[Angband 3.1.2 (r1973) Character Dump] Name Leisa Self RB CB EB Best Sex Female Age 27 STR: 18/33 +0 +2 +0 18/53 Race Half-Elf Height 71 INT: 17 +1 +2 +4 18/60 Class Ranger Weight 95 WIS: 11 -1 +0 +6 16 Title Explorer Social Respected DEX: 18/34 +1 +1 +0 18/54 HP -23/305 Maximize Y CON: 15 -1 +1 +3 18 SP 45/51 CHR: 13 +1 +1 +7 18/40 Level 32 Armor [26,+67] Saving Throw 65% Cur Exp 241841 Fight (+14,+3) Stealth Excellent Max Exp 244805 Melee (+21,+9) Fighting Superb Adv Exp 280000 Shoot (+28,+14) Shooting Legendary MaxDepth 2450' (L49) Blows 1/turn Disarming 63% Game Turns 289138 Shots 2/turn Magic Device 62 Player Turns 33944 Infra 20 ft Perception 1 in 1 Active Turns 32605 Speed 7 Searching 55% Gold 93769 Burden 189.9 lbs Your father was of the Nandor. You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:.+....+...... rConf:............. rElec:....+........ Sound:............. rFire:.*........... Shard:............. rCold:........+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............. Disen:..........+.. rDark:............. S.Dig:..........+.. rBlnd:.........+... Feath:............. Light:.....+....... Aggrv:............. Regen:............. Stea.:.......+..... ESP:+............ Sear.:.........+... Invis:.........+... Infra:............+ FrAct:..+.......... Tunn.:............. HLife:............. Speed:...........+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Vampire lord flees in terror! > You have 2 Arrows of Flame (1d4) (+8,+10) (q). > The Vampire lord screams in pain. > The Vampire lord flees in terror! > The Vampire lord casts a nether bolt. > You feel your life draining away! > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Arrow of Flame (1d4) (+8,+10) burns the Vampire lord. > The Vampire lord is destroyed. > You have an Arrow of Flame (1d4) (+8,+10) (q). > You have a Spear (1d6) (u). > The Ancient bronze dragon breathes confusion. > You are confused! > You die. Killed by an Ancient bronze dragon. [Character Equipment] a) a Scythe (Blessed) (5d3) (+7,+6) (+3) +3 wisdom. Blessed by the gods. Grants telepathy. Combat info: 1 blow/round. With an additional 6 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 21. b) The Long Bow 'Mairuil' (x3) (+14,+14) (+4) +4 intelligence, charisma. Provides immunity to fire. Provides resistance to acid. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. c) a Ring of Free Action Prevents paralysis. d) a Ring of Accuracy (+9,+0) e) an Amulet of Resist Lightning Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern of Brightness (14111 turns) Cannot be harmed by fire. Radius 3 light. g) Leather Scale Mail of Resist Acid [10,+8] Provides resistance to acid. Cannot be harmed by acid. h) a Cloak of Stealth [1,+7] (+3 stealth) +3 stealth. i) a Small Metal Shield of Resist Cold [4,+11] Provides resistance to cold. Cannot be harmed by cold. j) an Iron Helm of Seeing [5,+10] (+5 searching) +25% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) The Set of Gauntlets of Daelegor [3,+21] (+3) +3 wisdom, constitution, charisma. Provides resistance to disenchantment. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. l) a Pair of Iron Shod Boots of Speed [3,+7] (+8) +8 speed. [Character Quiver] n) 17 Arrows of Venom (1d4) (+2,+8) Branded with venom. Combat info: Hits targets up to 120 feet away. Average damage/hit: 224.9 vs. creatures not resistant to poison, and 74.9 vs. others. 35% chance of breaking upon contact. o) 2 Arrows of Frost (1d4) (+4,+6) Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 120 feet away. Average damage/hit: 206.5 vs. creatures not resistant to cold, and 68.8 vs. others. 35% chance of breaking upon contact. p) 13 Arrows of Lightning (1d4) (+6,+4) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 120 feet away. Average damage/hit: 188.2 vs. creatures not resistant to electricity, and 62.7 vs. others. 