[Angband 3.1.2v2 Character Dump] Name Deolater Self RB CB EB Best Sex Male Age 105 STR! 18/100 +1 -1 +0 18/100 Race High-Elf Height 97 INT: 18/83 +3 -3 +8 18/163 Class Priest Weight 207 WIS! 18/100 -1 +3 +16 18/*** Title Bishop Social Role model DEX: 18/41 +3 -1 +13 18/191 HP -59/576 Maximize Y CON: 18/75 +1 +0 +7 18/155 SP 155/306 CHR: 18/58 +5 +2 +0 18/128 Level 40 Armor [37,+137] Saving Throw 100% Cur Exp 2616665 Fight (+43,+8) Stealth Heroic Max Exp 2616665 Melee (+54,+30) Fighting Superb Adv Exp 2750000 Shoot (+52,+18) Shooting Superb MaxDepth 4700' (L94) Blows 4/turn Disarming 76% Game Turns 1041705 Shots 1/turn Magic Device 92 Player Turns 123125 Infra 80 ft Perception 1 in 1 Active Turns 103921 Speed 19 Searching 54% Gold 1579675 Burden 195.9 lbs You are the only child of a Telerin Warrior. You have light grey eyes, straight black hair, and a fair complexion. rAcid:......*.+.... rConf:.........+... rElec:......+.++... Sound:............. rFire:....+.+.+.... Shard:............. rCold:...++...+.... Nexus:...+......... rPois:...+..+.+.... Nethr:...+.+....... rFear:+............ Chaos:............. rLite:...++.+.+...+ Disen:....+.+...... rDark:...+......... S.Dig:....+........ rBlnd:...+....+.... Feath:...........+. Light:.........+... Aggrv:............. Regen:...+....+.... Stea.:........+..+. ESP:...+...+.+... Sear.:.+.......+... Invis:+...........+ Infra:....+.......+ FrAct:...+....+.... Tunn.:........+.... HLife:.......+..... Speed:..+...+.+..+. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:.+........... [Last Messages] > The Barbazu misses you. > You smite the Barbazu. > It was a great hit! > You smite the Barbazu. > It was a great hit! > You smite the Barbazu. > It was a great hit! > You smite the Barbazu. > It was a great hit! > The Barbazu magically summons a hellish adversary! > The Pit Fiend breathes chaos. > The Barbazu cries out in pain. > The Barbazu is destroyed. > You feel drugged! > You die. Killed by a Pit Fiend. [Character Equipment] a) a Zweihander (Holy Avenger) (3d6) (+11,+22) [+1] (+2) +2 wisdom. Slays evil creatures, undead, demons. Provides resistance to fear. Sustains wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 57.3 vs. evil creatures, 69.2 vs. undead, 69.2 vs. demons, 69.2 vs. trolls, 69.2 vs. giants, and 45.3 vs. others. b) The Light Crossbow of Gonwend (x6) (+9,+18) (+3) +3 shooting power. +15% to searching. Cannot be harmed by acid, electricity, fire, cold. When activated, it restores your constitution. Takes 407 to 740 turns to recharge at your current speed. Your chance of success is 93.9% c) a Ring of Speed (+10) +10 speed. d) The Ring 'Gliringol' (+4) +4 intelligence, wisdom. It causes your melee attacks to slay trolls, giants. Provides resistance to cold, poison, light, dark, blindness, nexus, nether. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. Grants telepathy. e) The Amulet 'Haroth' (+4) +4 dexterity, constitution, infravision. Provides resistance to fire, cold, light, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity, charisma. Slows your metabolism. f) The Star 'Amaramant' Provides resistance to nether. Cannot be harmed by acid, electricity, fire, cold. When activated, it maps the area around you. Takes 188 to 370 turns to recharge at your current speed. Your chance of success is 94.9% Radius 3 light. g) The Metal Brigandine Armour of Caldar (-3) [20,+20] (+2) +2 dexterity, speed. Provides immunity to acid. Provides resistance to lightning, fire, poison, light, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak 'Moteilost' [1,+15] (+3) +3 wisdom. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants telepathy. i) The Large Metal Shield 'Lomin' [8,+32] (+3) +3 dexterity, stealth, tunneling, speed. Provides resistance to acid, lightning, fire, cold, poison, light, blindness. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Prevents paralysis. j) The Hard Leather Cap of Enduathol [2,+20] (+4) +4 intelligence, wisdom, dexterity. +20% to searching. Provides resistance to lightning, confusion. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. When aimed, it allows you to breathe sound for 130 damage. Takes 577 to 1065 turns to recharge at your current speed. Your chance of success is 96.3% Radius 1 light. k) The Set of Gauntlets of Aneloron (+5,+2) [3,+13] (+3) +3 wisdom, constitution. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. l) a Pair of Iron Shod Boots of Elvenkind [3,+17] (+5) +5 stealth, speed. Cannot be harmed by acid, fire. Feather Falling. [Character Quiver] n) 22 Bolts of Frost (1d5) (+15,+13) Branded with frost. Cannot be harmed by cold. Combat info: Hits targets up to 180 feet away. Average damage/hit: 648.7 vs. creatures not resistant to cold, and 216.2 vs. others. 25% chance of breaking upon contact. o) 24 Bolts of Slay Demon (1d5) (+10,+6) Slays demons. Combat info: Hits targets up to 180 feet away. Average damage/hit: 510.3 vs. demons, and 170.1 vs. others. 25% chance of breaking upon contact. p) 10 Bolts of Slay Dragon (1d5) (+8,+12) Slays dragons. Combat info: Hits targets up to 180 feet away. Average damage/hit: 623.7 vs. dragons, and 207.9 vs. others. 25% chance of breaking upon contact. q) 20 Bolts of Wounding (1d5) (+20,+17) Combat info: Hits targets up to 180 feet away. Average damage/hit: 241.7. 25% chance of breaking upon contact. r) 5 Bolts of Venom (1d5) (+12,+10) Branded with venom. Combat info: Hits targets up to 180 feet away. Average damage/hit: 591.5 vs. creatures not resistant to poison, and 197.1 vs. others. 25% chance of breaking upon contact. s) a Seeker Bolt of Slay Demon (4d5) (+13,+14) Slays demons. Combat info: Hits targets up to 180 feet away. Average damage/hit: 839.5 vs. demons, and 279.8 vs. others. 25% chance of breaking upon contact. t) 16 Seeker Bolts (4d5) (+8,+9) Combat info: Hits targets up to 180 feet away. Average damage/hit: 245.7. 25% chance of breaking upon contact. u) 12 Bolts of Lightning (1d5) (+8,+13) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 180 feet away. Average damage/hit: 642.6 vs. creatures not resistant to electricity, and 214.2 vs. others. 25% chance of breaking upon contact. v) 29 Seeker Bolts (4d5) (+8,+6) Combat info: Hits targets up to 180 feet away. Average damage/hit: 226.8. 25% chance of breaking upon contact. w) (nothing) [Character Inventory] a) 3 Holy Books of Prayers [Beginners Handbook] {@m1@b1} b) 4 Holy Books of Prayers [Words of Wisdom] {@m2@b2} c) 4 Holy Books of Prayers [Chants and Blessings] {@m3@b3} d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4@b4} e) a Holy Book of Prayers [Ethereal Openings] {@m5@b5} Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] {@m6@b6} Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Purifications and Healing] {@m7@b7} Cannot be harmed by acid, electricity, fire, cold. h) a Holy Book of Prayers [Holy Infusions] {@m8@b8} Cannot be harmed by acid, electricity, fire, cold. i) a Holy Book of Prayers [Wrath of God] {@m9@b9} Cannot be harmed by acid, electricity, fire, cold. j) a Potion of Healing k) 4 Potions of Speed l) a Potion of Heroism m) 3 Rods of Disarming n) 2 Rods of Recall Cannot be harmed by electricity. o) 5 Wands of Stone to Mud (3 charges) p) 15 Mithril Bolts (3d5) (+9,+10) Cannot be harmed by acid, fire. Combat info: Hits targets up to 180 feet away. Average damage/hit: 233.1. 25% chance of breaking upon contact. [Home Inventory] a) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. b) a Potion of Life It can be thrown at creatures with damaging effect. c) 7 Potions of Restore Mana d) a Ring of Strength (+4) +4 strength. Sustains strength. e) a Ring of Constitution (+5) +5 constitution. Sustains constitution. f) a Ring of Acid [+14] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. g) an Amulet of Wisdom (+4) +4 wisdom. Sustains wisdom. h) an Amulet of Trickery (+3) +3 dexterity, stealth, infravision, speed. +15% to searching. Provides resistance to poison, nexus. Sustains dexterity. i) The Amulet of Durandis (+4) +4 strength. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Prevents paralysis. j) The Palantir 'Uindos' (+4,+6) (+4) +4 intelligence, wisdom, dexterity. Provides resistance to fire, cold, light. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Prevents paralysis. Grants the ability to see invisible things. Aggravates creatures nearby. When activated, it maps the entire level and detects objects, trap s, doors, and stairs. Takes 188 to 370 turns to recharge at your current speed. Your chance of success is 88.6% Radius 3 light. k) The White Dragon Scale Mail of Carog (-2) [30,+24] Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. l) Partial Plate Armour (Dwarven) [22,+19] (+2) +2 strength, constitution, infravision. Cannot be harmed by acid, fire. Prevents paralysis. m) Soft Leather Armour of Elvenkind [4,+13] (+1 stealth) +1 stealth. Provides resistance to acid, lightning, fire, cold, nether. Cannot be harmed by acid, electricity, fire, cold. n) Hard Leather Armour of Elvenkind [8,+14] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, dark. Cannot be harmed by acid, electricity, fire, cold. o) a Small Metal Shield of Elvenkind [4,+11] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. p) The Iron Helm 'Glaron' [5,+27] (+2) +2 wisdom. Provides resistance to blindness, nexus. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution, charisma. Prevents paralysis. Grants the ability to see invisible things. q) The Steel Helm of Galad [6,+18] (+2) +2 strength, intelligence. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants telepathy. r) The Set of Caestus of Orondirie (+0,+3) [2,+8] (+3) +3 constitution. +15% to searching. Provides resistance to blindness. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Radius 1 light. s) a Pair of Leather Boots of Stability [2,+14] Provides resistance to nexus. Feather Falling. t) The Trident of Quennonwe (1d10) (+11,+23) [+6] (+2) +2 wisdom. Slays orcs. *Slays* demons, undead. Provides resistance to acid, fear, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. When activated, it reveals to you the extent of an item's magical powers. Takes 333 to 599 turns to recharge at your current speed. Your chance of success is 95.4% Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 51.2 vs. orcs, 51.2 vs. trolls, 51.2 vs. giants, 63.2 vs. demons, 63.2 vs. undead, and 39.2 vs. others. u) The Lucerne Hammer of Argulir (2d5) (+13,+19) Slays trolls. Provides immunity to cold. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 47.2 vs. trolls, 47.2 vs. giants, and 33.9 vs. others. v) The Long Bow 'Falmorn' (x3) (+11,+14) (+4) +4 wisdom. Slays demons. Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. w) a Heavy Crossbow of Extra Shots (x4) (+17,+17) (+1) +1 shooting speed. x) 33 Bolts of Slay Evil (1d5) (+10,+14) Slays evil creatures. Combat info: Hits targets up to 180 feet away. Average damage/hit: 441 vs. evil creatures, and 220.5 vs. others. 25% chance of breaking upon contact. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3823 50' 2 Reached level 2 11455 100' 3 Reached level 3 22880 150' 4 Reached level 4 23030 150' 4 Killed Fang, Farmer Maggot's dog 45056 50' 5 Reached level 5 54888 150' 5 Killed Grip, Farmer Maggot's dog 58562 200' 6 Reached level 6 73980 250' 7 Reached level 7 83741 300' 8 Reached level 8 91372 300' 9 Reached level 9 111286 350' 10 Reached level 10 118652 400' 10 Killed Wormtongue, Agent of Saruman 120970 400' 11 Reached level 11 142377 400' 12 Reached level 12 145044 450' 12 Killed Brodda, the Easterling 150404 450' 12 Killed Smeagol 159706 450' 12 Killed Mughash the Kobold Lord 163231 450' 13 Reached level 13 182853 500' 14 Reached level 14 191266 600' 14 Killed Golfimbul, the Hill Orc Chief 200172 600' 15 Reached level 15 210558 650' 16 Reached level 16 219240 0' 16 Killed Farmer Maggot 240030 700' 16 Killed Ufthak of Cirith Ungol 240030 700' 17 Reached level 17 240520 700' 17 Found The Set of Caestus 'Ethel' (LOST) 259640 750' 17 Killed Lagduf, the Snaga 262600 750' 18 Reached level 18 266653 750' 18 Found The War Hammer of Eradol (LOST) 283739 800' 19 Reached level 19 284287 800' 19 Killed Orfax, Son of Boldor 285708 800' 19 Found The Phial of Tingil 289509 800' 19 Found The Hard Leather Cap 'Gathrien' (LOST) 297862 800' 19 Killed Ulfast, Son of Ulfang 297862 800' 20 