[Angband 3.1.2v2 Character Dump] Name Ande Self RB CB EB Best Sex Male Age 104 STR: 18/93 +1 +2 +9 18/213 Race High-Elf Height 99 INT! 18/100 +3 +1 +1 18/150 Class Rogue Weight 209 WIS: 14 -1 -2 +8 18/10 Title Master Thief Social Role model DEX: 18/76 +3 +3 +9 18/*** HP 756/984 Maximize Y CON! 18/100 +1 +1 +9 18/210 SP 173/274 CHR: 18/70 +5 -1 +4 18/150 Level 46 Armor [42,+131] Saving Throw 97% Cur Exp 6131451 Fight (+39,+28) Stealth Heroic Max Exp 6131451 Melee (+49,+39) Fighting Legendary Adv Exp 6750000 Shoot (+57,+14) Shooting Legendary MaxDepth 4900' (L98) Blows 5/turn Disarming 100% Game Turns 706433 Shots 2/turn Magic Device 107 Player Turns 87605 Infra 80 ft Perception 1 in 12 Active Turns 86105 Speed 10 Searching 35% Gold 326944 Burden 277.1 lbs You are one of several children of a Telerin Archer. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:......+.*+... rConf:............. rElec:......+..+... Sound:........+.... rFire:..*.+.+..+... Shard:.......+..... rCold:*.....+..+... Nexus:............. rPois:......+...... Nethr:............. rFear:..+.....++... Chaos:........+.... rLite:+...+.....+.+ Disen:............. rDark:....+........ S.Dig:..+.......... rBlnd:............. Feath:............. Light:+...+....++.. Aggrv:............. Regen:+.+.......... Stea.:......++..... ESP:..+......+... Sear.:............. Invis:..+..+...+..+ Infra:+...........+ FrAct:..+.....+.+.. Tunn.:............. HLife:....+........ Speed:..++.......+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] (+4) +4 wisdom, infravision. Slays orcs. Branded with frost. Provides immunity to cold. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Speeds regeneration. When aimed, it drains up to 90 hit points of life from a target cr eature. Takes 120 turns to recharge at your current speed. Your chance of success is 97.1% Combat info: 5 blows/round. Average damage/hit: 60.4 vs. orcs, 60.4 vs. creatures not resistant to cold, and 47 vs. others. Radius 1 light. b) a Heavy Crossbow of Extra Shots (x4) (+18,+14) (+1) +1 shooting speed. c) The Ring of Power 'Narya' (+6,+6) (+1) +1 strength, intelligence, wisdom, dexterity, constitution, charisma, speed. Provides immunity to fire. Provides resistance to fire, fear. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 612 to 1200 turns to recharge at your current speed. Your chance of success is 91.9% d) a Ring of Speed (+8) +8 speed. e) an Amulet of Devotion (+3) +3 wisdom, charisma. Provides resistance to fire, light, dark. Sustains wisdom, charisma. Sustains your life force. Radius 1 light. f) The Star of Elendil Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it maps the area around you. Takes 153 to 300 turns to recharge at your current speed. Your chance of success is 96.3% Radius 3 light. g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4) +4 dexterity, stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. When activated, it teleports you randomly up to 10 squares away. Takes 6 turns to recharge at your current speed. Your chance of success is 95.4% h) a Cloak of Aman [1,+20] (+2 stealth) +2 stealth. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) The Small Metal Shield of Thorin [4,+24] (+4) +4 strength, constitution. Provides immunity to acid. Provides resistance to fear, sound, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. j) The Iron Helm of Dor-Lomin [5,+20] (+4) +4 strength, dexterity, constitution. Provides resistance to acid, lightning, fire, cold, fear. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Radius 1 light. k) The Set of Leather Gloves 'Cammithrim' (+4,+4) [1,+9] Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. When aimed, it fires a magic missile with damage 3d4. Takes 6 turns to recharge at your current speed. Your chance of success is 97.8% Radius 1 light. l) a Pair of Iron Shod Boots of Speed [3,+15] (+5) +5 speed. [Character Quiver] n) 10 Arrows of Slay Demon (1d4) (+6,+4) Slays demons. o) 21 Bolts of Lightning (1d5) (+19,+14) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 140 feet away. Average damage/hit: 394.3 vs. creatures not resistant to electricity, and 131.4 vs. others. 