[DaJAngband v1.2.1b Character Dump] Name Shin Nicycle Self RB CB EB Best Sex Male Age 25 STR! 18/100 -1 +2 +13518/1460 Race Kobold Height 38 INT! 18/100 -1 +2 +13118/1420 Class Ranger Weight 74 WIS! 18/100 +0 +1 +13318/1440 Title ***WINNER*** Status 1 DEX! 18/100 +2 +1 +12718/1400 HP -1601/1087 Score 42545 CON! 18/100 +2 +1 +13318/1460 SP 350/377 CHR! 18/100 -2 +1 +12918/1380 Level 50 Armor [15,+145] Saving Throw 98 Cur Exp 19540530 Fight (+62,+56) Fighting 410 Max Exp 19540530 Melee (+71,+65) Shooting 458 Adv Exp ******** Shoot (+72,+14) Throwing 439 MaxDepth 6350 ft Blows 6/turn Disarming 139 Day 9, 10:32:09 Shots 1/turn Magic Device 119 Gold 10746390 Stealth 2 Alertness 683 Burden 230.5 lbs Energy 400% Searching 38 You are the runt of a litter of 4 pups. Your father was a shaman, and your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:........*+.++ Blind:...+.++...... Elec:.........+..+ Confu:+.....+..+... Fire:++..+....+.++ Sound:........+..+. Cold:...*.....+..+ Shard:.......+..... Pois:....+....+..+ Nexus:.........+... 1/2Po:............+ Nethr:.........+... Fear:....+...++..+ Chaos:.....+..+.... Lite:...+.....+... Disen:......+...... Dark:.........+... Charm:+..+.....+... abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+............ Feath:...+......... Alert:.....++..+... PLite:.....+....... Tunn.:............. Regen:...+......... Speed:.++++.......+ Telep:...+.+...+... Blows:............. Dkvis:.........+... Shots:............. Invis:...+.++..+..+ Might:............. FrAct:...+....+.+.. ThrwM:............. HLife:...+......... :............. [Last Messages] > You gain extra speed in melee! > The wall turns into mud! <2x> > You hear a door burst open! > You feel better. > You feel like a hero! > Your feel your head clear. > You have 4 Potions of Restore Mana (k). > You feel safe from evil! > A mystic shield forms around your body! > You hit The Grim Reaper. <2x> > You blow glances harmlessly off its armor. > You hit The Grim Reaper. <9x> > The Grim Reaper misses you. > The Grim Reaper hits you. > You die. [Character Equipment] a) The flail 'Totila' (2d13) (+9,+9) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire, confusion, and charming. It activates for confuse monster about every 1+d2 minutes. It cannot be harmed by the elements. With this weapon, you would currently get 6 blows per round. Each blow will do an average damage of 115.4 against evil creatures, 148.1 against fire-vulnerable creatures, and 82.7 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 6. b) The light crossbow 'Cubragol' (ML3) (+10,+14) (+10) It increases your speed by 10. It provides resistance to fire. It activates for fire branding of bolts about every 3 hours. It cannot be harmed by the elements. A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. c) a Ring of Speed (+13) It increases your speed by 13. d) The Ring of Power 'Nenya' (+8,+8) (+2) It increases all your stats by 2. It increases your speed by 2. It provides immunity to cold. It provides resistance to light, blindness, life draining, and charming. It sustains your intelligence, wisdom, and charisma. It makes you fall like a feather e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) about every 32 minutes. It cannot be harmed by the elements. f) The Palantir of Westernesse (+2) (charging) It increases your intelligence and wisdom by 2. It increases your alertness by 10. It provides resistance to blindness, chaos, and static. It usually provides