[Steamband 0.1.0 Character Dump] Name Sporty Self RB CB EB Best Sex Female Age 125 Str: 18 +3 +2 +0 18/50 18/40 Race Rakshasa Height 80 INT: 12 +1 -2 +0 11 Class Sportsman Weight 188 WIS: 10 -1 -1 +0 8 Title Hunter Status 13 DEX: 17 +5 +5 +0 18/90 HP -11/427 Maximize Y CON: 18 +1 +4 +2 18/70 SP 0/0 Preserve Y CHR: 18/85 +0 +2 +0 18/105 Level 29 Armor [14,+55] Saving Throw Legendary Cur Exp 143212 Fight (+6,+19) Stealth Legendary Max Exp 143212 Melee (+18,+32) Fighting Legendary Adv Exp 183750 Shoot (+15,+20) Shooting Legendary Blows 4/turn Disarming Excellent Gold 245692 Shots 2/turn Magic Device Very Good Perception Excellent Burden 156.7 lbs Infra 40 ft Searching Excellent You come from across the veil. You are known and feared. You have green eyes, and an average complexion. [Last Messages] > *** LOW HITPOINT WARNING! *** > It fires a gun! > The Sportsman grunts with pain. > The Sportsman fires a gun! > *** LOW HITPOINT WARNING! *** > The Sportsman fires a gun! > *** LOW HITPOINT WARNING! *** > It fires a gun! > The Sportsman grunts with pain. > The Sportsman misses you. > The Sportsman misses you. > The Sportsman hits you. > *** LOW HITPOINT WARNING! *** > The Sportsman fires a gun! > You die. [Character Equipment] a) a Small Black Walking stick (Martian) (1d3) (+12,+13) (+2 to speed) {!*} It provides resistance to nether. b) a .32 Revolver of Extra Might (x2) (+9,+20) (+1) {!*} c) a Ring of Freedom of Mobility {!*} d) a Ring of Damage (+16) {!*} e) an Amulet of Searching (+2) f) a Brass Lantern (with 5101 turns of light) It provides light (radius 2) when fueled. g) a Robe of the Daoine Sidhe [2,+11] (+3 to stealth) {!*} It provides resistance to poison. h) a Cloak of Stealth [1,+8] (+1 to stealth) {!*} i) a Small Leather Shield [2,+7] j) a Top Hat of Seeing [6,+10] (+3 to searching) {!*} k) a Set of Gloves [1,+7] l) a Pair Needle Toe Dress Shoes of Slow Descent [2,+7] [Character Inventory] a) 3 Flasks of oil b) 11 Tonics of Cure Critical Wounds {!*} c) a Tonic of Healing {!*} d) 5 Mechanisms of Phase Door {!*} e) 4 Mechanisms of Teleportation {!*} f) 8 Mechanisms of Word of Recall {!*} g) 14 Mechanisms of Identify h) 3 Mechanisms of Satisfy Hunger {!*} i) an Apparatus of Trap Location {@z1} j) an Apparatus of Door/Stair Location {@z2} k) an Apparatus of Illumination {@z3} l) an Apparatus of Teleport Other m) an Apparatus of Acid Balls n) an Apparatus of Lightning Balls o) a Ray Gun of Vaporize solid (3 charges) p) a Ray Gun of Toxic Orb (7 charges) q) a Tool of Teleportation (7 charges) r) a Pneumatic Shovel (1d2) (+0,+0) (+2) s) a .45 Martini-Henry Rifle of Velocity (x3) (+14,+14) {!*} t) a 10 Gague Shotgun of Accuracy (x4) (+18,+36) {!*} u) 13 Shotgun buckshot (4d11) (+0,+0) v) 16 Hollow-point pistol bullets (2d13) (+5,+6) w) 35 Hollow-point pistol bullets (2d13) (+0,+0) [Home Inventory] a) 3 Tonics of Healing {!*} b) a Mechanism of Acquirement {650' !*} c) a Tool of Teleportation (6 charges) d) a Tool of Perception (10 charges) e) a Ring of See Invisible f) a Ring of Damage (+11) g) a Pea Jacket (*Etheric*) [12,+18] (+3 to speed) It provides resistance to nether. h) a Satin Smoking Jacket of the Machine (+4,+4) [2,+6] (+1) It sustains your charisma. i) a Broad Sword (Defender) (2d5) (+8,+8) [+6] (+2 to stealth) {@w0} It sustains your wisdom. j) a Bastard Sword of Exigency (3d4) (+12,+9) (+2) k) a 20 Gauge Shotgun (x3) (+10,+9) [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)