25% chance of breaking upon contact. p) 8 Mithril Bolts of Venom (3d5) (+6,+6) Branded with venom. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/hit: 365.4 vs. creatures not resistant to poison, and 121.8 vs. others. 25% chance of breaking upon contact. q) 25 Seeker Bolts of Lightning (4d5) (+14,+17) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 140 feet away. Average damage/hit: 546.9 vs. creatures not resistant to electricity, and 182.3 vs. others. 25% chance of breaking upon contact. r) 20 Seeker Bolts of Flame (4d5) (+8,+9) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 140 feet away. Average damage/hit: 441 vs. creatures not resistant to fire, and 147 vs. others. 25% chance of breaking upon contact. s) 10 Mithril Bolts of Flame (3d5) (+9,+10) Branded with flames. Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/hit: 415.8 vs. creatures not resistant to fire, and 138.6 vs. others. 25% chance of breaking upon contact. t) 15 Bolts of Acid (1d5) (+15,+15) Branded with acid. Cannot be harmed by acid. Combat info: Hits targets up to 140 feet away. Average damage/hit: 407 vs. creatures not resistant to acid, and 135.7 vs. others. 25% chance of breaking upon contact. u) 14 Mithril Bolts (3d5) (+7,+6) Cannot be harmed by acid, fire. Combat info: Hits targets up to 140 feet away. Average damage/hit: 121.8. 25% chance of breaking upon contact. v) 28 Arrows of Slay Demon (1d4) (+18,+13) Slays demons. w) 11 Seeker Bolts of Frost (4d5) (+5,+7) Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 140 feet away. Average damage/hit: 415.8 vs. creatures not resistant to cold, and 138.6 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 2 Books of Magic Spells [Incantations and Illusions] c) 3 Books of Magic Spells [Sorcery and Evocations] d) 4 Books of Magic Spells [Resistances of Scarabtarices] Cannot be harmed by acid, electricity, fire, cold. e) 3 Books of Magic Spells [Mordenkainen's Escapes] Cannot be harmed by acid, electricity, fire, cold. f) 4 Books of Magic Spells [Tenser's Transformations] Cannot be harmed by acid, electricity, fire, cold. g) 29 Potions of Cure Critical Wounds h) 6 Potions of Healing i) a Potion of Life It can be thrown at creatures with damaging effect. j) 6 Scrolls of Teleport Level k) a Rod of Healing Cannot be harmed by electricity. l) 4 Rods of Teleport Other m) 2 Rods of Recall Cannot be harmed by electricity. n) 2 Rods of Identify {!!} Cannot be harmed by electricity. o) 4 Wands of Teleport Other (12 charges) p) 3 Staves of *Destruction* (4 charges) q) The Amulet of Ingwe (+3) +3 intelligence, wisdom, charisma, infravision. Provides resistance to acid, lightning, cold, confusion. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. When activated, it deals five times your level's damage to all evi l creatures that you can see. Takes 153 to 300 turns to recharge at your current speed. Your chance of success is 92.6% r) The Katana 'Aglarang' (8d4) (+10,+10) (+5) +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 5 blows/round. Average damage/hit: 60.5. s) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) Slays evil creatures, undead, orcs, trolls, giants, dragons. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. Combat info: 5 blows/round. Average damage/hit: 79.1 vs. evil creatures, 93.2 vs. undead, 93.2 vs. orcs, 93.2 vs. trolls, 93.2 vs. giants, 93.2 vs. dragons, and 64.9 vs. others. t) The Mattock of Nain (2d8) (+12,+18) (+6 searching) +6 strength, infravision, tunneling. +30% to searching. Slays orcs, trolls, giants, dragons. Provides resistance to dark, disenchantment. Cannot be harmed by acid, electricity, fire, cold. When aimed, it turns rock into mud. Takes 6 turns to recharge at your current speed. Your chance of success is 93.3% Combat info: 5 blows/round. Average damage/hit: 82.5 vs. orcs, 82.5 vs. trolls, 82.5 vs. giants, 82.5 vs. dragons, and 61.6 vs. others. u) 28 Seeker Arrows of Slay Giant (4d4) (+13,+12) Slays giants. [Home Inventory] a) a Book of Magic Spells [Raal's Tome of Destruction] Cannot be harmed by acid, electricity, fire, cold. b) a Book of Magic Spells [Kelek's Grimoire of Power] Cannot be harmed by acid, electricity, fire, cold. c) a Potion of *Healing* It can be thrown at creatures with damaging effect. d) a Potion of Life It can be thrown at creatures with damaging effect. e) 3 Potions of Restore Mana f) a Scroll of Banishment g) 10 Scrolls of *Destruction* h) a Staff of the Magi (3 charges) i) a Ring of Slaying (+9,+9) j) The Amulet of Carlammas (+4) +4 constitution. