[Angband 3.1.2 Character Dump] Name Leisa Self RB CB EB Best Sex Female Age 27 STR: 18/21 +0 +2 +0 18/41 Race Half-Elf Height 71 INT: 16 +1 +2 +0 18/10 Class Ranger Weight 95 WIS: 12 -1 +0 +0 11 Title Explorer Social Respected DEX: 17 +1 +1 +0 18/10 HP 234/287 Maximize Y CON: 15 -1 +1 +0 15 SP 20/39 CHR: 13 +1 +1 +4 18/10 Level 34 Armor [40,+81] Saving Throw 66% Cur Exp 387921 Fight (+6,+29) Stealth Superb Max Exp 387921 Melee (+20,+39) Fighting Superb Adv Exp 490000 Shoot (+16,+12) Shooting Legendary MaxDepth 2600' (L52) Blows 6/turn Disarming 61% Game Turns 433190 Shots 3/turn Magic Device 72 Player Turns 63879 Infra 60 ft Perception 1 in 1 Active Turns 43099 Speed 14 Searching 55% Gold 85759 Burden 127.4 lbs Your father was of the Nandor. You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:......+.*.... rConf:............. rElec:......+...... Sound:............. rFire:......+...... Shard:............. rCold:......+...... Nexus:............. rPois:......+...... Nethr:............. rFear:........+.... Chaos:............. rLite:............. Disen:............. rDark:............. S.Dig:.....+....... rBlnd:.........+... Feath:+...+........ Light:............. Aggrv:............. Regen:............. Stea.:......++..... ESP:............. Sear.:.........+... Invis:.........+... Infra:....+.......+ FrAct:..........+.. Tunn.:.....+....... HLife:............. Speed:....+......+. ImpHP:............. Blows:+............ ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Dagger 'Cireg' (1d4) (+14,+10) [+8] (+3) +3 attack speed. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Combat info: 6 blows/round. With an additional 2 strength and 0 dex you would get 7 blows With an additional 1 strength and 4 dex you would get 7 blows With an additional 0 strength and 6 dex you would get 7 blows Average damage/hit: 42. b) a Long Bow of Extra Shots (x3) (+10,+12) (+1) +1 shooting speed. c) a Corundum Ring of Damage (+0,+12) d) a Corundum Ring of Damage (+0,+10) e) The Jewel of Noren (+4) +4 charisma, infravision, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Feather Falling. When activated, it restores 4d8 hit points and neutralizes poison. Takes 48 to 76 turns to recharge at your current speed. Your chance of success is 91.2% f) The Phial of Maelth (+1) +1 tunneling. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 26 to 48 turns to recharge at your current speed. Your chance of success is 95.4% Radius 3 light. g) Augmented Chain Mail of Elvenkind [16,+11] (+1 stealth) {Poi} +1 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. h) an Elven Cloak of Stealth [6,+5] (+3 stealth) +3 stealth. i) The Large Metal Shield 'Amlathmo' (+2,+4) [8,+18] Provides immunity to acid. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. j) a Metal Cap of Seeing [3,+10] (+5 searching) +25% to searching. Provides resistance to blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+13] Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [6,+14] (+10) +10 speed. [Character Quiver] n) 99 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 43.9. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2} c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} d) a Book of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5} Cannot be harmed by acid, electricity, fire, cold. e) 13 Clear Potions of Cure Critical Wounds f) 8 Scrolls titled "flisco ar" of Phase Door g) 6 Scrolls titled "luced que iur" of Teleport Level {!*} h) 4 Scrolls titled "al galmin" of Word of Recall i) a Scroll titled "mathor maraer" of *Destruction* {!*} j) 2 Titanium Rods of Treasure Location {@z8} k) 2 Copper-Plated Rods of Lightning Balls {@z3} Cannot be harmed by electricity. l) an Elm Staff of Teleportation (8 charges) m) 2 Cottonwood Staves of Identify (29 charges) {@u9} [Home Inventory] a) 4 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3} c) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4} d) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6} Cannot be harmed by acid, electricity, fire, cold. e) 3 Metallic Purple Potions of Restore Dexterity f) a Chartreuse Potion of Restore Constitution g) a Scroll titled "aramulto il va" of Remove Curse h) a Scroll titled "ter mar per" of Banishment {!