[Angband 3.1.2 (r1973) Character Dump] Name Darin Self RB CB EB Best Sex Male Age 36 STR: 18/38 +2 -1 +2 18/68 Race Dwarf Height 49 INT: 13 -3 -3 +0 7 Class Priest Weight 158 WIS: 18/18 +2 +3 +3 18/98 Title Canon Social Well-liked DEX: 11 -2 -1 +0 8 HP -17/285 Maximize Y CON: 11 +2 +0 +6 18/10 SP 87/107 CHR: 10 -3 +2 +0 9 Level 31 Armor [25,+57] Saving Throw 84% Cur Exp 170146 Fight (+5,+18) Stealth Superb Max Exp 187468 Melee (+20,+35) Fighting Superb Adv Exp 210000 Shoot (+17,+15) Shooting Excellent MaxDepth 2950' (L59) Blows 1/turn Disarming 43% Game Turns 425955 Shots 1/turn Magic Device 54 Player Turns 41776 Infra 50 ft Perception 1 in 32 Active Turns 30241 Speed Normal Searching 23% Gold 226826 Burden 164.0 lbs You are the only child of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:......+.+.+.. rConf:............. rElec:.+....+.+.... Sound:............. rFire:*+....+.+.... Shard:............. rCold:.+....+.+.... Nexus:............. rPois:......+...... Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:............. rBlnd:............+ Feath:..........+.. Light:............. Aggrv:............. Regen:.+........... Stea.:......++..... ESP:.........+... Sear.:............. Invis:............. Infra:............+ FrAct:...........+. Tunn.:............+ HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > The 9-headed hydra casts a fearful illusion. > You refuse to be frightened. > The Chaos hound breathes chaos. > The 9-headed hydra changes! > The Hezrou changes! > You are confused! > You feel drugged! > You feel your life draining away! > The Chaos hound breathes chaos. > The Ancient gold dragon changes! > The Ettin shrugs off the attack. > You are more confused! > You feel more drugged! > You feel your life draining away! > You die. Killed by a Chaos hound. [Character Equipment] a) The Morning Star 'Firestar' (2d6) (+15,+17) [+2] Branded with flames. Provides immunity to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire ball with damage 72. Takes 20 turns to recharge. Your chance of success is 91.5% Combat info: 1 blow/round. With an additional 7 strength and 2 dex you would get 2 blows With an additional 2 strength and 11 dex you would get 2 blows With an additional 0 strength and 17 dex you would get 2 blows Average damage/hit: 58.8 vs. creatures not resistant to fire, and 43.8 vs. others. b) The Short Bow of Amrod (x4) (+12,+15) (+2) +2 strength, constitution, shooting power. Provides resistance to lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. c) an Adamantite Ring of Damage (+0,+11) d) a Tortoise Shell Ring of Constitution (+4) +4 constitution. Sustains constitution. e) a Bronze Amulet of Wisdom (+3) +3 wisdom. Sustains wisdom. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 93.5% Radius 3 light. g) Metal Scale Mail of Elvenkind [12,+3] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of Stealth [6,+9] (+4 stealth) +4 stealth. i) a Wicker Shield of Resistance [2,+15] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) a Jewel Encrusted Crown of Telepathy [0,+9] Cannot be harmed by acid. Grants telepathy. k) The Set of Gauntlets 'Paurnen' (+4,+4) [3,+14] Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. When aimed, it creates an acid bolt with damage 5d8. Takes 6 to 10 turns to recharge. Your chance of success is 94.0% l) a Pair of Leather Boots of Free Action [2,+5] Prevents paralysis. [Character Quiver] n) 6 Arrows (1d4) (+3,+2) Combat info: Hits targets up to 140 feet away. Average damage/hit: 78.7. 35% chance of breaking upon contact. o) 20 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/hit: 70.7. 