[Angband 3.1.2 Character Dump] Name Drider Self RB CB EB Best Sex Male Age 43 STR! 18/100 +2 -1 +8 18/190 Race Dwarf Height 48 INT! 18/100 -3 -3 +3 18/70 Class Priest Weight 146 WIS! 18/100 +2 +3 +5 18/200 Title Patriarch Social Respected DEX: 18/83 -2 -1 +6 18/113 HP 918/918 Maximize Y CON! 18/100 +2 +0 +9 18/210 SP 377/377 CHR! 18/100 -3 +2 +9 18/180 Level 47 Armor [38,+116] Saving Throw 100% Cur Exp 4278462 Fight (+33,+30) Stealth Good Max Exp 4278462 Melee (+40,+43) Fighting Superb Adv Exp 4900000 Shoot (+48,+18) Shooting Superb MaxDepth 3050' (L61) Blows 4/turn Disarming 69% Game Turns 1945257 Shots 4/turn Magic Device 91 Player Turns 226466 Infra 80 ft Perception 1 in 17 Active Turns 204679 Speed 9 Searching 38% Gold 1555642 Burden 148.6 lbs You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight brown hair, a two foot beard, and a dark complexion. rAcid:.+.+......... rConf:............. rElec:*............ Sound:......+...... rFire:.+........... Shard:......+...... rCold:........+.++. Nexus:.+..+........ rPois:....+........ Nethr:.........+.+. rFear:.......+..+.. Chaos:......+...+.. rLite:.........+... Disen:......+...... rDark:++........... S.Dig:+......+...+. rBlnd:............+ Feath:............. Light:+......+..... Aggrv:.......+..... Regen:.........+... Stea.:....+........ ESP:.........+... Sear.:....+........ Invis:.+........... Infra:....+.......+ FrAct:............. Tunn.:+......+....+ HLife:............. Speed:....+..+...+. ImpHP:............. Blows:............. ImpSP:............. Shots:.+........... Fear:............. Might:............. [Character Equipment] a) The Spear of Elanduir (6d6) (+7,+13) (+2) +2 tunneling. Provides immunity to lightning. Provides resistance to dark. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 111.4 vs. creatures not resistant to acid, and 66.5 vs. others. Radius 1 light. b) The Short Bow of Ulinumar (x2) (+15,+18) (+3) +3 shooting speed. Provides resistance to acid, fire, dark, nexus. Cannot be harmed by acid, electricity, fire, cold. Grants the ability to see invisible things. When aimed, it allows you to breathe lightning for 100 damage. Takes 209 to 380 turns to recharge at your current speed. Your chance of success is 95.8% c) a Ring of Slaying (+8,+6) d) a Ring of Acid [+17] It brands your melee attacks with acid. Provides resistance to acid. Cannot be harmed by acid. e) an Amulet of Trickery (+3) +3 dexterity, stealth, infravision, speed. +15% to searching. Provides resistance to poison, nexus. Sustains dexterity. f) The Phial of Silomin (+3) +3 charisma. Cannot be harmed by acid, electricity, fire, cold. When activated, it lights up the surrounding area, hurting light-s ensitive creatures. Takes 20 to 38 turns to recharge at your current speed. Your chance of success is 97.0% Radius 3 light. g) Balance Dragon Scale Mail (-2) [30,+19] Provides resistance to sound, shards, chaos, disenchantment. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Erahaldur (+8,+8) [1,+21] (+3) +3 strength, intelligence, constitution, charisma, tunneling, speed. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Slows your metabolism. Aggravates creatures nearby. Radius 1 light. i) The Wicker Shield of Gairyarn [2,+10] (+2) +2 strength, wisdom. Provides resistance to cold. Cannot be harmed by acid, electricity, fire, cold. j) The Metal Cap 'Mithor' [3,+18] (+3) +3 constitution. Provides resistance to light, nether. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Speeds regeneration. Grants telepathy. k) The Set of Caestus of Eariant (+0,+3) [2,+14] (+3) +3 strength, wisdom, dexterity, charisma. Provides resistance to cold, fear, chaos. Cannot be harmed by acid, electricity, fire, cold. l) The Pair of Ethereal Slippers 'Gonil' [0,+10] (+3) +3 constitution, speed. Provides resistance to cold, nether. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. [Character Quiver] n) 16 Arrows of Venom (1d4) (+11,+5) Branded with venom. Combat info: Hits targets up to 100 feet away. Average damage/hit: 160.6 vs. creatures not resistant to poison, and 53.5 vs. others. 35% chance of breaking upon contact. o) 23 Arrows of Slay Demon (1d4) (+8,+7) Slays demons. Combat info: Hits targets up to 100 feet away. Average damage/hit: 173.2 vs. demons, and 57.7 vs. others. 35% chance of breaking upon contact. p) 14 Arrows of Slay Dragon (1d4) (+6,+3) Slays dragons. Combat info: Hits targets up to 100 feet away. Average damage/hit: 148 vs. dragons, and 49.3 vs. others. 35% chance of breaking upon contact. q) 31 Arrows of Slay Demon (1d4) (+12,+8) Slays demons. Combat info: Hits targets up to 100 feet away. Average damage/hit: 179.5 vs. demons, and 59.8 vs. others. 35% chance of breaking upon contact. r) 20 Seeker Arrows of Flame (4d4) (+7,+9) Branded with flames. Cannot be harmed by fire. Combat info: Hits targets up to 100 feet away. Average damage/hit: 233.1 vs. creatures not resistant to fire, and 77.7 vs. others. 35% chance of breaking upon contact. s) 29 Seeker Arrows of Wounding (4d4) (+16,+14) Combat info: Hits targets up to 100 feet away. Average damage/hit: 88.2. 35% chance of breaking upon contact. t) 19 Arrows of Slay Evil (1d4) (+10,+8) Slays evil creatures. Combat info: Hits targets up to 100 feet away. Average damage/hit: 119.7 vs. evil creatures, and 59.8 vs. others. 35% chance of breaking upon contact. u) 21 Seeker Arrows of Lightning (4d4) (+6,+9) Branded with lightning. Cannot be harmed by electricity. Combat info: Hits targets up to 100 feet away. Average damage/hit: 233.1 vs. creatures not resistant to electricity, and 77.7 vs. others. 35% chance of breaking upon contact. v) (nothing) w) (nothing) [Character Inventory] a) 4 Holy Books of Prayers [Beginners Handbook] {@m1} b) 4 Holy Books of Prayers [Words of Wisdom] {@m2} c) 4 Holy Books of Prayers [Chants and Blessings] {@m3} d) 4 Holy Books of Prayers [Exorcism and Dispelling] {@m4} e) a Holy Book of Prayers [Ethereal Openings] {@m5} Cannot be harmed by acid, electricity, fire, cold. f) a Holy Book of Prayers [Godly Insights] {@m6} Cannot be harmed by acid, electricity, fire, cold. g) a Holy Book of Prayers [Purifications and Healing] {@m7} Cannot be harmed by acid, electricity, fire, cold. h) 14 Potions of Cure Critical Wounds i) 2 Potions of Healing j) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. k) a Potion of Restore Mana l) 2 Staves of Speed (13 charges) m) a Ring of Protection [+15] [Home Inventory] a) 5 Potions of Restore Mana b) 2 Staves of Speed (7 charges) c) a Robe of Permanence [2,+22] Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. Sustains strength, intelligence, wisdom, dexterity, constitution, charisma. Sustains your life force. d) The Cloak of Mardhel [1,+20] (+2) +2 constitution, tunneling. Provides resistance to fire, cold, blindness. Cannot be harmed by acid, electricity, fire, cold. e) The Fur Cloak of Oionath [3,+17] (+4) +4 charisma. Provides resistance to lightning, fire, light. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. f) The Large Metal Shield of Gantil [8,+20] Provides resistance to fear, dark, nexus, chaos. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. When aimed, it creates a fire bolt with damage 9d8. Takes 57 to 95 turns to recharge at your current speed. Your chance of success is 95.8% Radius 1 light. g) The Golden Crown of Anarwe [0,+11] (+4) +4 intelligence. Provides resistance to nether. Cannot be harmed by acid, electricity, fire, cold. Grants telepathy. Radius 1 light. h) a Pair of Steel Shod Boots of Speed [6,+9] (+5) +5 speed. i) The Dagger of Anaxe (1d4) (+12,+12) [+1] (+4) +4 dexterity, charisma, tunneling. Slays undead. *Slays* dragons. Provides resistance to nexus. Cannot be harmed by acid, electricity, fire, cold. When activated, it grants temporary resistance to acid, electricit y, fire, cold and poison for 1d20+20 turns. Takes 209 to 380 turns to recharge at your current speed. Your chance of success is 94.8% Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 51 vs. undead, 51 vs. creatures not resistant to acid, 56.3 vs. dragons, and 45.6 vs. others. j) The Rapier of Arsil (2d6) (+6,+13) (+3) {@w0} +3 wisdom. *Slays* dragons. Branded with acid, venom. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains charisma. Blessed by the gods. Prevents paralysis. Combat info: 4 blows/round. Average damage/hit: 68.5 vs. creatures not resistant to acid, 68.5 vs. creatures not resistant to poison, 83.5 vs. dragons, and 53.5 vs. others. k) The Cutlass of Hithaldo (1d8) (+13,+13) (+2) +2 wisdom, constitution. Slays evil creatures. Provides resistance to lightning, chaos. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 56.4 vs. evil creatures, 61.3 vs. creatures not resistant to acid, and 51.4 vs. others. l) The Tulwar 'Gunas' (2d4) (+7,+18) (+4) +4 strength. Slays orcs, dragons. Provides resistance to lightning, sound. Cannot be harmed by acid, electricity, fire, cold. Sustains your life force. Grants the ability to see invisible things. When activated, it grants temporary resistance to acid for 1d10+10 turns. Takes 38 to 60 turns to recharge at your current speed. Your chance of success is 95.8% Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 71.1 vs. orcs, 71.1 vs. dragons, 71.1 vs. creatures not resistant to acid, and 60.2 vs. others. m) The Scimitar of Amrannir (6d2) (+7,+13) [+6] (+4) +4 stealth. Provides resistance to acid, lightning, fire. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity, charisma. Blessed by the gods. When activated, it hastens you for 2d10+20 turns. Takes 209 to 380 turns to recharge at your current speed. Your chance of success is 95.3% Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 76.6 vs. creatures not resistant to acid, and 56.6 vs. others. Radius 1 light. n) The Broad Sword of Anonde (2d5) (+9,+12) (+2) +2 wisdom, dexterity. Slays undead. *Slays* demons. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 65.8 vs. undead, 65.8 vs. creatures not resistant to acid, 79.2 vs. demons, and 52.3 vs. others. o) The Spear of Talain (2d6) (+8,+21) Slays trolls, giants. Branded with venom. Provides resistance to acid, dark, nether. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 75 vs. trolls, 75 vs. giants, 75 vs. creatures not resistant to acid, 75 vs. creatures not resistant to poison, and 60.1 vs. others. p) The Spear of Helda (4d6) (+12,+15) [+5] (+3) +3 constitution. Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 91.7 vs. creatures not resistant to acid, and 61.4 vs. others. q) The Battle Axe of Celen (2d8) (+11,+18) (+3) +3 dexterity. Branded with lightning. Provides resistance to light, dark, sound. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 80.1 vs. creatures not resistant to acid, 80.1 vs. creatures not resistant to electricity, and 60.1 vs. others. r) The Great Axe of Denwend (5d4) (+9,+12) (+3) +3 strength, wisdom, tunneling. Slays evil creatures, undead. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 79.8 vs. evil creatures, 94.2 vs. undead, 94.2 vs. creatures not resistant to acid, and 65.4 vs. others. s) The Flail of Sheler (2d6) (+22,+16) (+5) +5 wisdom. +25% to searching. *Slays* demons. Provides resistance to acid, light, dark. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Grants the ability to see invisible things. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 74 vs. creatures not resistant to acid, 89.8 vs. demons, and 58.2 vs. others. t) The Quarterstaff of Andir (3d9) (+14,+10) [+2] Provides resistance to confusion. Cannot be harmed by acid, electricity, fire, cold. Blessed by the gods. Grants the ability to see invisible things. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 93.8 vs. creatures not resistant to acid, and 60.2 vs. others. u) The Great Hammer of Orithunen (9d1) (+13,+12) [+7] (+2) +2 strength, constitution. Slays animals. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity. Slows your metabolism. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 69.1 vs. animals, 79.3 vs. creatures not resistant to acid, and 59 vs. others. v) The Great Hammer of Hirin (8d1) (+10,+13) [+4] (+2) +2 constitution. Provides resistance to fire, cold, disenchantment. Cannot be harmed by acid, electricity, fire, cold. Combat info: 4 blows/round. This weapon benefits from one or more off-weapon brands or slays. Average damage/hit: 74 vs. creatures not resistant to acid, and 55.9 vs. others. w) The Short Bow 'Losta' (x4) (+10,+9) (+2) +2 strength, infravision, shooting power. Provides resistance to poison, light, dark, sound. Cannot be harmed by acid, electricity, fire, cold. Prevents paralysis. Aggravates creatures nearby. When aimed, it grants acid resistance for d20+20 turns and creates an acid ball of damage 70. Takes 250 to 459 turns to recharge at your current speed. Your chance of success is 95.3% ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 7204 50' 2 Reached level 2 25336 50' 3 Reached level 3 36047 100' 4 Reached level 4 47447 100' 5 Reached level 5 50537 100' 5 Killed Fang, Farmer Maggot's dog 57683 100' 6 Reached level 6 71625 150' 7 Reached level 7 74947 150' 7 Killed Grip, Farmer Maggot's dog 93810 200' 8 Reached level 8 108340 250' 9 Reached level 9 129777 250' 10 Reached level 10 142751 250' 10 Killed Smeagol 158289 300' 11 Reached level 11 175900 0' 11 Killed Farmer Maggot 181246 300' 12 Reached level 12 204825 350' 13 Reached level 13 218889 400' 13 Killed Wormtongue, Agent of Saruman 232762 450' 14 Reached level 14 260585 500' 15 Reached level 15 290417 550' 16 Reached level 16 292681 550' 16 Killed Mughash the Kobold Lord 292718 550' 16 Found The Phial of Silomin 308713 550' 17 Reached level 17 346675 650' 18 Reached level 18 379163 700' 19 Reached level 19 406183 750' 20 Reached level 20 415621 750' 20 Killed Brodda, the Easterling 429983 750' 21 Reached level 21 460616 750' 21 Killed Shagrat, the Orc Captain 464378 750' 22 Reached level 22 475631 750' 22 Killed Ufthak of Cirith Ungol 481647 750' 22 Killed Boldor, King of the Yeeks 481647 750' 23 Reached level 23 481796 750' 23 Found The Wicker Shield of Gairyarn 484758 750' 23 Killed Orfax, Son of Boldor 507984 900' 23 Killed Ibun, Son of Mim 507984 900' 24 Reached level 24 547772 950' 25 Reached level 25 590192 1000' 25 Killed Nar, the Dwarf 623236 1100' 26 Reached level 26 635469 1100' 26 Killed Lugdush, the Uruk 657104 1200' 26 Killed Azog, King of the Uruk-Hai 660649 1200' 26 Killed Ulfast, Son of Ulfang 660719 1200' 26 Found The Dagger of Silman (LOST) 674508 1200' 27 Reached level 27 679133 1200' 27 Killed Sangahyando of Umbar 689051 1250' 27 Killed Gorbag, the Orc Captain 691175 1300' 27 Killed Grishnakh, the Hill Orc 696526 1350' 27 Found The Halberd of Bringor (LOST) 717910 1350' 27 Killed Ulwarth, Son of Ulfang 750824 1350' 28 Reached level 28 756069 1350' 29 Reached level 29 773137 1450' 29 Found The Ball-and-Chain of Turuin (LOST) 776899 1450' 29 Killed Angamaite of Umbar 824056 1500' 30 Reached level 30 839392 1550' 30 Killed Khim, Son of Mim 890647 