light of radius 3. It is evil and hates good. It grants you the power of telepathy and the ability to see invisible things, but it also aggravates creatures around you and drains experience. It senses the presence of all monsters (even mindless ones). It activates for clairvoyance about every 10+d6 minutes. It cannot be harmed by the elements. g) The robe of Ratagast [2,+12] (+2 to alertness) It increases your intelligence and wisdom by 2. It increases your alertness by 10. It provides resistance to blindness, confusion, and disenchantment. It sustains your strength, intelligence, wisdom, and constitution. It grants you the ability to see invisible things. It senses the presence of evil wizards. It activates for identify about every 5+d4 minutes. It cannot be harmed by the elements. h) a shadow cloak of Protection [6,+23] It provides resistance to shards. It cannot be harmed by the elements. i) The small metal shield of Thorin [3,+25] (+4) It increases your strength and constitution by 4. It provides immunity to acid. It provides resistance to fear, sound, and chaos. It grants you immunity to paralysis. It cannot be harmed by the elements. j) The Massive Iron Crown of Morgoth [0,+3] (+125) It increases all your stats by 125. It increases your alertness by 625. It provides resistance to acid, electricity, fire, cold, poison, fear, light, dark, confusion, nexus, nether, and charming. It is evil and hates good. It grants you the power of telepathy, darkvision, and the ability to see invisible things. It cannot be harmed by the elements. k) The set of leather gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) The pair of hard leather boots of Vehemo [3,+22] (+4) It increases your good luck by 4. It increases your magic device skill by 32. It provides resistance to acid, fire, and sound. It sustains your intelligence. It drains experience. It cannot be harmed by the elements. [Character Equipment -- Quiver] n) 29 seeker bolts of Holy Might (4d5) (+23,+10) It slays demons, undead, and all evil creatures. It is good and hates evil and conflicts with something that you're wearing or wielding. It cannot be harmed by acid or fire. Fired from your current missile launcher, this missile will inflict an average damage of 189 against evil creatures, 283.5 against demons, 283.5 against undead, and 94.5 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 6. o) a seeker bolt of Slay Evil (4d5) (+14,+8) It slays all evil creatures. Fired from your current missile launcher, this missile will inflict an average damage of 178.4 against evil creatures, and 89.2 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 6. p) 10 seeker bolts of Lightning (4d5) (+5,+4) It is branded with lightning. It cannot be harmed by lightning. Fired from your current missile launcher, this missile will inflict an average damage of 236.1 against electricity-vulnerable creatures, and 78.7 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 7. q) 18 mithril bolts of Slay Undead (3d5) (+18,+18) It slays undead. It cannot be harmed by acid or fire. Fired from your current missile launcher, this missile will inflict an average damage of 322.8 against undead, and 107.6 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 6. r) 17 mithril bolts of Slay Undead (3d5) (+13,+21) It slays undead. It cannot be harmed by acid or fire. Fired from your current missile launcher, this missile will inflict an average damage of 346.5 against undead, and 115.5 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 6. s) 24 mithril bolts of Lightning (3d5) (+10,+8) It is branded with lightning. It cannot be harmed by acid, lightning, or fire. Fired from your current missile launcher, this missile will inflict an average damage of 243.9 against electricity-vulnerable creatures, and 81.3 against other monsters. Your to-hit with ranged weapons is currently 1/3 of what it usually is because of the magic which is giving you an extra melee blow. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 6. [Character Inventory] a) 2 Books of Nature Magic [Call of the Wild] {@m1} b) 2 Books of Nature Magic [Communion with Nature] {@m2} c) 2 Books of Nature Magic [Gifts of Nature] {@m3} d) 3 Books of Nature Magic [Druidic Lore] {@m5 !d!k!v} It cannot be harmed by the elements. e) 4 Books of Nature Magic [Bombadil's Songs] {@m6 !d!k!v} It cannot be harmed by the elements. f) 5 Books of Nature Magic [Spirits of Nature] {@m7 !d!k!v} It cannot be harmed by the elements. g) 3 Potions of Cure Critical Wounds {@q1} h) 11 Potions of Healing i) 12 Potions of *Healing* j) 8 Potions of Life k) 4 Potions of Restore Mana l) 4 Scrolls of Teleportation {!*} m) 2 Scrolls of Teleport Level {!*} n) 2 Scrolls of *Identify* o) 3 Scrolls of *Destruction* {!*} p) 2 Scrolls of Banishment q) 4 Rods of Recall {@z0} It cannot be harmed by lightning. r) 4 Rods of Detection (4 charging) {@z5} It cannot be harmed by lightning. s) 12 Rods of Teleport Other (1 charging) t) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed} It increases your strength, intelligence, dexterity, and constitution by 5. It increases your speed by 5. It increases your alertness by 25. It provides immunity to acid, electricity, fire, and cold. It provides resistance to poison, dark, blindness, disenchantment, and charming. It sustains all your stats. It speeds your regeneration, is evil and hates good, and corrupts those who wield it for too long. It grants you the ability to see invisible things, but it also aggravates creatures around you, drains experience, prevents hit point regeneration, and is heavily cursed and recurses itself. It senses the presence of undead. It activates for bizarre things about every 5+d5 minutes. It cannot be harmed by the elements. [Home Inventory] a) 2 Scrolls of Banishment b) 2 Scrolls of Mass Banishment c) a Rod of Identify {@z7 !!} It cannot be harmed by lightning. d) a Ring of Feather Falling of Eregion (+1 to speed) {dis} It increases your speed by 1. It provides resistance to disenchantment. It makes you fall like a feather. It grants you darkvision. e) a Ring of Resist Fire of Eregion (+2 to speed) {po/snd} It increases your speed by 2. It provides resistance to fire, poison, and sound. It cannot be harmed by fire. f) a Ring of Sustain Brawn of Eregion (+1 to speed) {cnf/crm} It increases your speed by 1. It provides resistance to confusion and charming. It sustains your strength and constitution. g) a Ring of Free Action of Eregion (+2 to speed) It increases your speed by 2. It provides resistance to nether. It grants you the power of telepathy and immunity to paralysis. h) The Ring of Power 'Narya' (+6,+6) (+1) It increases all your stats by 1. It increases your speed by 1. It provides immunity to fire. It provides resistance to fear, dark, nether, and charming. It sustains your strength, wisdom, and constitution. It slows your metabolism and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for