35% chance of breaking upon contact. p) 14 Arrows of Slay Animal (1d4) (+5,+9) Slays animals. Combat info: Hits targets up to 140 feet away. Average damage/hit: 216.2 vs. animals, and 108.1 vs. others. 35% chance of breaking upon contact. q) 2 Arrows (1d4) (+5,+7) Combat info: Hits targets up to 140 feet away. Average damage/hit: 99.9. 35% chance of breaking upon contact. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Holy Book of Prayers [Chants and Blessings] d) a Holy Book of Prayers [Exorcism and Dispelling] e) a Holy Book of Prayers [Ethereal Openings] Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] Cannot be harmed by acid, electricity, fire, cold. g) 6 Dark Green Potions of Cure Critical Wounds h) 2 Scrolls titled "asto quo mitus" of Teleportation i) 3 Scrolls titled "acaus pra" of Word of Recall j) 4 Scrolls titled "scus sennabus" of Deep Descent k) a Tin Rod of Fire Bolts l) 3 Iron Rods of Light m) 2 Tin Wands of Acid Bolts (21 charges) n) 3 Molybdenum Wands of Cold Balls (16 charges) Cannot be harmed by cold. o) a Banyan Staff of Earthquakes (5 charges) p) 3 Hawthorn Staves of Teleportation (24 charges) q) 2 Hemlock Staves of Speed (6 charges) r) a Walnut Staff of Identify (8 charges) s) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2) +2 dexterity, charisma, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 5 strength and 0 dex you would get 2 blows With an additional 1 strength and 9 dex you would get 2 blows With an additional 0 strength and 15 dex you would get 2 blows Average damage/hit: 47.9 vs. orcs, 47.9 vs. trolls, and 35.2 vs. others. t) a Mace of Slay Orc (2d4) (+8,+5) Slays orcs. Combat info: 1 blow/round. With an additional 12 strength and 0 dex you would get 2 blows With an additional 4 strength and 2 dex you would get 2 blows With an additional 0 strength and 11 dex you would get 2 blows Average damage/hit: 39.3 vs. orcs, and 28.7 vs. others. u) a Short Bow of Extra Shots (x2) (+9,+10) (+1) +1 shooting speed. [Home Inventory] a) 3 Metallic Red Potions of Healing b) a Metallic Green Potion of Restore Mana c) 15 Scrolls titled "asto quo mitus" of Teleportation d) 13 Scrolls titled "sa simo ulur" of Teleport Level e) a Scroll titled "culucus" of Banishment f) 2 Zinc-Plated Rods of Treasure Location g) 2 Runed Wands of Teleport Other (14 charges) h) a Hawthorn Staff of Teleportation (7 charges) i) an Onyx Ring of Free Action Prevents paralysis. j) The Metal Cap of Thengel [3,+12] (+3) +3 wisdom, charisma. Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. k) an Iron Helm of Seeing [5,+9] (+3 searching) +15% to searching. Provides resistance to blindness. Grants the ability to see invisible things. l) a Set of Caestus of Power (+3,+6) [2,+7] (+5) +5 strength. m) a Set of Alchemist's Gloves of Agility [0,+15] (+4) +4 dexterity. Cannot be harmed by acid, electricity, fire, cold. n) a Pair of Leather Sandals of Stealth [1,+5] (+3) +3 stealth. o) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2) +2 dexterity, attack speed. Slays animals, evil creatures, undead. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 3 blows/round. With an additional 5 strength and 0 dex you would get 4 blows With an additional 1 strength and 9 dex you would get 4 blows With an additional 0 strength and 15 dex you would get 4 blows Average damage/hit: 40.5 vs. animals, 40.5 vs. evil creatures, 46.8 vs. undead, and 34.1 vs. others. p) The Bastard Sword 'Calris' (5d4) (-18,+20) (+5) {cursed} Heavily cursed. +5 constitution. Slays evil creatures, demons, trolls. *Slays* dragons. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. Combat info: 1 blow/round. With an additional 16 strength and 0 dex you would get 2 blows With an additional 6 strength and 2 dex you would get 2 blows With an additional 2 strength and 11 dex you would get 2 blows With an additional 0 strength and 17 dex you would get 2 blows Average damage/hit: 62.4 vs. evil creatures, 75.2 vs. demons, 75.2 vs. trolls, 101 vs. dragons, and 49.5 vs. others. q) The Mace 'Taratol' (3d4) (+12,+12) *Slays* dragons. Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it hastens you for d20+20 turns. Takes 101 to 200 turns to recharge. Your chance of success is 91.5% Combat info: 1 blow/round. With an additional 12 strength and 2 dex you would get 2 blows With an additional 6 strength and 11 dex you would get 2 blows With an additional 0 strength and 17 dex you would get 2 blows Average damage/hit: 55.7 vs. creatures not resistant to electricity, 72.1 vs. dragons, and 39.4 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4981 50' 2 Reached level 2 10202 100' 3 Reached level 3 15283 100' 3 Killed Fang, Farmer Maggot's dog 15283 100' 4 Reached level 4 24035 150' 5 Reached level 5 27346 150' 6 Reached level 6 38940 100' 6 Killed Grip, Farmer Maggot's dog 44135 200' 7 Reached level 7 55742 450' 8 Reached level 8 66000 0' 9 Reached level 9 68500 0' 10 Reached level 10 73629 550' 11 Reached level 11 86220 0' 12 Reached level 12 92340 900' 13 Reached level 13 107402 950' 14 Reached level 14 113643 950' 15 Reached level 15 119895 950' 16 Reached level 16 122373 1000' 16 Found The Morning Star 'Firestar' 126395 1000' 17 Reached level 17 129618 1000' 18 Reached level 18 129628 1000' 18 Killed Shagrat, the Orc Captain 132837 1000' 19 Reached level 19 148013 1000' 19 Killed Mughash the Kobold Lord 153671 1000' 20 Reached level 20 155294 1000' 20 Killed Orfax, Son of Boldor 156820 1000' 20 Killed Grishnakh, the Hill Orc 162463 1000' 20 Killed Golfimbul, the Hill Orc Chief 169621 1000' 21 Reached level 21 183202 1050' 22 Reached level 22 202375 1050' 23 Reached level 23 215420 1050' 23 Special feeling 218384 1050' 23 Found The Set of Gauntlets 'Paurnen' 219270 1050' 23 Killed Boldor, King of the Yeeks 220825 1050' 23 Killed Wormtongue, Agent of Saruman 226134 1050' 24 Reached level 24 243110 1200' 24 Special feeling 250401 1200' 25 Reached level 25 257244 1200' 25 Killed Sangahyando of Umbar 262061 1200' 25 Killed Ugluk, the Uruk 286742 1450' 26 Reached level 26 286742 1450' 27 Reached level 27 286742 1450' 28 Reached level 28 286742 1450' 29 Reached level 29 286742 1450' 30 Reached level 30 286753 1450' 30 ! exp on superb level 288033 1500' 30 special level feeling 289028 1500' 30 Killed Lagduf, the Snaga 298264 1500' 30 Killed Nar, the Dwarf 298360 1500' 30 Found The Short Bow of Amrod 301000 1500' 30 Special level feeling 304990 1500' 30 Found The Dagger 'Narthanc' (LOST) 305701 1500' 30 Found The Phial of Galadriel 306116 1500' 30 ! int 307162 1600' 30 special level feeling 308487 1600' 30 Found The Metal Cap of Thengel 327010 1900' 30 Special feeling 328904 1900' 31 Reached level 31 331419 1900' 31 Found The Scimitar 'Haradekket' 339580 1950' 31 Found The Bastard Sword 'Calris' 341325 1950' 31 Killed Ufthak of Cirith Ungol 354900 1950' 31 Killed Gorbag, the Orc Captain 354941 1950' 31 Found The Mace 'Taratol' 376730 2000' 31 Special feeling 381643 2000' 31 Found The Spear 'Nimloth' (LOST) 389682 2050' 31 Special feeling 396793 2050' 30 Found The Soft Leather Armour 'Hithlomir' (LOST) 404346 2200' 31 ! *enl* 405335 0' 31 hat of telepathy, bm 407072 2250' 31 Killed Draebor, the Imp 416073 2300' 31 Killed Smeagol 419340 2300' 31 Special feeling 420903 2300' 31 Found The Long Sword 'Elvagil' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : yes (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)