[Angband 3.1.2 (r1971) Character Dump] Name Leisa Self RB CB EB Best Sex Female Age 27 STR: 17 +0 +2 +0 18/10 Race Half-Elf Height 71 INT: 14 +1 +2 +0 17 Class Ranger Weight 95 WIS: 10 -1 +0 +3 12 Title Scout Social Liked DEX: 17 +1 +1 +0 18/10 HP 91/114 Maximize Y CON: 14 -1 +1 +0 14 SP 15/15 CHR: 10 +1 +1 +0 12 Level 12 Armor [7,+8] Saving Throw 44% Cur Exp 1099 Fight (+4,+2) Stealth Good Max Exp 1099 Melee (+15,+11) Fighting Excellent Adv Exp 1190 Shoot (+4,+0) Shooting Superb MaxDepth 800' (L16) Blows 1/turn Disarming 42% Game Turns 41022 Shots 1/turn Magic Device 49 Player Turns 4296 Infra 20 ft Perception 1 in 23 Active Turns 4161 Speed Normal Searching 30% Gold 3233 Burden 62.6 lbs Your father was of the Nandor. You are one of several children of a Townsman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. rAcid:..?.......... rConf:............. rElec:..?.......... Sound:..?.......... rFire:..?.......... Shard:..?.......... rCold:..?.......... Nexus:..?.......... rPois:............. Nethr:..?.......... rFear:+............ Chaos:..?.......... rLite:............. Disen:..?.......... rDark:..?.......... S.Dig:..?.+........ rBlnd:..?.......... Feath:..?.......... Light:............. Aggrv:..?.......... Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:............+ FrAct:............. Tunn.:............. HLife:..?.......... Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Trident (Holy Avenger) (1d10) (+11,+9) [+3] (+3) +3 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains constitution. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1 blow/round. With an additional 1 strength and 0 dex you would get 2 blows With an additional 0 strength and 6 dex you would get 2 blows Average damage/hit: 22.6 vs. evil creatures, 28.3 vs. undead, 28.3 vs. demons, and 17 vs. others. b) a Long Bow (x3) (+0,+0) c) a Tiger Eye Ring {worn} You do not know the full extent of this item's powers. d) (nothing) e) an Amulet of Slow Digestion Slows your metabolism. f) a Wooden Torch (1541 turns) Radius 2 light, reduced when running out of fuel. g) Soft Leather Armour [4,+0] h) a Cloak [1,+3] i) (nothing) j) (nothing) k) (nothing) l) a Pair of Leather Boots [2,+0] [Character Quiver] n) 13 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 7.5. 35% chance of breaking upon contact. o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1} b) 5 Rations of Food c) 3 Potions of Cure Light Wounds d) 4 Potions of Cure Serious Wounds e) a Potion of Cure Critical Wounds f) a Potion of Speed g) 6 Scrolls of Phase Door h) 6 Scrolls of Teleportation {!*} i) 8 Scrolls of Treasure Detection j) a Scroll of Detect Invisible k) 2 Scrolls of Word of Recall l) 4 Scrolls of Recharging m) a Rod of Door/Stair Location n) a Rod of Trap Location o) a Ring of Teleportation (+2 speed) +2 speed. Induces random teleportation. p) 5 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 941 0' 1 Killed Farmer Maggot 5928 200' 2 Reached level 2 5928 200' 3 Reached level 3 6319 250' 4 Reached level 4 9822 300' 5 Reached level 5 9842 300' 6 Reached level 6 10142 300' 7 Reached level 7 23750 500' 8 Reached level 8 24870 600' 9 Reached level 9 28079 600' 10 Reached level 10 28421 600' 11 Reached level 11 37550 800' 11 Killed Grip, Farmer Maggot's dog 37550 800' 12 Reached level 12 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : yes (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)