[DaJAngband v1.2.1 Character Dump] Name VanHalan Self RB CB EB Best Sex Female Age 95 STR: 13 -2 -3 +0 8 Race Fairy Gnome Height 31 INT: 15 +1 +2 +0 18 Class Healer Weight 46 WIS: 14 +4 +1 +0 18/10 Title Bandager Status 10 DEX: 13 +2 +0 +0 15 HP -3/26 Score 123 CON: 11 +0 +2 +0 13 SP 6/7 CHR: 15 +1 +1 +0 17 Level 4 Armor [2,+9] Saving Throw 57 Cur Exp 78 Fight (+12,+0) Fighting 74 Max Exp 78 Melee (+12,+0) Shooting 76 Adv Exp 106 Shoot (+12,+0) Throwing 71 MaxDepth Lev 2 Blows 1/turn Disarming 47 Day 1, 7:38:13 Shots 1/turn Magic Device 32 Gold 185 Stealth 6 Alertness 20 Burden 45.9 lbs Energy 100% Searching 22 You are one of several children of a Gnome gardener. You are a credit to the family. You have blue-gray eyes, straight red hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............. Nethr:............. Fear:............+ Chaos:............+ Lite:............. Disen:............. Dark:............. Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:............. PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:............. ThrwM:............. HLife:............. :............. [Last Messages] > You feel better. > You have no more Grey Potions of Cure Light Wounds (f). > The novice warrior hits you. <2x> > You hit the novice warrior. > The novice warrior hits you. <2x> > You feel better. > You feel like a hero! > You have no more Maroon Potions of Heroism (e). > The novice warrior hits you. <2x> > You hit the novice warrior. > The novice warrior hits you. <2x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The novice warrior hits you. > You die. [Character Equipment] a) a hatchet (1d5) (+0,+0) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 3. Your chance of scoring a critical hit with this weapon is 1 in 36. b) a sling (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. c) (nothing) d) (nothing) e) (nothing) f) a wooden torch (13:43:30) It usually provides light of radius 2, though this is reduced when running of out fuel. g) a filthy rag [1,+7] h) (nothing) i) (nothing) j) (nothing) k) a set of leather gloves [1,+0] l) (nothing) [Character Equipment -- Quiver] n) 17 rounded pebbles (1d2) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 2.6. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 53. [Character Inventory] a) a Holy Book of Prayers [Beginner's Handbook] {@m1 @b1 @G1} b) a Holy Book of Prayers [Purifications & Healing] It cannot be harmed by the elements. c) a Puffy Mushroom of Health d) 2 rations of food e) a Smoky Potion of Healing f) an Orange Speckled Potion of Resist Heat g) a Misty Potion of Salt Water h) a Pungent Potion of Sleep i) a Dark Blue Potion of Slowness j) an Azure Potion of Confusion k) a Green Speckled Potion of Blindness l) a Blue Potion of Resist Cold m) a Scroll titled "prota lo" of Identify n) a Scroll titled "sa orum vo no" of Light o) a Scroll titled "volenus grum" of Trap Detection p) a Scroll titled "matior fenta" of Darkness q) 3 wooden torches (6:56:40) It usually provides light of radius 2, though this is reduced when running of out fuel. r) a robe [2,+0] s) 2 daggers (1d4) (+0,+0) It is better for throwing than most melee weapons. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 2.5. This weapon can be thrown for an average damage of 3. Your chance of scoring a critical hit with this weapon is 1 in 47 (less when thrown). VanHalan the Fairy Gnome Healer Began the quest to kill Morgoth on 05/25/2010 at 02:10 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 06:32:33 | 2 | 3 | Killed Grip, Farmer Maggot's dog ============================================================ | 1, 07:38:13 | 2 | 4 | Killed by a novice warrior. | 1, 07:38:13 | 2 | 4 | Killed on 05/26/2010 at 10:29 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)