35% chance of breaking upon contact. q) an Arrow of Flame (1d4) (+8,+10) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 245.6 vs. creatures not resistant to fire, and 81.9 vs. others. 35% chance of breaking upon contact. r) 17 Arrows of Slay Demon (1d4) (+10,+10) Slays demons. Combat info: Hits targets up to 120 feet away. Average damage/hit: 245.6 vs. demons, and 81.9 vs. others. 35% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} d) 10 Potions of Cure Critical Wounds e) 3 Potions of Healing f) 20 Scrolls of Phase Door g) 2 Scrolls of Teleportation {!*} h) 3 Rods of Treasure Location i) 3 Rods of Door/Stair Location j) 4 Rods of Trap Location k) a Rod of Fire Bolts (charging) {!!} l) a Rod of Lightning Bolts (charging) m) a Rod of Curing Cannot be harmed by electricity. n) a Rod of Recall Cannot be harmed by electricity. o) 2 Wands of Cold Balls (1 charge) Cannot be harmed by cold. p) a Wand of Acid Balls (4 charges) Cannot be harmed by acid. q) a Wand of Teleport Other (9 charges) r) 2 Staves of Mapping (13 charges) s) 2 Staves of Teleportation (9 charges) t) 2 Staves of Identify (15 charges) u) a Spear (1d6) (+7,+5) Combat info: 3 blows/round. With an additional 2 strength and 0 dex you would get 4 blows With an additional 0 strength and 2 dex you would get 4 blows Average damage/hit: 12. v) a Lochaber Axe of Venom (3d8) (+6,+11) Branded with venom. Combat info: 1 blow/round. With an additional 6 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 60.4 vs. creatures not resistant to poison, and 30.4 vs. others. [Home Inventory] a) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5} Cannot be harmed by acid, electricity, fire, cold. b) a Scroll of Banishment {!*} c) a Rod of Frost Bolts {!!} d) 2 Rods of Lightning Bolts e) 3 Rods of Light f) a Staff of Speed (5 charges) {!*} g) a Ring of Constitution (+2) +2 constitution. Sustains constitution. h) a Ring of See Invisible Grants the ability to see invisible things. i) a Wicker Shield of Resist Acid [2,+12] Provides resistance to acid. Cannot be harmed by acid. j) The Jewel Encrusted Crown of Hadoron [0,+9] (+5) +5 wisdom, tunneling. Cannot be harmed by acid, electricity, fire, cold. k) an Iron Helm of Beauty [5,+9] (+2) +2 charisma. Sustains charisma. l) a Set of Mithril Gauntlets of Free Action [5,+3] Cannot be harmed by acid. Prevents paralysis. m) a Scimitar of *Slay Animal* (4d2) (+11,+5) (+2) +2 intelligence. Slays animals. Slows your metabolism. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 21.5 vs. animals, and 15 vs. others. n) a Trident of Westernesse (1d10) (+9,+11) (+1) +1 strength, dexterity, constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 3 blows/round. With an additional 5 strength and 0 dex you would get 4 blows With an additional 1 strength and 1 dex you would get 4 blows With an additional 0 strength and 3 dex you would get 4 blows Average damage/hit: 31.9 vs. orcs, 31.9 vs. trolls, 31.9 vs. giants, and 20.4 vs. others. o) a Halberd of Frost (3d5) (+11,+8) Branded with frost. Provides resistance to cold. Cannot be harmed by cold. Combat info: 1 blow/round. With an additional 3 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 41.3 vs. creatures not resistant to cold, and 21.7 vs. others. p) The Beaked Axe of Oregondel (2d6) (+12,+16) Provides resistance to chaos. Cannot be harmed by acid, electricity, fire, cold. Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 28.2. q) a Battle Axe of Gondolin (2d8) (+12,+14) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Slows your metabolism. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 47.8 vs. demons, 47.8 vs. orcs, 47.8 vs. trolls, 47.8 vs. dragons, and 28.2 vs. others. Radius 1 light. r) a Glaive of Lightning (2d6) (+7,+7) Branded with lightning. Provides resistance to lightning. Cannot be harmed by electricity. Combat info: 1 blow/round. With an additional 3 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 33.7 vs. creatures not resistant to electricity, and 18.4 vs. others. s) a Lance of *Slay Animal* (2d8) (+7,+8) (+1) +1 intelligence. Slays animals. Slows your metabolism. Combat info: 1 blow/round. With an additional 8 strength and 0 dex you would get 2 blows With an additional 1 strength and 2 dex you would get 2 blows With an additional 0 strength and 5 dex you would get 2 blows Average damage/hit: 32.6 vs. animals, and 22.5 vs. others. t) a Lucerne Hammer of *Slay Dragon* (2d5) (+11,+11) (+1) +1 constitution. *Slays* dragons. Provides resistance to fear. Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 2 dex you would get 3 blows Average damage/hit: 47 vs. dragons, and 21.3 vs. others. u) a Two-Handed Great Flail of *Slay Undead* (3d6) (+7,+9) (+2) +2 wisdom. *Slays* undead. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 7 strength and 0 dex you would get 2 blows With an additional 0 strength and 2 dex you would get 2 blows Average damage/hit: 72.7 vs. undead, and 25.3 vs. others. v) a Mace of Lightning (2d4) (+18,+5) Branded with lightning. Provides resistance to lightning. Cannot be harmed by electricity. Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 2 dex you would get 3 blows Average damage/hit: 24.7 vs. creatures not resistant to electricity, and 13.9 vs. others. w) a Long Bow of Extra Might (x4) (+11,+8) (+1) +1 shooting power. x) 20 Mithril Arrows (3d4) (+2,+3) Cannot be harmed by acid, fire. Combat info: Hits targets up to 120 feet away. Average damage/hit: 74.9. 35% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 511 50' 2 Reached level 2 18131 100' 3 Reached level 3 19451 100' 3 Killed Fang, Farmer Maggot's dog 19451 100' 4 Reached level 4 26625 150' 5 Reached level 5 34653 200' 6 Reached level 6 36654 200' 6 Killed Grip, Farmer Maggot's dog 40448 400' 7 Reached level 7 47486 450' 8 Reached level 8 54043 500' 9 Reached level 9 55985 500' 10 Reached level 10 60770 0' 10 Killed Farmer Maggot 64700 500' 11 Reached level 11 71051 550' 11 Killed Brodda, the Easterling 71978 550' 12 Reached level 12 83241 750' 13 Reached level 13 83861 750' 14 Reached level 14 94173 900' 15 Reached level 15 100095 950' 15 Killed Grishnakh, the Hill Orc 100095 950' 16 Reached level 16 115207 1050' 17 Reached level 17 116351 1050' 17 Killed Nar, the Dwarf 116351 1050' 18 Reached level 18 126721 1250' 19 Reached level 19 133580 1250' 19 Killed Sangahyando of Umbar 133580 1250' 20 Reached level 20 134158 1250' 21 Reached level 21 134175 1250' 21 Killed Gorbag, the Orc Captain 142480 1250' 22 Reached level 22 144342 1250' 22 Killed Azog, King of the Uruk-Hai 145329 1250' 23 Reached level 23 165172 1250' 24 Reached level 24 181339 1350' 25 Reached level 25 192960 1600' 25 Killed Angamaite of Umbar 205103 1750' 26 Reached level 26 214914 1850' 27 Reached level 27 218289 1850' 27 Killed Beorn, the Shape-Changer 230830 1900' 28 Reached level 28 231108 1900' 28 Killed Rogrog the Black Troll 236368 1900' 29 Reached level 29 236566 1900' 29 Found The Beaked Axe of Oregondel 237822 1900' 29 Found The Jewel Encrusted Crown of Hadoron 246855 1900' 29 Killed Boldor, King of the Yeeks 247420 1900' 29 Found The Set of Gauntlets of Daelegor 253479 2150' 29 Killed Wormtongue, Agent of Saruman 259724 2150' 29 Killed Ulfast, Son of Ulfang 259781 2150' 29 Found The Long Bow 'Mairuil' 270372 2300' 30 Reached level 30 274463 2350' 31 Reached level 31 276281 2350' 31 Killed Ufthak of Cirith Ungol 285325 2450' 31 Killed Itangast the Fire Drake 285325 2450' 32 Reached level 32 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)