Reached level 20 325156 850' 21 Reached level 21 358947 950' 22 Reached level 22 398059 1000' 22 Killed Sangahyando of Umbar 408576 1150' 22 Killed Nar, the Dwarf 411300 1150' 23 Reached level 23 425260 1150' 23 Killed Grishnakh, the Hill Orc 439435 1250' 24 Reached level 24 462047 1300' 24 Killed Boldor, King of the Yeeks 462207 1300' 25 Reached level 25 469011 1300' 25 Killed Ulwarth, Son of Ulfang 491438 1500' 25 Killed Ugluk, the Uruk 492102 1500' 25 Found The Long Bow of Rhudh (LOST) 497802 1500' 25 Killed Khim, Son of Mim 500301 1500' 26 Reached level 26 504401 1500' 26 Found The Long Bow 'Falmorn' 522919 1700' 26 Killed Shagrat, the Orc Captain 526429 1700' 27 Reached level 27 539052 1650' 27 Killed Draebor, the Imp 556784 1750' 27 Killed Azog, King of the Uruk-Hai 556826 1750' 27 Found The Light Crossbow of Gonwend 557812 1750' 27 Found The Set of Caestus of Orondirie 563720 1750' 28 Reached level 28 587562 1750' 28 Found The Cloak 'Uldannas' (LOST) 608617 1700' 28 Killed Angamaite of Umbar 616045 1750' 28 Killed Beorn, the Shape-Changer 617663 1750' 29 Reached level 29 621736 1750' 29 Found The Cloak 'Moteilost' 651376 1800' 29 Found The Ball-and-Chain of Giont (LOST) 657401 1800' 29 Found The Set of Gauntlets of Aneloron 676815 1950' 29 Found The Steel Helm 'Finion' (LOST) 686154 1950' 30 Reached level 30 703378 2000' 30 Killed Uvatha the Horseman 710127 2050' 30 Killed Bill the Stone Troll 710348 2050' 30 Found The White Dragon Scale Mail of Carog 715199 2050' 31 Reached level 31 720608 2050' 31 Found The Long Sword of Ornen (LOST) 724320 2050' 31 Killed Mim, Betrayer of Turin 746601 2150' 31 Killed Ariel, Queen of Air 781098 2250' 31 Killed Lokkak, the Ogre Chieftain 784492 2300' 31 Found The Large Metal Shield 'Lomin' 787750 2300' 32 Reached level 32 800659 2450' 32 Found The Hard Leather Cap of Enduathol 801527 2450' 32 Killed Kavlax the Many-Headed 821170 2650' 32 Found The Iron Helm 'Glaron' 823311 2650' 33 Reached level 33 823725 2650' 33 Found The Metal Cap of Eiglionwe (LOST) 829890 2650' 33 Killed Itangast the Fire Drake 849784 3050' 33 Killed Smaug the Golden 852371 3100' 33 Killed Gorbag, the Orc Captain 853701 3100' 33 Killed Castamir the Usurper 855535 3100' 33 Killed Ibun, Son of Mim 857072 3100' 33 Found The Mithril Plate Mail of Teloth (LOST) 857530 3100' 33 Found The Lucerne Hammer of Argulir 863444 3150' 33 Found The Dagger of Erenden (LOST) 881040 3400' 33 Killed The Queen Ant 884065 3400' 34 Reached level 34 885143 3400' 34 Killed Tom the Stone Troll 890827 3400' 34 Killed Harowen the Black Hand 894056 3400' 34 Found The Steel Helm of Galad 904364 3400' 34 Killed Lorgan, Chief of the Easterlings 910474 3450' 35 Reached level 35 911068 3450' 35 Killed Adunaphel the Quiet 918095 3500' 35 Killed Scatha the Worm 928115 3500' 35 Found The Amulet of Durandis 931785 3550' 35 Found The Dagger 'Ostarod' (LOST) 956619 3750' 36 Reached level 36 974439 4000' 36 Found The Metal Brigandine Armour of Caldar 982676 4050' 37 Reached level 37 985493 4100' 37 Killed Akhorahil the Blind 985513 4100' 37 Found The Palantir 'Uindos' 992130 4100' 37 Killed Ji Indur Dawndeath 997014 4200' 37 Found The Amulet 'Haroth' 997993 4200' 37 Killed Glaurung, Father of the Dragons 1002948 4250' 38 Reached level 38 1004395 4250' 38 Found The Main Gauche of Norodh (LOST) 1006325 4250' 38 Found The Trident of Quennonwe 1008862 4250' 38 Killed Baphomet the Minotaur Lord 1008879 4250' 38 Found The Ring 'Gliringol' 1016136 4300' 38 Killed Ar-Pharazon the Golden 1016136 4300' 39 Reached level 39 1018344 4350' 39 Killed Vargo, Tyrant of Fire 1022117 4250' 39 Killed Quaker, Master of Earth 1026442 4450' 39 Killed Lungorthin, the Balrog of White Fire 1026465 4450' 39 Found The Star 'Amaramant' 1032180 4500' 39 Killed Ren the Unclean 1035558 4600' 40 Reached level 40 1036061 4600' 40 Killed Pazuzu, Lord of Air 1036405 4600' 40 Killed The Witch-King of Angmar 1036672 4600' 40 Killed Hoarmurath of Dir 1037077 4550' 40 Killed Rogrog the Black Troll 1041653 4700' 40 Killed Gothmog, the High Captain of Balrogs [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)