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 678 to 1350 turns to recharge at your current speed. Your chance of success is 94.4% k) The Palantir of Westernesse (+2) +2 intelligence, wisdom, infravision. +10% to searching. Provides resistance to blindness, chaos. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Grants the ability to see invisible things. Aggravates creatures nearby. Drains experience. When activated, it maps the entire level and detects objects, trap s, doors, and stairs. Takes 153 to 300 turns to recharge at your current speed. Your chance of success is 91.2% Radius 3 light. l) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3) +3 intelligence, wisdom, constitution. Provides resistance to acid, poison, confusion. Cannot be harmed by acid, electricity, fire, cold. When activated, it destroys all traps and doors surrounding you. Takes 30 turns to recharge at your current speed. Your chance of success is 96.7% m) The Full Plate Armour of Isildur [26,+25] (+1) +1 constitution. Provides resistance to acid, lightning, fire, cold, confusion, sound, nexus. Cannot be harmed by acid, electricity, fire, cold. n) a Cloak of the Magi [1,+14] (+2) +2 intelligence, stealth. Cannot be harmed by acid. Sustains intelligence. Grants telepathy. o) a Leather Shield of Preservation [6,+13] Provides resistance to fear, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Sustains your life force. p) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3) +3 strength, dexterity, constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, dexterity, constitution. Aggravates creatures nearby. q) a Pair of Mithril Shod Boots of Stability [7,+13] Provides resistance to nexus. Cannot be harmed by acid. Feather Falling. r) a Mace of Disruption of Slay Orc (5d8) (+13,+15) Slays undead, orcs. Combat info: 5 blows/round. Average damage/hit: 130.8 vs. undead, 130.8 vs. orcs, and 75 vs. others. s) a Long Bow of Extra Might (x4) (+13,+21) (+1) +1 shooting power. t) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3) +3 strength, constitution, shooting power. Provides resistance to lightning, light, dark, blindness. Cannot be harmed by acid, electricity, fire, cold. Aggravates creatures nearby. When aimed, it fires a magical arrow with damage 150. Takes 63 to 120 turns to recharge at your current speed. Your chance of success is 93.3% u) 24 Arrows of Slay Dragon (1d4) (+12,+15) Slays dragons. v) 10 Arrows of Slay Evil (1d4) (+10,+14) Slays evil creatures. w) 13 Seeker Arrows of Venom (4d4) (+8,+8) Branded with venom. x) 29 Seeker Arrows of Venom (4d4) (+6,+8) Branded with venom. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2575 100' 2 Reached level 2 4526 150' 3 Reached level 3 8673 200' 4 Reached level 4 8803 200' 4 Killed Grip, Farmer Maggot's dog 13517 300' 5 Reached level 5 15383 350' 6 Reached level 6 15696 350' 7 Reached level 7 20228 400' 8 Reached level 8 25420 450' 9 Reached level 9 27464 450' 9 Killed Mughash the Kobold Lord 31973 450' 10 Reached level 10 34786 500' 11 Reached level 11 39342 500' 12 Reached level 12 48931 600' 12 Killed Bullroarer the Hobbit 49573 600' 12 Killed Ulfast, Son of Ulfang 49573 600' 13 Reached level 13 54232 600' 14 Reached level 14 54312 600' 14 Killed Lagduf, the Snaga 56004 0' 14 Killed Farmer Maggot 64241 650' 15 Reached level 15 70691 750' 16 Reached level 16 73456 800' 16 Killed Golfimbul, the Hill Orc Chief 74159 800' 16 Killed Fang, Farmer Maggot's dog 82821 850' 17 Reached level 17 92711 950' 18 Reached level 18 