[Unangband 0.6.4 Character Dump] Name Boomer, the Thaumaturgist Self SB EB TB Best Curr Sex Male Age 27 STR: 11 +0 +0 +0 11 Race Hobbit Height 3' 1 INT: 18 +0 +1 +0 18/10 Class Mage Status 72 WIS: 18/73 +0 +0 +0 18/73 Style Thaumaturgy DEX: 18/68 +0 +0 +0 18/68 Title Spellbinder CON: 15 +0 +0 +0 15 Home Bilbo's House in Rivendell CHR: 13 +0 +0 +0 13 Target the stronghold of Rivendell AGI: 13 +0 +0 +0 13 SIZ: 10 +0 +0 +0 10 Level 25 HP 191/191 Fight (+10,+0) Fighting Awful Curr Exp 20613 SP 67/67+6 Dual (+10,+0) Shooting Poor Max Exp 20613 Hit die 10 Off (+15,+3) Throwing Excellent Adv Exp 26250 Armor [4,+19] Blows 1/turn(x1) Stealth Excellent Curr Danger Benign Infravis 30 ft Shoot (+10,+0) Save Throw Superb Max Dungeon Lev 17 Gold 12466 Shots 0/turn(x0) Disarming Superb Game Turn 1005878 Burden 68 lbs Throw (+10,+0) Devices Superb Plr Turn 63806 % Burden 52% Hurls 2/turn(x1) Searching Fair Act Turn 51843 Speed Normal Weight 42 lbs Digging Poor You are one of several children of a Hobbit Shirriff. You are a well liked ch brown hair, and an average complexion. This is 9th Tuile of the 2890th year of the third age. You are in the stronghold of Rivendell. [Last Messages] > You were wearing a Cloak [1,+3] (q). > You are wearing a Tabard of Shadows [3,+4] (+1) (h). > Examining a Tabard of Shadows [3,+4] (+1)... > Examining a Tabard of Shadows [3,+4] (+1)... > You were wearing a Tabard of Shadows [3,+4] (+1) (q). > You are wearing a Cloak [1,+3] (h). > Done! > You sold a Tabard of Shadows [3,+4] (+1) (q) for 2900 gold. > You have no more Tabards of Shadows [3,+4] (+1) (q). > Examining a Tabard of Shadows [3,+4] (+1)... > Examining a Tabard of Shadows [3,+4] (+1)... > Examining a Tabard of Shadows [3,+4] (+1)... > Examining a Tabard of Shadows [3,+4] (+1)... > You drop a Magic Book of Fireworks (a). > You have 2 Magic Books of Fireworks (a). [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + _ =="~ (| ] _ =="~ (| ] abcdefghijkl@ abcdefghijkl@ Str:............. sStr:............. Int:..........1.. sInt:............. Wis:............. sWis:............. Dex:............. sDex:............. Con:............. sCon:............. Chr:............. sChr:............. Agi:............. sAgi:............. Siz:............. sSiz:............. Acid:....1........ Disea:............. Elec:............. Blind:............. Fire:........1.... Confu:............. Cold:...1......... Sound:............. Pois:............. Shard:............. Fear:............. Nexus:............. Lite:............. Nethr:............. Dark:............. Chaos:............. Water:............. Disen:............. abcdefghijkl@ abcdefghijkl@ Food:............. Save:............. Feath:............. Devic:............. Glow:1............ Steal:............. Regen:............. Sear:............. Telep:............. Infra:............. Invis:............. Tunn:............. FrAct:..+.......... Speed:............. HLife:............