1650' 30 Found The Bastard Sword 'Harauril' (LOST) 915071 1650' 31 Reached level 31 962107 1650' 31 Found The Pair of Ethereal Slippers 'Gonil' 983149 1750' 31 Killed Beorn, the Shape-Changer 1012702 1750' 31 Killed Lokkak, the Ogre Chieftain 1013263 1750' 32 Reached level 32 1017348 1750' 32 Killed Draebor, the Imp 1019751 1750' 32 Found The Rapier of Arsil 1071298 1800' 33 Reached level 33 1076036 1800' 33 Killed Bill the Stone Troll 1080115 1800' 33 Killed Bullroarer the Hobbit 1103176 1850' 33 Found The Iron Helm of Hianfar 1129071 1900' 33 Killed The Queen Ant 1138671 1900' 34 Reached level 34 1146477 1900' 34 Killed Uldor the Accursed 1158768 1900' 34 Killed Vargo, Tyrant of Fire 1183447 1950' 34 Killed Golfimbul, the Hill Orc Chief 1196610 1950' 34 Killed Lagduf, the Snaga 1198600 1950' 34 Killed Ugluk, the Uruk 1216469 2000' 35 Reached level 35 1218692 2000' 34 Killed Lorgan, Chief of the Easterlings 1260825 2100' 35 Found The Metal Cap 'Mithor' 1285959 2100' 35 Found The Fur Cloak of Oionath 1304521 2100' 36 Reached level 36 1306560 2100' 36 Found The Set of Caestus of Eariant 1322282 2100' 36 Killed Rogrog the Black Troll 1332458 2150' 36 Killed Waldern, King of Water 1336860 2150' 36 Found The Great Axe of Denwend 1339637 2150' 36 Killed Medusa, the Gorgon 1343141 2150' 36 Found The Dagger of Anaxe 1354646 2150' 36 Killed Bert the Stone Troll 1358014 2150' 36 Killed Kavlax the Many-Headed 1361707 2150' 37 Reached level 37 1425635 2200' 37 Killed Eol, the Dark Elf 1425635 2200' 38 Reached level 38 1429784 2200' 38 Killed Quaker, Master of Earth 1454084 2200' 38 Found The Broad Sword of Anonde 1458088 2200' 38 Found The Battle Axe of Celen 1458435 2200' 38 Killed Mim, Betrayer of Turin 1474238 2200' 39 Reached level 39 1476931 2200' 39 Found The Mattock of Celduil (LOST) 1497425 2200' 39 Killed Castamir the Usurper 1529810 2250' 39 Found The Great Hammer of Hirin 1543785 2350' 40 Reached level 40 1573357 2300' 40 Found The Great Hammer of Orithunen 1592589 2400' 40 Found The Quarterstaff of Andir 1608407 2400' 40 Killed Itangast the Fire Drake 1623670 2450' 40 Killed Scatha the Worm 1632422 2450' 41 Reached level 41 1642691 2450' 41 Found The Metal Scale Mail 'Mogrost' (LOST) 1653461 2500' 41 Found The Short Bow of Ulinumar 1670694 2500' 41 Killed Ariel, Queen of Air 1675510 2550' 41 Found The Pick 'Fuindos' (LOST) 1688770 2550' 41 Killed Ren the Unclean 1688885 2550' 41 Killed Adunaphel the Quiet 1701927 2600' 42 Reached level 42 1718524 2600' 42 Killed Gorlim, Betrayer of Barahir 1720177 2600' 42 Killed Harowen the Black Hand 1738674 2700' 42 Killed The Phoenix 1749445 2700' 42 Found The Large Metal Shield of Gantil 1750914 2700' 42 Found The Short Bow 'Losta' 1758764 2700' 42 Killed Smaug the Golden 1758764 2700' 43 Reached level 43 1763200 2700' 43 Found The Spear of Helda 1775615 2650' 43 Killed Fundin Bluecloak 1783325 2700' 43 Found The Tulwar 'Gunas' 1787075 2650' 43 Killed Ji Indur Dawndeath 1813874 2700' 44 Reached level 44 1818469 2700' 44 Killed Saruman of Many Colours 1837122 2750' 45 Reached level 45 1845224 2750' 45 Found The Cloak of Mardhel 1846803 2750' 45 Found The Flail of Sheler 1853409 2750' 45 Found The Jewel of Nulith (LOST) 1858774 2800' 45 Killed Ulfang the Black 1861552 2850' 45 Found The Spear of Talain 1862164 2850' 45 Found The Scimitar of Amrannir 1875922 2900' 45 Found The Cutlass of Hithaldo 1877423 2900' 46 Reached level 46 1892112 2900' 46 Killed The Lernaean Hydra 1903670 2900' 46 Killed Baphomet the Minotaur Lord 1922781 2950' 46 Found The Cloak of Erahaldur 1936076 3050' 46 Found The Spear of Elanduir 1936655 3050' 47 Reached level 47 1937171 3050' 47 Found The Golden Crown of Anarwe [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)