speed. Your chance of success is 96.9% Radius 1 light. o) The Dagger 'Nimthanc' (2d4) (+9,+12) [+10] Branded with frost. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a frost bolt with damage 6d8. Takes 23 to 43 turns to recharge at your current speed. Your chance of success is 97.5% Combat info: 5 blows/round. Average damage/hit: 45.4 vs. creatures not resistant to cold, and 34.9 vs. others. p) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. Average damage/hit: 44.6 vs. animals, 48.3 vs. creatures not resistant to cold, and 40.9 vs. others. Radius 1 light. q) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 49.8 vs. orcs, 49.8 vs. trolls, and 36.8 vs. others. r) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) +3 wisdom, constitution. Slays dragons. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. When aimed, it drains up to 120 hit points of life from a target c reature. Takes 116 turns to recharge at your current speed. Your chance of success is 96.1% Combat info: 5 blows/round. Average damage/hit: 51.3 vs. dragons, and 35.9 vs. others. s) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) +3 strength, constitution, stealth. Slays demons, orcs, trolls. Provides resistance to acid, lightning, fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 76.8 vs. demons, 76.8 vs. orcs, 76.8 vs. trolls, and 47.1 vs. others. t) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1) +1 strength, dexterity, attack speed. Slays orcs, trolls. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. When activated, it heals you a fair amount (1/5 of your wounds, mi nimum 25HP), heals cut damage, and cures blindness and confusion. Takes 11 to 17 turns to recharge at your current speed. Your chance of success is 95.2% Combat info: 6 blows/round. Average damage/hit: 62.6 vs. orcs, 62.6 vs. trolls, and 42.6 vs. others. u) The Morning Star 'Firestar' (2d6) (+15,+17) [+2] Branded with flames. Provides immunity to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire ball with damage 72. Takes 58 turns to recharge at your current speed. Your chance of success is 96.1% Combat info: 5 blows/round. Average damage/hit: 59 vs. creatures not resistant to fire, and 43.6 vs. others. v) The Short Bow of Amras (x3) (+12,+15) (+1 speed) +1 intelligence, wisdom, dexterity, speed, shooting speed, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. w) a Long Bow of Lothlorien (x4) (+20,+11) (+1) +1 dexterity, shooting power. Cannot be harmed by acid, fire. Prevents paralysis. Sustains your life force. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5318 100' 2 Reached level 2 6413 100' 2 Killed Grip, Farmer Maggot's dog 6413 100' 3 Reached level 3 14428 250' 4 Reached level 4 15999 250' 5 Reached level 5 18526 250' 6 Reached level 6 27100 300' 7 Reached level 7 31951 300' 7 Killed Bullroarer the Hobbit 33630 300' 8 Reached level 8 45415 450' 9 Reached level 9 48270 450' 10 Reached level 10 60985 400' 11 Reached level 11 81144 650' 12 Reached level 12 87161 650' 13 Reached level 13 91706 700' 14 Reached level 14 92030 700' 14 Killed Golfimbul, the Hill Orc Chief 94883 700' 15 Reached level 15 97355 700' 15 Killed Lagduf, the Snaga 98099 700' 16 Reached level 16 98129 700' 16 Found The Set of Leather Gloves 'Cambeleg' 100747 750' 16 Killed Orfax, Son of Boldor 105161 750' 17 Reached level 17 121883 750' 17 Killed Wormtongue, Agent of Saruman 125597 800' 18 Reached level 18 125864 800' 18 Killed Ufthak of Cirith Ungol 130249 850' 18 Killed Boldor, King of the Yeeks 142526 850' 19 Reached level 19 151543 1000' 20 Reached level 20 159600 1100' 21 Reached level 21 163084 1150' 22 Reached level 22 163545 1150' 22 Killed Mughash the Kobold Lord 175766 1150' 23 Reached level 23 200751 1300' 24 Reached level 24 204557 1300' 24 Killed Lugdush, the Uruk 209293 1300' 24 Killed Khim, Son of Mim 209420 1300' 24 Found The Dagger 'Nimthanc' 211741 1300' 25 Reached level 25 229221 1300' 25 Found The Beaked Axe of Theoden 229591 1300' 25 Killed Brodda, the Easterling 243725 1350' 25 Killed Gorbag, the Orc Captain 244346 1350' 25 Found The Long Sword 'Elvagil' 244377 1350' 25 Found The Chain Mail of Arvedui 246652 1400' 25 Killed Ulfast, Son of Ulfang 246652 1400' 26 Reached level 26 259464 1650' 26 Killed Sangahyando of Umbar 268190 1650' 26 Killed Nar, the Dwarf 268255 1650' 26 Found The Leather Shield of Celegorm 272690 1650' 26 Killed Draebor, the Imp 272700 1650' 27 Reached level 27 272732 1650' 27 Found The Phial of Galadriel 276178 1650' 27 Killed Shagrat, the Orc Captain 286762 1650' 27 Found The Iron Helm 'Holhenneth' 292719 1650' 28 Reached level 28 305638 1800' 28 Found The Battle Axe 'Lotharang' 306948 1800' 28 Killed Uldor the Accursed 311430 1800' 29 Reached level 29 315014 1800' 29 Found The Battle Axe of Balli Stonehand 335959 1850' 30 Reached level 30 345230 1850' 30 Found The Set of Gauntlets 'Paurhach' (LOST) 359217 0' 30 Killed Farmer Maggot 390059 1950' 31 Reached level 31 406335 2050' 31 Killed Smeagol 407831 2050' 31 Found The Zweihander 'Mormegil' (LOST) 407846 2050' 31 Found The Star of Elendil 417630 2050' 31 Found The Soft Leather Armour 'Hithlomir' 429311 2200' 31 Found The Rapier 'Forasgil' 441151 2250' 32 Reached level 32 441171 2250' 32 Found The Morning Star 'Firestar' 466889 2450' 32 Killed The Queen Ant 478712 2450' 32 Killed Angamaite of Umbar 482900 2450' 32 Found The Great Hammer of Aule 489921 2550' 33 Reached level 33 490240 2600' 33 Found The Metal Cap of Thengel 497553 2600' 33 Found The Set of Leather Gloves 'Cammithrim' 506561 2600' 33 Killed Vargo, Tyrant of Fire 525862 2600' 33 Killed Uvatha the Horseman 533449 2650' 33 Killed Tom the Stone Troll 550606 2650' 33 Killed Ulwarth, Son of Ulfang 552735 2650' 33 Found The Long Bow 'Belthronding' 553095 2650' 34 Reached level 34 583109 2750' 35 Reached level 35 586249 2850' 35 Killed Ugluk, the Uruk 586279 2850' 35 Killed Harowen the Black Hand 586325 2850' 35 Found The Amulet of Carlammas 600214 2850' 35 Killed Rogrog the Black Troll 603027 2850' 35 Killed Ji Indur Dawndeath 608398 2850' 35 Found The Short Bow of Amras 616870 2950' 35 Found The Short Bow of Amrod 627693 3050' 35 Killed Itangast the Fire Drake 627693 3050' 36 Reached level 36 627703 3050' 36 Found The Mattock of Nain 633332 3050' 36 Killed Ulfang the Black 633993 3050' 36 Killed Bill the Stone Troll 636339 3100' 36 Killed Scatha the Worm 636354 3100' 36 Found The Cloak of Thorongil 636360 3100' 36 Found The Spear 'Aeglos' 640708 3300' 36 Killed Saruman of Many Colours [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)