[Angband 3.1.2 (r1971) Character Dump] Name LeisaII Self RB CB EB Best Sex Female Age 27 STR: 17 +0 +2 +0 18/10 Race Half-Elf Height 71 INT: 14 +1 +2 +0 17 Class Ranger Weight 95 WIS: 10 -1 +0 +0 9 Title Guide Social Well-liked DEX: 18 +1 +1 +0 18/20 HP 225/225 Maximize Y CON: 14 -1 +1 +0 14 SP 24/34 CHR: 11 +1 +1 +0 13 Level 26 Armor [13,+30] Saving Throw 58% Cur Exp 24948 Fight (+4,+2) Stealth Good Max Exp 24948 Melee (+18,+12) Fighting Superb Adv Exp 35000 Shoot (+6,+8) Shooting Heroic MaxDepth 1500' (L30) Blows 5/turn Disarming 53% Game Turns 102494 Shots 2/turn Magic Device 63 Player Turns 10572 Infra 20 ft Perception 1 in 13 Active Turns 7769 Speed Normal Searching 40% Gold 3526 Burden 126.9 lbs Your father was of the Nandor. You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:......+...... rConf:............. rElec:......+...... Sound:............. rFire:......+...... Shard:............. rCold:......+...... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:...+......... Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:+............ Light:...+.+....... Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:...+......... Invis:............. Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) The Dagger 'Cireg' (1d4) (+14,+10) [+8] (+3) +3 attack speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Combat info: 5 blows/round. With an additional 2 strength and 0 dex you would get 6 blows With an additional 0 strength and 3 dex you would get 6 blows Average damage/hit: 14.9. b) a Long Bow (x3) (+2,+8) c) (nothing) d) a Ring of Light (+2 searching) +10% to searching. Provides resistance to light. Radius 1 light. e) (nothing) f) a Lantern of Brightness (13110 turns) Cannot be harmed by fire. Radius 3 light. g) Studded Leather Armour of Resistance [6,+12] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+4] i) a Wicker Shield [2,+0] j) a Hard Leather Cap [2,+0] k) (nothing) l) a Pair of Leather Boots [2,+4] [Character Quiver] n) 85 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 31.8. 35% chance of breaking upon contact. o) 99 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 31.8. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) 2 Flasks of oil Branded with flames. d) 12 Potions of Cure Critical Wounds e) 2 Potions of Speed f) a Potion of Heroism g) 14 Scrolls of Phase Door h) 5 Scrolls of Teleportation {!*} i) 6 Scrolls of Satisfy Hunger j) 3 Scrolls of Word of Recall k) a Wand of Slow Monster (7 charges) l) a Wand of Light (5 charges) {@a3} m) a Staff of Mapping (7 charges) n) a Staff of Teleportation (5 charges) o) 3 Staves of Identify (20 charges) p) a Dagger of *Slay Giant* (1d4) (+6,+8) (+2) +2 strength. Slays giants. Sustains strength. Combat info: 3 blows/round. With an additional 3 strength and 0 dex you would get 4 blows With an additional 2 strength and 3 dex you would get 4 blows With an additional 0 strength and 5 dex you would get 4 blows Average damage/hit: 18.8 vs. giants, and 13.7 vs. others. [Home Inventory] a) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} b) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4} c) 5 Flasks of oil Branded with flames. d) a Potion of Restore Strength e) a Potion of Restore Intelligence ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 1081 0' 1 Killed Farmer Maggot 2012 50' 1 Killed Fang, Farmer Maggot's dog 2012 50' 2 Reached level 2 2012 50' 3 Reached level 3 5528 100' 4 Reached level 4 6881 100' 4 Killed Grip, Farmer Maggot's dog 7442 100' 5 Reached level 5 13096 200' 6 Reached level 6 18054 250' 7 Reached level 7 22067 350' 8 Reached level 8 28875 350' 9 Reached level 9 34210 400' 10 Reached level 10 39027 550' 11 Reached level 11 41469 550' 12 Reached level 12 43372 0' 12 9 +dam in shop 47336 650' 13 Reached level 13 49581 650' 14 Reached level 14 54879 700' 15 Reached level 15 58366 800' 15 Found The Dagger 'Cireg' 63960 850' 16 Reached level 16 67420 1050' 17 Reached level 17 70086 1100' 17 Killed Mughash the Kobold Lord 75823 1100' 18 Reached level 18 78470 1150' 19 Reached level 19 82808 1250' 19 Killed Bullroarer the Hobbit 83746 1300' 20 Reached level 20 83861 1300' 21 Reached level 21 83959 1300' 22 Reached level 22 84192 1300' 23 Reached level 23 86015 1300' 24 Reached level 24 86480 1300' 25 Reached level 25 101285 1400' 25 !Dex 102312 1500' 26 Reached level 26 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)