103418 1100' 19 Reached level 19 116350 1200' 20 Reached level 20 127057 1350' 21 Reached level 21 133295 1400' 22 Reached level 22 153555 0' 23 Reached level 23 171556 1550' 24 Reached level 24 180625 1600' 25 Reached level 25 218226 1600' 25 Found The Chain Mail of Arvedui (LOST) 224262 1700' 26 Reached level 26 228921 1700' 27 Reached level 27 233815 1700' 27 Killed Ugluk, the Uruk 241319 1750' 28 Reached level 28 248498 1850' 28 Killed Wormtongue, Agent of Saruman 280881 2150' 29 Reached level 29 281686 2150' 29 Found The Augmented Chain Mail of Caspanion 298789 2250' 29 Found The Dagger 'Nimthanc' (LOST) 309573 2350' 30 Reached level 30 314445 2350' 30 Killed Angamaite of Umbar 314460 2350' 30 Found The Phial of Galadriel (LOST) 333710 2650' 30 Killed Lokkak, the Ogre Chieftain 342261 2600' 31 Reached level 31 351350 2700' 31 Killed Ji Indur Dawndeath 363100 2800' 31 Found The Set of Leather Gloves 'Cammithrim' 369281 2800' 32 Reached level 32 384889 2950' 33 Reached level 33 403001 3150' 33 Killed Beorn, the Shape-Changer 403064 3150' 33 Found The Hard Leather Cap of Thranduil (LOST) 408428 3150' 33 Found The Amulet of Carlammas 412495 0' 34 Reached level 34 422038 3200' 34 Killed Ibun, Son of Mim 423789 3250' 34 Killed Lugdush, the Uruk 436520 3400' 34 Found The Set of Gauntlets 'Pauraegen' (LOST) 436820 3400' 34 Found The Lucerne Hammer 'Turmil' 439247 3400' 34 Found The Iron Helm of Dor-Lomin 453357 3450' 35 Reached level 35 465640 3400' 35 Killed Ulfang the Black 497467 3600' 35 Found The Quarterstaff 'Eriril' (LOST) 499012 3650' 35 Killed Shagrat, the Orc Captain 506049 3750' 35 Killed Itangast the Fire Drake 506870 3800' 36 Reached level 36 510085 3850' 36 Killed Vargo, Tyrant of Fire 517203 3900' 36 Found The Small Metal Shield of Thorin 519787 3950' 36 Found The Full Plate Armour of Isildur 529578 3950' 36 Killed The Queen Ant 536441 4050' 36 Found The Steel Helm of Hammerhand 538018 4050' 37 Reached level 37 546450 4050' 37 Killed Rogrog the Black Troll 554504 4100' 36 Killed Uldor the Accursed 567362 4200' 36 Killed Smeagol 568004 4200' 36 Killed Brodda, the Easterling 572377 4200' 38 Reached level 38 572707 4200' 38 Killed Lorgan, Chief of the Easterlings 576871 4250' 38 Found The Palantir of Westernesse 584205 4350' 38 Found The Spear of Melkor (LOST) 584639 4350' 38 Found The Metal Brigandine Armour of the Rohirrim (LOST) 594012 4400' 39 Reached level 39 594895 4400' 39 Found The Large Metal Shield of Anarion (LOST) 597824 4400' 39 Found The Lochaber Axe 'Mundwine' (LOST) 606059 4500' 39 Killed Smaug the Golden 613246 4600' 40 Reached level 40 614299 4650' 40 Killed Harowen the Black Hand 617396 4700' 40 Killed Akhorahil the Blind 625761 4750' 40 Killed Mim, Betrayer of Turin 626856 4750' 40 Killed Quaker, Master of Earth 627312 4750' 40 Found The Mattock of Nain 628592 4750' 40 Killed Ar-Pharazon the Golden 629286 4750' 40 Found The Katana 'Aglarang' 643242 4850' 40 Killed Bill the Stone Troll 647936 4900' 40 Found The Heavy Crossbow of Umbar 649601 4900' 41 Reached level 41 654477 4900' 41 Found The Whip of Gothmog (LOST) 657373 4850' 41 Found The Mithril Chain Mail 'Belegennon' 661817 4850' 42 Reached level 42 673883 4900' 42 Found The Ring of Power 'Narya' 680674 4850' 43 Reached level 43 686506 4850' 43 Killed Saruman of Many Colours 686653 4850' 43 Found The Executioner's Sword 'Crisdurian' 687513 4850' 43 Killed Fundin Bluecloak 690387 4900' 43 Killed Khim, Son of Mim 690629 4900' 43 Killed Bert the Stone Troll 692096 4900' 44 Reached level 44 692102 4900' 44 Found The Star of Elendil 692209 4900' 44 Killed Qlzqqlzuup, the Emperor Quylthulg 693272 4850' 44 Killed Kavlax the Many-Headed 695222 4850' 44 Found The Ring of Barahir (LOST) 696111 4850' 45 Reached level 45 696695 4850' 45 Found The Amulet of Ingwe 696930 4850' 45 Found The Pair of Steel Shod Boots of Thror (LOST) 698942 4850' 45 Killed Lungorthin, the Balrog of White Fire 698966 4850' 45 Found The Leather Shield of Celegorm (LOST) 705513 4850' 46 Reached level 46 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)