Recently, PWMAngband brought back Linux support. It seems to work fine for the client, and the server loads player files properly, but it doesn't seem to save player files. Looking at the code in save_player(), I don't see any difference with V code.
Unfortunately... I have never worked with Linux and have no idea what to do there. Any help?
Unfortunately... I have never worked with Linux and have no idea what to do there. Any help?