+ Blows:............. Activ:............. Shots:............. Throw:............. Might:............. Undea:............. Healt:............. Demon:............. Mana:............. Orc:............. Exper:............. Troll:............. Telep:............. Giant:............. Spell:............. Dragn:............. Evil:............. Man:............. abcdefghijkl@ Dwarf:............. _ =="~ (| ] Elf:............. Natur:............. abcdefghijkl@ _ =="~ (| ] [Character Equipment] a) a Driftwood Staff of Light (1d6) (+0,+0) (10 charges) (+1) b) (nothing) c) a Granite Ring of Free Action d) a Nickel Ring of Resist Cold e) a Sea Shell Amulet of Resist Acid f) a Brass Lantern (with 8439 turns of light left) g) (nothing) h) a Cloak [1,+3] i) a Dagger of Resist Fire (1d4) (+5,+3) j) (nothing) k) a Set of Gauntlets of Intelligence [3,+4] (+1) l) (nothing) [Character inventory] a) 2 Magic Books of Fireworks b) 2 Magic Books of Evocation c) a Magic Book of Incendaries {50% off} d) 12 Rations of Food e) 5 Dark Red Mushrooms of Cure Paranoia f) 5 Greasy Mushrooms of Haste g) 5 Flasks of Oil h) 2 Tyrian Purple Potions of Heroism i) 5 Brown Speckled Potions of Cure Serious Wounds j) 10 Scrolls titled "laun forblu" of Phase Door {10% off} k) 7 Scrolls titled "iterhov yergo" of Word of Recall {25% off} l) 3 Scrolls titled "ubin forere" of Trap Detection m) a Scroll titled "danvom wex aus" of Sanctuary n) a Scroll titled "arzefri gar" of Value Magic o) a Tin Rod of Detect Life {10% off} p) an Antimony Wand of Sleep Monster (14 charges) [Home inventory] a) a Magic Book of Fireworks b) 2 Magic Books of Incendaries {50% off} c) a Magic Book of Thaumaturgy d) a Magic Book of Immolation e) 24 Flasks of Oil f) an Engagement Ring of Slow Digestion g) a Serpentine Amulet of Resist Lightning h) a Shovel (1d2) (+0,+0) (+1) [House of Elrond inventory] a) an Apple b) a Pint of Fine Ale c) a Wooden Torch (with 2500 turns of light) [Dungeons Explored] You emerged victorious from Barrow-downs (4-17). You emerged victorious from the dump outside Bree (0-4). You emerged victorious from the Troll Cave in Trollshaws Forest (4-6). You have visited the town of Hobbiton. You have visited the East Road. You have visited the Ford to Rivendell. You have visited the stronghold of Rivendell. You broke through to level 10 in Goblin Town under Misty Mountains (5-13). [Self-Knowledge] You suffer from no afflictions. You can learn some spells/prayers. [Game Statistics] Total monsters killed: 895 Total uniques killed: 8 Deepest unique killed: the Barrow-wight of Cardolan (normally at 17) Total uniques left alive: 128 Top 5 monsters killed (by depth, excluding uniques and townsfolk): 2 Young black dragons 424 Undead masss 2 Black wolves a Cold vortex a Giant brown tick Top 5 monsters killed (by number, excluding uniques): 424 Undead masss 44 Forest goblins 16 Giant grey centipedes 16 Cave orcs 14 Grey molds [Spells Learnt] Acid Splash Torch Flee Thaumaturgic Missile Ignore Pain Acid Trap Smoke and Mirrors Thaumaturgic Minor Beam Thaumaturgic Minor Bolt Fire Trap Detect Doors/Stairs Minor Acid Ball Rune of Escape Minor Fire Ball Thaumaturgic Bolt Thaumaturgic Minor Ball Thaumaturgic Beam [Options] Randomize all of the artifacts, even fixed : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Don't generate connected stairs : no (adult_no_stairs) Play in Lord of the Rings campaign : yes (adult_campaign) Haggle in stores : no (adult_haggle) Start the game with almost no birth choices : no (adult_beginner) Reduce the number of birth choices : no (adult_intermediate) Ask all birth setup question at start : no (adult_first_time) Reseed random artifacts on death : yes (adult_reseed_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) Score: Know complete artifact/ego info : no (score_lore) Score: Auto-inscribe items as if known : no (score_auto) Score: Show false colours for walls : no (score_wall)