[DaJAngband v1.2.1 Character Dump] Name Nicycle Self RB CB EB Best Sex Male Age 25 Str: 17 -1 +2 +0 18 17 Race Kobold Height 38 INT: 17 -1 +2 +0 18 Class Ranger Weight 74 Wis: 10 +0 +1 +0 11 10 Title Courser Status 1 Dex: 16 +2 +1 +0 18/10 14 HP -12/141 Score 1301 CON: 11 +2 +1 +0 14 SP 1/26 Chr: 11 -2 +1 +1 11 10 Level 18 Armor [12,+20] Saving Throw 48 Cur Exp 4588 Fight (+11,+5) Fighting 151 Max Exp 4588 Melee (+16,+12) Shooting 184 Adv Exp 5076 Shoot (+12,+4) Throwing 166 MaxDepth Lev 21 Blows 1/turn Disarming 78 Day 3, 14:50:05 Shots 1/turn Magic Device 46 Gold 7149 Stealth 9 Alertness 44 Burden 108.9 lbs Energy 100% Searching 38 You are the runt of a litter of 4 pups. Your father was a shaman, and your mother was a cook. You have brown eyes, an olive green hide, and small, sharp teeth. abcdefghijkl@ abcdefghijkl@ Acid:............. Blind:............. Elec:............. Confu:............. Fire:............. Sound:............. Cold:............. Shard:............. Pois:............. Nexus:............. 1/2Po:............+ Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. Charm:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Alert:....+........ PLite:............. Tunn.:............. Regen:............. Speed:............. Telep:............. Blows:............. Dkvis:............. Shots:............. Invis:............. Might:............. FrAct:...+......... ThrwM:............. HLife:............. :............. [Last Messages] > The baby black dragon resists a lot. > You hear a door burst open! > A line of blue shimmering light appears. > You failed to use the wand properly. > The baby black dragon breathes acid. > One of your arrows (1d4) (+0,+0) (n) was destroyed! > The baby black dragon disappears! <2x> > You have 14 charges remaining. > You have no more Scrolls titled "perper ulo" of Phase Door {@r1} (f). > The young black dragon disappears! > You have 13 charges remaining. > Your Iron-bound Rod of Light has recharged. > You sense the presence of animals. > The young black dragon breathes acid. > You die. [Character Equipment] a) a Wych Elm Staff of Haste Monsters of Slaying (1d5) (+5,+7) (13 charges) It slays orcs and giants. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 24.6 against orcs, 24.6 against giants, and 14.2 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 25. b) a sling (ML2) (+1,+4) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. c) an Agate Ring of Accuracy (+10) d) a Bloodstone Ring of Free Action It grants you immunity to paralysis. e) a Marble Amulet of Alertness (+2) It increases your alertness by 10. f) a brass lantern (26:58:50) It usually provides light of radius 2. It cannot be harmed by fire. g) hard studded leather (-1) [7,+7] h) (nothing) i) (nothing) j) a hard leather cap of Beauty [2,+6] (+1) It increases your charisma by 1. It sustains your charisma. k) (nothing) l) a pair of hard leather boots [3,+5] [Character Equipment -- Quiver] n) 8 arrows (1d4) (+0,+0) o) 21 rounded pebbles (1d2) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 9.6. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 24. p) 9 iron shots (1d4) (+0,+0) Fired from your current missile launcher, this missile will inflict an average damage of 11.3. Your chance of scoring a critical shot shooting this ammo from your current launcher is 1 in 23. [Character Inventory] a) a Book of Nature Magic [Call of the Wild] {@p1@b1@G1} b) 2 Books of Nature Magic [Communion with Nature] {@p2@b2@G2} c) 6 White Potions of Speed {@q7} d) 2 Clotted Red Potions of Resist Cold e) 6 Viscous Pink Potions of Cure Serious Wounds {@q2} f) 8 Scrolls titled "si cub ius co" of Teleport Level {@r7 !*} g) 2 Scrolls titled "ub plium am" of Word of Recall {@r3} h) a Scroll titled "colecio lea" of Deep Descent {@r7 !*} i) an Iron-bound Rod of Light {!! @z1} j) 2 Cyclops Eye Wands of Teleport Other (13 charges) k) a Harpy Feather Wand of Stone to Mud (5 charges) l) 2 Druj Bone Wands of Confuse Monster (11 charges) m) a Blackthorn Staff of Mapping (1d5) (+4,+6) (7 charges) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 13.2. Your chance of scoring a critical hit with this weapon is 1 in 26. n) a Chrysoprase Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. o) a Crystal Amulet of Resist Lightning It provides resistance to electricity. It cannot be harmed by lightning. p) a set of leather gloves [1,-3] {cursed} It is cursed. q) a pair of hard leather boots [3,-2] {cursed} It is cursed. r) a sabre of Slay Demon (1d7) (+6,+6) It slays demons. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 26.6 against demons, and 14.2 against other monsters. Your chance of scoring a critical hit with this weapon is 1 in 24. s) a spear (Blessed) (1d6) (+6,+5) (+3) It increases your wisdom by 3. It is blessed by the gods, provides damage reduction against monster breath, is better for throwing than most melee weapons, and is good and hates evil. With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 12.7. This weapon can be thrown for an average damage of 10.2. Your chance of scoring a critical hit with this weapon is 1 in 24 (less when thrown). t) a flail (1d13) (+5,+2) With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 15.7. Your chance of scoring a critical hit with this weapon is 1 in 15. u) a long bow (ML3) (+0,+0) A launcher with an multiplier level (ML) of 3 actually multiplies damage by x2.625 Examine ammo to see average damage. [Home Inventory] a) 2 Books of Nature Magic [Call of the Wild] {@p1@b1@G1} b) 6 Misty Potions of Cure Light Wounds c) 2 Purple Speckled Potions of Cure Critical Wounds {@q1} d) a Cyclops Eye Wand of Teleport Other (9 charges) e) a Gnarled Staff of Identify (1d5) (+0,+0) (8 charges) {@u1} With this weapon, you would currently get 1 blow per round. Each blow will do an average damage of 7.2. Your chance of scoring a critical hit with this weapon is 1 in 32. f) 2 Obsidian Amulets of Resist Acid It provides resistance to acid. It cannot be harmed by acid. g) a hand crossbow (ML2) (+0,+0) A launcher with an multiplier level (ML) of 2 actually multiplies damage by x1.75 Examine ammo to see average damage. Nicycle the Kobold Ranger Began the quest to kill Morgoth on 03/20/2010 at 06:17 PM ============================================================ CHAR. | DAY, TIME | DEPTH |LEVEL| EVENT ============================================================ | 1, 06:59:26 | 3 | 5 | Reached level 5 | 1, 13:41:35 | 4 | 7 | Killed Wolf, Farmer Maggot's dog | 1, 21:43:52 | 2 | 7 | Killed Grip, Farmer Maggot's dog | 2, 04:04:42 | 6 | 9 | Killed Lotho Sackville-Baggins | 2, 04:04:42 | 6 | 10 | Reached level 10 | 2, 20:24:03 | Town | 14 | Killed Harry Goatleaf | 2, 20:25:34 | Town | 14 | Killed Bill Ferny, agent of Saruman | 2, 21:39:02 | 12 | 14 | Killed Golfimbul, the Hill Orc Chief | 2, 21:39:23 | 12 | 15 | Reached level 15 | 3, 06:41:34 | 18 | 16 | Killed Ulfast, Son of Ulfang | 3, 08:50:21 | 18 | 17 | Killed Fang, Farmer Maggot's dog | 3, 10:32:17 | 19 | 17 | Killed Mughash the Kobold Lord | 3, 13:46:00 | 20 | 18 | Killed Lugdush the Uruk ============================================================ | 3, 14:50:05 | 21 | 18 | Killed by a young black dragon. | 3, 14:50:05 | 21 | 18 | Killed on 04/25/2010 at 09:23 PM. ============================================================ ============================================================ [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) A: Randomize randart names (if randarts is on): yes (adult_randnames) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : yes (adult_no_stairs) Adult: Enable selling to shops : no (adult_cansell) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Everything is already IDed : no (score_noid) Score: Allow player to avoid death : no (score_live)