I don't mind early game too much, there are methods to accelerate it somewhat (one is described above).
What I think can be improved however is the CL 28-40 span (especially bad for expensive race/class combos).
[Announce] PosChengband 4.0.0 Released
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There is one quick way to rapidly level-up in the early game...If you're playing a melee-based character, play a Draconian or any winged race, or somehow get Levitation in the early-game, and go fight dragons in the mountains. For instance, especially near the Volcano or Zul. I've been able to level-up as fast as clvl 28-29 within the first hour from the start. Yes, clvl 28+!!Leave a comment:
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There is one quick way to rapidly level-up in the early game...If you're playing a melee-based character, play a Draconian or any winged race, or somehow get Levitation in the early-game, and go fight dragons in the mountains. For instance, especially near the Volcano or Zul. I've been able to level-up as fast as clvl 28-29 within the first hour from the start. Yes, clvl 28+!!Leave a comment:
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I'm finding a lot of cursed too. Morgul weapons in particular, end up with a packful of them pretty quicklyLeave a comment:
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May be related: I seem to be finding much more cursed items than ever before? (and not particularly enjoying it, since along the uncursable part of the attributes there is a non-uncursable much worse part usually, which renders item completely useless).Leave a comment:
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Sorry to be so rude but the new autoroller is god awful. What's the deal? It's really confusing to mix a point buy system with an autoroller, especially when the "accepted" values are misleading (number turns green at 30, good luck rolling for anything more than 25) and the starting stats of characters are now lower, again slowing the early game.Last edited by clouded; July 20, 2016, 21:40.Leave a comment:
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Just wanted to make sure this bug doesnt get lost. I found a randart war hammer that in its description had the "riding" attribute. But when I wielded it I got a message that it was not suitable for use while riding.
I think I kept a savefile, if its of use to anyone
:-)Leave a comment:
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The new monster display screen seems to be missing a few important pieces:
- flying flag
- passwalling/killwalling flag
- takes items flagLeave a comment:
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Two feature requests:
1) Bags of holding and portable holes would be nice - the amount of loot is at times overwhelming
2) Can the ` key (the select tile and press space to run one) be modified so that when in town it will run to the shop/building of the pressed number? So e.g. when in town you press `8 it automatically runs to home, `3 runs to blacksmith etc?
Thanks.Last edited by Cold_Heart; July 16, 2016, 01:54.Leave a comment:
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No, that is an old version of the Windows gfx that doesn't recognize png files, so it needs a bitmask for the alpha channel. Oh yuck.Leave a comment:
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I received this error while attempting to test out the tiles.
Should I make a thread for my attempts at creating a tileset, so I dont choke up this thread?Leave a comment:
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I received this error while attempting to test out the tiles.
Should I make a thread for my attempts at creating a tileset, so I dont choke up this thread?Leave a comment:
Leave a comment: