[Angband 3.1.2v2 Character Dump] Name Randogenil II Self RB CB EB Best Sex Male Age 107 STR: 17 +1 +2 +2 18/40 Race High-Elf Height 80 INT: 14 +3 +2 +0 18/10 Class Ranger Weight 191 WIS: 10 -1 +0 +0 9 Title Tracker Social Liked DEX: 17 +3 +1 +1 18/40 HP 196/196 Maximize Y CON: 16 +1 +1 +0 18 SP 33/33 CHR: 10 +5 +1 +0 16 Level 22 Armor [19,+30] Saving Throw 71% Cur Exp 16969 Fight (+4,+12) Stealth Excellent Max Exp 16969 Melee (+11,+19) Fighting Superb Adv Exp 19320 Shoot (+12,+9) Shooting Heroic MaxDepth 1050' (L21) Blows 2/turn Disarming 54% Game Turns 439100 Shots 2/turn Magic Device 77 Player Turns 44761 Infra 40 ft Perception 1 in 20 Active Turns 34179 Speed Normal Searching 27% Gold 20736 Burden 128.0 lbs You are one of several children of a Noldorin Archer. You have light grey eyes, straight black hair, and a fair complexion. rAcid:....+.+...... rConf:............. rElec:.....++...... Sound:............. rFire:......+...... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. Light:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:............+ Infra:............+ FrAct:...........+. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Mace of Venom (2d4) (+7,+7) Branded with venom. Combat info: 2 blows/round. With an additional 3 strength and 1 dex you would get 3 blows With an additional 0 strength and 3 dex you would get 3 blows Average damage/hit: 35.2 vs. creatures not resistant to poison, and 24.7 vs. others. b) a Long Bow (x3) (+8,+9) c) a Ring of Strength (+2) +2 strength. Sustains strength. d) a Ring of Damage (+0,+9) e) an Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) The Phial of Winim Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 95.9% Radius 3 light. g) Studded Leather Armour of Resistance [6,+5] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak [1,+3] i) a Leather Shield of Resist Cold [6,+4] Provides resistance to cold. Cannot be harmed by cold. j) a Hard Leather Cap [2,+4] k) a Set of Leather Gloves of Agility [1,+1] (+1) +1 dexterity. l) a Pair of Iron Shod Boots of Free Action [3,+11] Prevents paralysis. [Character Quiver] n) 53 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/hit: 34.8. 35% chance of breaking upon contact. o) 9 Arrows (1d4) (+1,+5) Combat info: Hits targets up to 120 feet away. Average damage/hit: 50. 35% chance of breaking upon contact. p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 4 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 10 Rations of Food e) 17 Potions of Cure Critical Wounds f) 4 Potions of Heroism g) 7 Scrolls of Phase Door h) a Scroll of Teleportation i) a Scroll of Acquirement j) 5 Scrolls of Identify k) 2 Scrolls of Word of Recall l) 9 Scrolls of Holy Chant m) 2 Wands of Teleport Other (6 charges) n) a Staff of Mapping (7 charges) o) a Staff of Identify (15 charges) p) a Shovel (1d2) (+0,+0) (+1) +1 tunneling. Combat info: 2 blows/round. With an additional 2 strength and 0 dex you would get 3 blows With an additional 0 strength and 1 dex you would get 3 blows Average damage/hit: 13.5. [Home Inventory] a) a Book of Magic Spells [Sorcery and Evocations] b) a Potion of Healing c) 4 Potions of Restore Life Levels ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 5143 50' 2 Reached level 2 13666 50' 3 Reached level 3 18208 100' 4 Reached level 4 20726 100' 4 Killed Fang, Farmer Maggot's dog 29920 100' 4 Killed Grip, Farmer Maggot's dog 29920 100' 5 Reached level 5 44887 200' 6 Reached level 6 59415 250' 7 Reached level 7 98650 300' 8 Reached level 8 110626 350' 9 Reached level 9 113038 350' 9 Killed Bullroarer the Hobbit 119419 350' 10 Reached level 10 139472 400' 10 Killed Smeagol 155415 450' 11 Reached level 11 179380 0' 11 Killed Farmer Maggot 190321 450' 12 Reached level 12 191447 450' 12 Killed Brodda, the Easterling 200981 450' 12 Killed Wormtongue, Agent of Saruman 207206 450' 13 Reached level 13 222837 450' 13 Killed Lagduf, the Snaga 222837 450' 14 Reached level 14 222857 450' 14 Found The Phial of Winim 243648 500' 15 Reached level 15 247096 500' 15 Killed Orfax, Son of Boldor 301859 600' 16 Reached level 16 326864 650' 17 Reached level 17 334898 650' 17 Killed Mughash the Kobold Lord 346763 800' 18 Reached level 18 386803 1000' 19 Reached level 19 388703 1000' 19 Killed Boldor, King of the Yeeks 394847 1000' 19 Killed Ufthak of Cirith Ungol 396869 1050' 20 Reached level 20 398262 1050' 20 Killed Grishnakh, the Hill Orc 400322 1050' 20 Killed Ulwarth, Son of Ulfang 406557 1050' 20 Killed Ulfast, Son of Ulfang 409944 1050' 20 Killed Gorbag, the Orc Captain 409944 1050' 21 Reached level 21 415398 1050' 21 Killed Shagrat, the Orc Captain 430209 1000' 21 Killed Golfimbul, the Hill Orc Chief 430655 1000' 22 Reached level 22 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)