protection from evil about every 5+d5 minutes. It cannot be harmed by the elements. i) The Amulet of Carlammas (+3) It increases your constitution by 3. It provides resistance to fire. It activates for protection from evil about every 35+d40 minutes. It cannot be harmed by the elements. j) Violet Dragon Scale Mail of Lightness [26,+28] (+5 to speed) It increases your speed by 5. It provides resistance to shards and nexus. It is lighter than most armor of its type and makes you fall like a feather. It activates for breathe sound/shards (230) every 50+d50 minutes. It cannot be harmed by the elements. k) The augmented chain mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction about every 2 minutes. It cannot be harmed by the elements. l) The metal brigandine armour of the Rohirrim [19,+15] (+2) It increases your strength and dexterity by 2. It provides resistance to acid, electricity, fire, cold, fear, confusion, and sound. It is lighter than most armor of its type. It cannot be harmed by the elements. m) The adamantite plate mail 'Soulkeeper' (-4) [40,+20] (+2) It increases your constitution by 2. It provides resistance to acid, cold, fear, dark, confusion, nexus, nether, chaos, and life draining. It sustains your constitution. It activates for heal (1000) about every 74 minutes. It cannot be harmed by the elements. n) an elven cloak of Holy Protection [2,+19] (+3 to stealth) It increases your wisdom by 3. It increases your stealth by 3. It provides resistance to dark, blindness, and nether. It sustains your wisdom. It is good and hates evil and conflicts with something that you're wearing or wielding. It cannot be harmed by acid, fire, or cold. o) The shadow cloak of Tuor [6,+12] (+4) It increases your dexterity by 4. It increases your stealth by 4. It provides immunity to acid. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. p) a small metal shield of Holy Protection [3,+22] (+1) It increases your wisdom by 1. It provides resistance to dark, nether, and static. It sustains your wisdom. It is good and hates evil and conflicts with something that you're wearing or wielding. It senses the presence of undead. It cannot be harmed by acid, fire, or cold. q) a large leather shield of Preservation [4,+21] It provides resistance to disenchantment and life draining. It sustains your strength, dexterity, constitution, and charisma. It cannot be harmed by the elements. r) The large leather shield of Celegorm [4,+19] It provides resistance to acid, electricity, fire, cold, light, and dark. It is lighter than most armor of its type. It cannot be harmed by the elements. s) The large metal shield of the Sun [6,+18] (+4 to speed) It increases your speed by 4. It provides resistance to fire and fear. It usually provides light of radius 1. It is lighter than most armor of its type. It grants you immunity to paralysis. It activates for daylight and berserk rage about every 40+d10 minutes. It cannot be harmed by the elements. t) The jewel encrusted crown of Numenor [0,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It increases your speed by 3. It provides resistance to cold, light, dark, blindness, sound, shards, and charming. It usually provides light of radius 1. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. u) The metal cap of Celebrimbor [3,+18] (+3) It increases your intelligence, dexterity, and charisma by 3. It provides resistance to acid, fire, shards, and disenchantment. It cannot be harmed by the elements. v) The set of cestus of Fingolfin (+10,+10) [5,+20] (+4) It increases your dexterity by 4. It provides resistance to acid. It grants you immunity to paralysis. It activates for a magical arrow (150) about every 5+d5 minutes. It cannot be harmed by the elements. w) a pair of leather sandals of the Messenger [1,+14] (+1 to speed) It increases your speed by 1. It makes you fall like a feather. It grants you the power of telepathy. x) The long sword 'Anguirel' (2d5) (+8,+13) (+2) It increases your strength and constitution by 2. It increases your speed by 2. It slays orcs, creatures of light, and demons. It is branded with poison. It provides resistance to electricity, light, and dark. It usually provides light of radius 1. It grants you immunity to paralysis and the ability to see invisible things, but it also aggravates creatures around you. It senses the presence of bugs. It cannot be harmed by the elements. With this weapon, you would currently get 6 blows per round. Each blow will do an average damage of 128.1 against orcs, 128.1 against demons, 128.1 against creatures of light, 128.1 against poison-vulnerable creatures, +6.1 when both a slay and brand apply, and 78.7 against other monsters (add +6.1 damage against creatures vulnerable to light). Your chance of scoring a critical hit with this weapon is 1 in 6. y) The battle axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It increases your alertness by 15. It slays orcs, trolls, and demons. It provides resistance to acid, electricity, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis. It cannot be harmed by the elements. With this weapon, you would currently get 6 blows per round. Each blow will do an average damage of 154.5 against orcs, 154.5 against trolls, 154.5 against demons, and 87.5 against other monsters. z) The orcish pick of Lenk (1d4) (+11,+15) (+4 to speed) It increases your wisdom by 4. It increases your tunneling and speed by 4. It slays dragons. It provides resistance to confusion. It sustains your charisma. It cannot be harmed by the elements. With this weapon, you would currently get 6 blows per round. Each blow will do an average damage of 135 against dragons, and 85 against other monsters (add +24.8 damage against creatures vulnerable to rock remover). Your chance of scoring a critical hit with this weapon is 1 in 5. {) The long bow of Bard (ML4) (+18,+18) (+1) It increases your dexterity by 1. It increases your speed and shooting power by 1. It slays dragons. It provides resistance to fear. It grants you immunity to paralysis. It cannot be harmed by the elements. A launcher with an multiplier level (ML) of 4 actually multiplies damage by x3.5 Examine ammo to see average damage. |) The heavy crossbow of Unstoppable Cannonballs (ML6) (+5,+21) (+2) It increases your strength by 2. It increases your shooting power by 2. It provides resistance to acid, electricity, dark, shards, and nexus. It aggravates creatures around you and drains experience. It senses the presence of constructs. It activates for tunneldigging about every 5+d9 minutes. It cannot be harmed by the elements. A launcher with an multiplier level (ML) of 6 actually multiplies damage by x5.25 Examine ammo to see average damage. Nicycle the Kobold Ranger Began the quest to kill Morgoth on 03/20/2010 at 06:17 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 00:13:31 | Town | 1 | Killed Harry Goatleaf | 1, 02:09:53 | 100 | 2 | Killed Grip, Farmer Maggot's