[Angband 3.1.2v2 Character Dump] Name Mendi Self RB CB EB Best Sex Female Age 32 STR: 18/43 -2 +5 +4 18/113 Race Hobbit Height 32 INT: 12 +2 -2 +2 14 Class Warrior Weight 49 WIS: 12 +1 -2 +2 13 Title Commando Social Respected DEX: 17 +3 +2 +2 18/60 HP -9/388 Maximize Y CON: 18 +2 +2 +2 18/60 SP 0/0 CHR: 13 +1 -1 +0 13 Level 33 Armor [29,+66] Saving Throw 70% Cur Exp 243031 Fight (+5,+2) Stealth Very Good Max Exp 243031 Melee (+12,+10) Fighting Heroic Adv Exp 302500 Shoot (+22,+15) Shooting Legendary MaxDepth 2200' (L44) Blows 6/turn Disarming 74% Game Turns 637699 Shots 1/turn Magic Device 56 Player Turns 68955 Infra 80 ft Perception 1 in 23 Active Turns 66056 Speed 2 Searching 36% Gold 134490 Burden 119.4 lbs You are one of several children of a Hobbit Clan Elder. You are the black sheep of the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:......+++.... rConf:.........+... rElec:......+.+.... Sound:............. rFire:......+.+.+.. Shard:............. rCold:......+.+.... Nexus:...........+. rPois:..+.......... Nethr:............. rFear:+......+....+ Chaos:............. rLite:+............ Disen:............. rDark:............. S.Dig:............. rBlnd:.........+... Feath:...........+. Light:+............ Aggrv:............. Regen:..........+.. Stea.:............. ESP:............. Sear.:.........+... Invis:+......+.+... Infra:....+.......+ FrAct:+......+..... Tunn.:............. HLife:............+ Speed:+............ ImpHP:............. Blows:+............ ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > The Air hound breathes gas. > The Air hound resists a lot. > *** LOW HITPOINT WARNING! *** > The Air hound breathes gas. > The Air hound resists a lot. > *** LOW HITPOINT WARNING! *** > The Air hound breathes gas. > The Air hound resists a lot. > *** LOW HITPOINT WARNING! *** > The Ranger Chieftain magically summons animals. > The Impact hound breathes force. > The Air hound is more dazed. > The Air hound dies. > The Air hound is more dazed. > You die. Killed by an Impact hound. [Character Equipment] a) The Short Sword 'Sting' (1d6) (+7,+8) (+2) +2 strength, dexterity, constitution, speed, attack speed. Slays animals, evil creatures, undead, orcs. Provides resistance to fear, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. Combat info: 6 blows/round. With an additional 0 strength and 4 dex you would get 7 blows Average damage/hit: 17.6 vs. animals, 17.6 vs. evil creatures, 21.3 vs. undead, 21.3 vs. orcs, and 14 vs. others. Radius 1 light. b) a Heavy Crossbow of Accuracy (x4) (+17,+15) c) a Ring of Resist Poison Provides resistance to poison. d) a Ring of Strength (+2) +2 strength. Sustains strength. e) an Amulet of Infravision (+4) +4 infravision. f) The Phial of Galadriel Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 13 to 24 turns to recharge at your current speed. Your chance of success is 93.7% Radius 3 light. g) Hard Leather Armour of Resistance [8,+12] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Thorongil [1,+10] Provides resistance to acid, fear. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Grants the ability to see invisible things. i) a Leather Shield of Resistance [6,+10] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) The Iron Helm 'Holhenneth' [5,+10] (+2) +2 intelligence, wisdom. +10% to searching. Provides resistance to blindness, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When activated, it detects treasure, traps, doors, stairs, and all creatures nearby. Takes 67 to 132 turns to recharge at your current speed. Your chance of success is 91.8% k) The Set of Gauntlets 'Paurhach' [3,+14] Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. When aimed, it creates a fire bolt with damage 9d8. Takes 10 to 19 turns to recharge at your current speed. Your chance of success is 94.2% l) a Pair of Steel Shod Boots of Stability [6,+7] Provides resistance to nexus. Feather Falling. [Character Quiver] n) 12 Bolts (1d5) (+5,+3) Combat info: Hits targets up to 140 feet away. Average damage/hit: 85.6. 25% chance of breaking upon contact. o) 5 Bolts (1d5) (+3,+5) Combat info: Hits targets up to 140 feet away. Average damage/hit: 93.8. 25% chance of breaking upon contact. p) 5 Bolts (1d5) (+6,+5) Combat info: Hits targets up to 140 feet away. Average damage/hit: 93.8. 25% chance of breaking upon contact. q) 10 Bolts (1d5) (+5,+1) Combat info: Hits targets up to 140 feet away. Average damage/hit: 77.5. 25% chance of breaking upon contact. r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 10 Potions of Cure Critical Wounds b) 7 Potions of Restore Life Levels c) 4 Potions of Boldness d) a Potion of Resist Poison e) 9 Scrolls of Phase Door f) a Scroll of Magic Mapping g) 11 Scrolls of Satisfy Hunger h) 5 Scrolls of Identify i) 2 Scrolls of Word of Recall j) a Scroll of *Destruction* k) a Rod of Detection Cannot be harmed by electricity. l) a Rod of Fire Bolts m) a Rod of Lightning Balls Cannot be harmed by electricity. n) a Rod of Curing Cannot be harmed by electricity. o) a Staff of Slow Monsters (6 charges) p) a Staff of Identify (4 charges) q) The Jewel 'Evenstar' Provides resistance to cold, dark, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence, wisdom, constitution. Sustains your life force. When activated, it restores your experience to full. Takes 180 turns to recharge at your current speed. Your chance of success is 88.4% [Home Inventory] a) a Ring of Strength (+2) +2 strength. Sustains strength. b) a Ring of Dexterity (+3) +3 dexterity. Sustains dexterity. c) a Ring of Free Action Prevents paralysis. d) an Amulet of Charisma (+3) +3 charisma. Sustains charisma. e) The Rapier 'Forasgil' (1d6) (+12,+19) Slays animals. Branded with frost. Provides resistance to cold, light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. With an additional 0 strength and 6 dex you would get 5 blows Average damage/hit: 27.1 vs. animals, 30.7 vs. creatures not resistant to cold, and 23.4 vs. others. Radius 1 light. f) a Cutlass of *Slay Troll* (1d8) (+3,+6) (+2) +2 strength. Slays trolls. Speeds regeneration. Combat info: 3 blows/round. With an additional 7 strength and 0 dex you would get 4 blows With an additional 3 strength and 1 dex you would get 4 blows With an additional 0 strength and 3 dex you would get 4 blows Average damage/hit: 22.5 vs. trolls, and 13.1 vs. others. g) The Katana 'Aglarang' (8d4) (+10,+10) (+5) +5 dexterity, speed. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Combat info: 4 blows/round. With an additional 0 strength and 1 dex you would get 5 blows Average damage/hit: 31.2. h) a Broad Axe of *Slay Undead* (2d6) (+5,+5) (+2) +2 wisdom. *Slays* undead. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 5 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 42.5 vs. undead, and 12.8 vs. others. i) a Ball-and-Chain of *Slay Undead* (2d4) (+11,+5) (+2) +2 wisdom. *Slays* undead. Grants the ability to see invisible things. Combat info: 2 blows/round. With an additional 4 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 32.2 vs. undead, and 10.8 vs. others. j) a Sling (x2) (+5,+6) k) a Long Bow of Extra Shots (x3) (+15,+10) (+1) +1 shooting speed. l) a Long Bow of Power (x3) (+8,+17) m) 16 Bolts of Wounding (1d5) (+14,+16) Combat info: Hits targets up to 140 feet away. Average damage/hit: 138.7. 25% chance of breaking upon contact. n) 10 Arrows of Wounding (1d4) (+8,+12) o) 12 Arrows (1d4) (+8,+6) p) 20 Arrows (1d4) (+6,+7) q) 9 Arrows (1d4) (+5,+3) r) 24 Arrows (1d4) (+4,+3) s) 12 Arrows (1d4) (+2,+3) t) 6 Arrows (1d4) (+1,+2) u) 7 Arrows (1d4) (+0,+3) v) an Arrow (1d4) (+2,+1) w) 26 Rounded Pebbles of Wounding (1d2) (+7,+12) x) 21 Rounded Pebbles of Slay Giant (1d2) (+5,+7) Slays giants. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 4983 50' 2 Reached level 2 8644 150' 2 Killed Grip, Farmer Maggot's dog 8644 150' 3 Reached level 3 8644 150' 4 Reached level 4 12544 150' 4 Killed Fang, Farmer Maggot's dog 14205 150' 5 Reached level 5 18266 150' 6 Reached level 6 24004 250' 7 Reached level 7 35980 250' 7 Killed Smeagol 37873 250' 8 Reached level 8 52818 150' 9 Reached level 9 67209 300' 10 Reached level 10 71102 400' 11 Reached level 11 72869 400' 12 Reached level 12 85537 450' 13 Reached level 13 107202 600' 13 Killed Wormtongue, Agent of Saruman 107202 600' 14 Reached level 14 109120 600' 15 Reached level 15 117152 600' 16 Reached level 16 130645 650' 17 Reached level 17 132050 650' 18 Reached level 18 136674 650' 18 Killed Orfax, Son of Boldor 142008 650' 19 Reached level 19 162174 650' 20 Reached level 20 172325 0' 20 Killed Farmer Maggot 174101 700' 20 Killed Lagduf, the Snaga 174218 700' 21 Reached level 21 177780 700' 21 Killed Ufthak of Cirith Ungol 216195 700' 22 Reached level 22 221070 700' 22 Killed Boldor, King of the Yeeks 221165 700' 22 Found The Phial of Galadriel 259980 900' 23 Reached level 23 267593 900' 23 Killed Bullroarer the Hobbit 275970 1000' 23 Killed Khim, Son of Mim 278406 1000' 24 Reached level 24 284551 1000' 25 Reached level 25 354531 1150' 26 Reached level 26 355201 1150' 26 Killed Ugluk, the Uruk 369229 1200' 26 Found The Rapier 'Forasgil' 370281 1200' 26 Killed Brodda, the Easterling 382811 1200' 27 Reached level 27 390418 1200' 27 Killed Sangahyando of Umbar 396436 1200' 27 Killed Nar, the Dwarf 414960 1200' 27 Found The Short Sword 'Sting' 429343 1250' 27 Killed Azog, King of the Uruk-Hai 429343 1250' 28 Reached level 28 430555 1250' 28 Found The Cloak of Thorongil 432618 1350' 28 Killed Shagrat, the Orc Captain 433060 1350' 28 Found The Set of Gauntlets 'Paurhach' 444064 1400' 28 Killed Angamaite of Umbar 448538 1400' 28 Killed Lugdush, the Uruk 449966 1400' 28 Found The Iron Helm 'Holhenneth' 460890 1450' 29 Reached level 29 507396 1500' 29 Killed Ibun, Son of Mim 531891 1800' 30 Reached level 30 545788 1900' 30 Killed Gorbag, the Orc Captain 548376 1900' 31 Reached level 31 571951 2000' 31 Found The Katana 'Aglarang' 572364 2000' 31 Killed Bert the Stone Troll 582944 2000' 32 Reached level 32 603850 2050' 32 Killed The Queen Ant 621161 2150' 33 Reached level 33 637607 2200' 33 Killed Ulfang the Black 637682 2200' 33 Found The Jewel 'Evenstar' [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)