Poschengband - Skillmaster + Create Ammo = Autodestroyer issues

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  • CyclopsSlayer
    Swordsman
    • Feb 2009
    • 389

    Poschengband - Skillmaster + Create Ammo = Autodestroyer issues

    I have been dabbling with a Skillmaster Ranger.
    My initial 5 points brought Archery to 5.
    At level 5 I added Craft Magic.
    The problem occurred at L10 when I added Create Ammo. The Mogaminator kept destroying bones and skeletons. I tried to copy the Archer lines in a newly created Skillmaster line, but it seems to still be destroying ammunition creating objects.

    Specifically, the lines I added were;

    ?:[EQU $CLASS Skillmaster]
    junk: ^broken skull
    junk: ^broken bone
    skeletons

    Is that correct? Is there a way to bind the changes to the skill Create Ammo and not to all Skillmasters? I am NOT a programmer and kinda fumbling about.

    edit: OK it is preserving skeletons now, the RNG just was only generating corpses for a bit so it seemed now bodies were saved.
    Last edited by CyclopsSlayer; October 30, 2017, 02:03.
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