dog | 1, 03:43:24 | 150 | 5 | Reached level 5 | 1, 03:53:46 | 150 | 5 | Killed Wolf, Farmer Maggot's dog | 1, 08:01:38 | 250 | 7 | Killed Fang, Farmer Maggot's dog | 1, 08:08:49 | 250 | 7 | Killed Lotho Sackville-Baggins | 1, 12:19:47 | 450 | 9 | Killed The Great Goblin | 1, 12:19:47 | 450 | 10 | Reached level 10 | 1, 20:46:35 | 700 | 15 | Reached level 15 | 1, 23:26:27 | 800 | 15 | Killed Mughash the Kobold Lord | 2, 09:01:10 | 900 | 17 | _ObjectDetection... Finally | 2, 13:29:07 | 1000 | 20 | Reached level 20 | 2, 14:03:50 | 1000 | 20 | Killed The Dunlending Agent of the Nazgul | 3, 01:35:31 | 1300 | 23 | Killed Grishnakh | 3, 01:36:01 | 1300 | 23 | Found The set of mail gauntlets 'Paurhach' | 3, 07:31:27 | 1450 | 25 | Reached level 25 | 3, 08:09:43 | Town | 25 | Killed Ted Sandyman, the Miller | 3, 19:20:37 | 1750 | 25 | Killed Lagduf of Cirith Ungol | 3, 20:10:37 | 1750 | 25 | Killed Radbug of Cirith Ungol | 3, 20:35:57 | 1750 | 25 | Killed Ulfast, Son of Ulfang | 4, 00:27:27 | 1800 | 26 | Killed Sangahyando of Umbar | 4, 01:16:23 | 1800 | 26 | Killed Gorbag, Captian of Minas Morgul | 4, 02:11:19 | 1800 | 26 | Killed Bert, the Stone Troll | 4, 02:16:59 | 1800 | 26 | Found The Phial of Galadriel | 4, 05:05:59 | 1850 | 27 | Killed Wormtongue, Agent of Saruman | 4, 05:06:25 | 1850 | 27 | Found The large leather shield of Celegorm | 4, 06:15:40 | 1850 | 27 | Killed Mauhur the uruk | 4, 10:00:11 | 1900 | 28 | Killed Bill Ferny, agent of Saruman | 4, 18:38:53 | 2000 | 29 | Killed Gollum | 4, 18:39:10 | 2000 | 29 | Found The augmented chain mail of Caspanion | 4, 20:38:49 | 2050 | 30 | Reached level 30 | 4, 21:20:45 | 2050 | 30 | Killed Siniava, the 'Honeycat' | 4, 23:55:23 | 2100 | 30 | Killed Angamaite of Umbar | 5, 02:07:22 | 2200 | 30 | Killed Nar, the Dwarf | 5, 13:56:02 | 2350 | 31 | Killed Rogrog the Olog | 5, 15:37:47 | 2400 | 31 | Killed Shagrat, Captian of Cirith Ungol | 5, 20:08:46 | 2450 | 31 | Found The broad sword 'Aeglin' | 5, 20:22:38 | 2450 | 31 | Killed Bolg, Son of Azog | 5, 21:58:57 | 2450 | 31 | Killed Golfimbul, the Hill Orc Chief | 5, 23:26:45 | 2450 | 31 | Killed Azog, King of the orcs of Moria | 6, 05:08:17 | 2650 | 32 | Found The Amulet of Carlammas | 6, 08:05:48 | 2650 | 32 | Killed The Wicked Witch of the West | 6, 10:27:40 | 2700 | 32 | Found The hard leather cap of Thranduil | 6, 16:53:01 | 3150 | 33 | Found The iron crown of Beruthiel | 6, 21:45:13 | 3350 | 33 | Found The metal brigandine armour of the | continued... | | Rohirrim | 6, 23:22:17 | 3450 | 33 | Killed Ulbandi the Ogre Chieftain | 7, 03:17:09 | 3450 | 33 | Destroyed The Phantom of Eilenel | 7, 05:52:57 | 3550 | 35 | Reached level 35 | 7, 06:42:05 | 3650 | 35 | Killed Ufthak of Cirith Ungol | 7, 07:48:19 | 3700 | 35 | Found The broad sword 'Arunruth' | 7, 07:55:24 | 3700 | 35 | Destroyed Uvatha the Horseman | 7, 08:28:27 | 3700 | 36 | Found The Amulet of Ingwe | 7, 08:30:41 | 3700 | 36 | Found The flail 'Totila' | 7, 20:09:42 | 4200 | 37 | Killed The Boar of Everholt | 7, 20:22:43 | 4200 | 37 | Found The Palantir of Westernesse | 7, 20:40:44 | 4200 | 37 | Killed black cat of Beruthiel | 7, 20:42:56 | 4200 | 37 | Killed The Watcher in the Water | 7, 22:06:26 | 4200 | 37 | Killed Mim, Betrayer of Turin | 7, 22:13:09 | 4200 | 37 | Destroyed Right Silent Watcher | 7, 22:32:14 | 4200 | 37 | Found The iron helm of Gorlim | 7, 23:28:42 | 4300 | 37 | Killed Ulfang the Black | 7, 23:32:55 | 4300 | 37 | Killed Ramvodo Yek the Gargoyle King | 7, 23:37:45 | 4300 | 37 | Killed Artemis Entreri, the Master Assassin | 8, 01:41:44 | 4350 | 38 | Found The Jewel 'Evenstar' | 8, 02:24:17 | 4350 | 38 | Destroyed Khamul, the Black Easterling | 8, 03:06:44 | 4350 | 38 | Destroyed Adunaphel The Quiet | 8, 03:07:16 | 4350 | 38 | Killed Pallando the Blue | 8, 04:57:31 | 4350 | 39 | Destroyed Dwar, Dog Lord of Waw | 8, 05:04:58 | 4350 | 39 | Killed Lugdush the Uruk | 8, 06:27:20 | 4350 | 39 | Found The Elfstone 'Elessar' | 8, 07:13:16 | 4400 | 39 | Killed Al-Pharazon the Golden | 8, 07:13:32 | 4400 | 40 | Reached level 40 | 8, 07:26:27 | 4400 | 40 | Found The set of leather gloves 'Cambeleg' | 8, 07:28:05 | 4400 | 40 | Found The set of cestus of Fingolfin | 8, 08:54:19 | 4400 | 40 | Killed Smaug the Golden | 8, 09:22:37 | 4400 | 40 | Killed black cat of Beruthiel | 8, 09:50:16 | 4350 | 40 | Killed black cat of Beruthiel | 8, 09:51:34 | 4350 | 40 | Killed Castamir the Usurper | 8, 09:51:47 | 4350 | 40 | Killed Lorgan, Chief of the Easterlings | 8, 10:10:15 | 4400 | 40 | Found The Ring of Power 'Nenya' | 8, 10:10:37 | 4400 | 40 | Found The Ring of Power 'Narya' | 8, 10:15:50 | 4400 | 40 | Killed Huan, Wolfhound of the Valar | 8, 10:27:30 | 4400 | 41 | Found The battle axe of Balli Stonehand | 8, 11:01:54 | 4400 | 40 | Found The large metal shield of the Sun | 8, 11:56:21 | 4400 | 41 | Killed The Lernaean Hydra | 8, 12:13:55 | 4400 | 41 | Destroyed Hoarmurath of Dir | 8, 12:44:10 | 4450 | 42 | Killed Saruman of Many Colours | 8, 12:45:31 | 4450 | 42 | Found The Star of Elendil | 8, 12:45:59 | 4450 | 42 | Found The iron helm 'Holhenneth' | 8, 12:46:40 | 4450 | 42 | Found The Arkenstone of Thrain | 8, 13:05:55 | 4500 | 42 | Found The jewel encrusted crown of Numenor | 8, 13:20:46 | 4500 | 42 | Found The long sword 'Anguirel' | 8, 13:33:57 | 4550 | 42 | Killed black cat of Beruthiel | 8, 14:06:17 | 4550 | 42 | Destroyed Ji Indur Dawndeath | 8, 14:09:31 | 4550 | 42 | Killed Maeglin, the Traitor of Gondolin | 8, 14:11:00 | 4550 | 43 | Found The small metal shield of Thorin | 8, 14:14:25 | 4550 | 43 | Killed Kavlax the Many-Headed | 8, 14:37:27 | 4550 | 43 | Found The Ring of Barahir | 8, 15:44:44 | 4650 | 43 | Killed The Phoenix | 8, 15:50:20 | 4650 | 43 | Killed Harowen the Black Hand | 8, 15:55:39 | 4650 | 44 | Killed Scatha the Worm | 8, 16:05:18 | 4650 | 44 | Destroyed Left Silent Watcher | 8, 16:33:53 | 4650 | 44 | Killed Itangast, the fire drake | 8, 16:35:03 | 4650 | 44 | Destroyed Thuringwethil, messenger of Morgoth | 8, 16:38:06 | 4650 | 44 | Killed Eol, the Dark Elf Smith | 8, 16:44:16 | 4650 | 45 | Reached level 45 | 8, 16:45:21 | 4650 | 45 | Found The scimitar 'Haradekket' | 8, 17:07:53 | 4650 | 45 | Killed Draugluin, Sire of All Werewolves | 8, 17:57:07 | 4800 | 45 | Killed Glaurung, Father of Dragons | 8, 18:01:32 | 4800 | 45 | Found The light crossbow 'Cubragol' | 8, 18:01:49 | 4800 | 45 | Found The sabre 'Aglarang' | 8, 18:01:49 | 4800 | 45 | Found The metal cap of Celebrimbor | 8, 18:12:30 | 4800 | 46 | Killed Pazuzu, Lord of Air | 8, 18:25:02 | 4800 | 46 | Found The short bow of Amrod | 8, 19:06:58 | 4850 | 46 | Killed black cat of Beruthiel | 8, 19:08:19 | 4850 | 46 | Destroyed Ren the Unclean | 8, 19:32:59 | 4850 | 47 | Found The Ring of Tulkas | 8, 19:33:59 | 4850 | 47 | Found The long bow of Bard | 8, 19:59:13 | 4850 | 47 | Killed The White Cat of Beruthiel | 8, 20:21:44 | 4850 | 47 | Found The metal cap of Thengel | 8, 20:32:43 | 4850 | 47 | Destroyed The Witch-King of Angmar | 8, 21:07:25 | 4850 | 47 | Killed Alberich the Nibelung | 8, 21:12:28 | 4850 | 47 | Killed The Tarrasque | 8, 21:23:08 | 4850 | 47 | Killed Fafner the Giant | 8, 21:47:12 | 4900 | 47 | Killed The Balrog of Moria | 8, 21:49:46 | 4900 | 48 | Killed Tom, the Stone Troll | 8, 22:08:27 | 4900 | 48 | Killed The Cerberus | 8, 22:30:40 | 4900 | 48 | Killed Gothmog, the High Captain of Balrogs | 8, 22:31:20 | 4900 | 48 | Destroyed Akhorahil the Blind | 8, 22:51:36 | 4900 | 48 | Killed Lungorthin, Balrog of White Fire | 8, 22:58:36 | 4900 | 48 | Killed Shelob | 8, 23:03:38 | 4900 | 48 | Killed Alatar the Blue | 8, 23:05:19 | 4900 | 48 | Destroyed Lord of the Shadow Host | 8, 23:06:51 | 4900 | 48 | Destroyed Baldor the Hapless | 8, 23:08:37 | 4900 | 48 | Found The robe of Ratagast | 8, 23:36:57 | 4900 | 48 | Killed Ungoliant the Gloomweaver | 8, 23:49:32 | 4950 | 48 | Killed Sauron, the Sorcerer | 8, 23:49:47 | 4950 | 48 | Found The large metal shield of Anarion | 8, 23:54:59 | 5000 | 48 | Killed Morgoth, Lord of Darkness ============================================================ Shin Nicycle slew Morgoth on 04/25/2010 at 06:15 PM. Long live Shin Nicycle! Long live Shin Nicycle! ============================================================ | 8, 23:55:31 | 5000 | 49 | Found The Massive Iron Crown of Morgoth | 8, 23:55:36 | 5000 | 49 | Found The Mighty Hammer 'Grond' | 8, 23:55:53 | 5000 | 49 | Found The dagger 'Angrist' | 8, 23:56:00 | 5000 | 49 | Found The heavy crossbow of Unstoppable | continued... | | Cannonballs | 9, 00:10:32 | 5000 | 48 | Killed Ancalagon the Black | 9, 00:11:28 | 5000 | 48 | Killed Ulwarth, Son of Ulfang | 9, 00:13:58 | 5000 | 48 | Killed Achrya, the Spider Goddess | 9, 00:15:51 | 5000 | 48 | Found The adamantite plate mail 'Soulkeeper' | 9, 00:15:59 | 5000 | 48 | Found The Necklace of the Dwarves | 9, 00:59:29 | 5000 | 47 | Killed Liart, Master of Torments | 9, 01:00:11 | 5000 | 47 | Found The bastard sword 'Calris' | 9, 01:18:04 | 5000 | 47 | Killed Draebor, the Imp | 9, 01:59:40 | 5050 | 47 | Killed black cat of Beruthiel | 9, 02:53:48 | 5100 | 49 | Killed Ugluk the Uruk | 9, 03:21:17 | 5100 | 50 | Reached level 50 | 9, 04:12:16 | 5200 | 50 | Destroyed Baphomet, the Goat of Mendes | 9, 04:22:27 | 5200 | 50 | Killed Carcharoth, the Jaws of Thirst | 9, 04:22:47 | 5200 | 50 | Killed The Minotaur of Crete | 9, 04:23:32 | 5200 | 50 | Found The spear 'Nimloth' | 9, 04:48:16 | 5300 | 50 | Killed Beorn, the Shape-Changer | 9, 05:20:09 | 5350 | 50 | Killed The Mouth of Sauron | 9, 05:35:58 | 5400 | 50 | Killed The Queen Ant | 9, 05:48:04 | 5500 | 50 | Destroyed Vecna, The Emperor Lich | 9, 05:48:19 | 5500 | 50 | Found The shadow cloak of Tuor | 9, 05:57:57 | 5500 | 50 | Killed black cat of Beruthiel | 9, 07:25:45 | 5550 | 50 | Found The mace 'Taratol' | 9, 08:12:09 | 5900 | 50 | Found The Ring of Power 'The One Ring' | 9, 08:29:39 | 6000 | 50 | Killed Wulf, Renegade of Rohan | 9, 08:35:37 | 6000 | 50 | Killed Khim, Son of Mim | 9, 08:36:26 | 6000 | 50 | Killed Old Man Willow | 9, 08:54:46 | 6000 | 50 | Killed Blaygorm, the Black Dwarf Lord | 9, 09:49:08 | 6300 | 50 | Destroyed Pandora's Box | 9, 09:52:06 | 6350 | 50 | Killed black cat of Beruthiel ============================================================ | 9, 10:32:09 | 6300 | 50 | Killed by The Grim Reaper. | 9, 10:32:09 | 6300 | 50 | Killed on 04/26/2010 at 05:07 AM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)