*} i) an Elm Staff of Teleportation (6 charges) j) a Topaz Ring of Strength (+2) +2 strength. Sustains strength. k) a Carnelian Ring of Resist Poison Provides resistance to poison. l) a Sapphire Ring of Flames [+13] It brands your melee attacks with flames. Provides resistance to fire. Cannot be harmed by fire. m) an Onyx Ring of Acid [+15] {!!} It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. n) an Amethyst Ring of Ice [+14] It brands your melee attacks with frost. Provides resistance to cold. Cannot be harmed by cold. o) a Jasper Ring of Free Action Prevents paralysis. p) Chain Mail of Elvenkind [14,+11] (+1 stealth) {Dis} +1 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. q) a Set of Caestus of Slaying (+4,+7) [2,+11] r) The Tulwar of Nirnon (2d4) (+7,+26) (+2) +2 charisma. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2 blows/round. With an additional 7 strength and 0 dex you would get 3 blows With an additional 2 strength and 4 dex you would get 3 blows With an additional 0 strength and 6 dex you would get 3 blows Average damage/hit: 61.6. s) The Spear 'Thirth' (3d6) (+7,+11) (+4) +4 intelligence. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Combat info: 2 blows/round. With an additional 1 strength and 0 dex you would get 3 blows With an additional 0 strength and 4 dex you would get 3 blows Average damage/hit: 51.4. t) The Pike 'Siarim' (2d5) (+7,+20) Provides resistance to chaos. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom. Combat info: 1 blow/round. With an additional 2 strength and 0 dex you would get 2 blows With an additional 0 strength and 6 dex you would get 2 blows Average damage/hit: 56.9. Radius 1 light. u) The Light Crossbow of Randor (x3) (+11,+14) (+2) +2 shooting speed. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. v) 21 Bolts of Lightning (1d5) (+9,+9) Branded with lightning. Cannot be harmed by electricity. w) 27 Bolts of Venom (1d5) {splendid} You do not know the full extent of this item's powers. Branded with venom. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 2171 0' 1 Killed Farmer Maggot 6195 50' 2 Reached level 2 9056 100' 3 Reached level 3 12219 150' 4 Reached level 4 12972 150' 4 Killed Fang, Farmer Maggot's dog 14063 150' 5 Reached level 5 21120 200' 6 Reached level 6 21641 250' 6 Killed Grip, Farmer Maggot's dog 26737 350' 7 Reached level 7 29382 350' 8 Reached level 8 34467 500' 9 Reached level 9 38597 550' 10 Reached level 10 45414 650' 11 Reached level 11 52260 700' 12 Reached level 12 54527 700' 13 Reached level 13 84904 750' 14 Reached level 14 86116 800' 14 Killed Boldor, King of the Yeeks 88196 850' 15 Reached level 15 91247 900' 16 Reached level 16 96069 1050' 17 Reached level 17 105387 1100' 18 Reached level 18 108104 1100' 18 Killed Mughash the Kobold Lord 108343 1100' 18 Found The Phial of Maelth 109163 1100' 19 Reached level 19 109631 1100' 19 Killed Wormtongue, Agent of Saruman 167165 1250' 20 Reached level 20 180199 1300' 21 Reached level 21 187048 1350' 21 Killed Shagrat, the Orc Captain 187053 1350' 22 Reached level 22 196389 1350' 23 Reached level 23 197936 1350' 23 Killed Bullroarer the Hobbit 197974 1350' 23 Found The Dagger 'Cireg' 208895 1450' 24 Reached level 24 212741 1600' 25 Reached level 25 221119 1650' 25 Found The Large Metal Shield 'Amlathmo' 226445 1650' 25 Killed Golfimbul, the Hill Orc Chief 226954 1650' 26 Reached level 26 232639 1650' 26 Killed Ufthak of Cirith Ungol 232772 1650' 26 Found The Light Crossbow of Randor 236654 1700' 27 Reached level 27 239460 1700' 27 Killed Khim, Son of Mim 262832 2000' 28 Reached level 28 276970 2200' 29 Reached level 29 278435 2200' 30 Reached level 30 287467 2300' 30 Found The Tulwar of Nirnon 288679 2300' 30 Killed Beorn, the Shape-Changer 291291 2300' 30 Found The Spear 'Thirth' 305752 2350' 31 Reached level 31 314921 2450' 31 Killed Ulfast, Son of Ulfang 317894 2450' 31 Found The Jewel of Noren 318383 2450' 31 Killed Lokkak, the Ogre Chieftain 324391 2400' 31 Killed Sangahyando of Umbar 325597 2400' 31 Killed Quaker, Master of Earth 329025 2500' 32 Reached level 32 374464 2600' 32 Killed Vargo, Tyrant of Fire 383606 2600' 32 Killed Gorbag, the Orc Captain 386510 2650' 32 Found The Pike 'Siarim' 387389 2650' 33 Reached level 33 414411 2650' 33 Found The Quarterstaff of Marrion 426722 2600' 33 Found The Whip 'Falornim' 430493 2600' 34 Reached level 34 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)