[Announce] PosChengband 4.0.0 Released

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  • Cold_Heart
    replied
    I don't mind early game too much, there are methods to accelerate it somewhat (one is described above).

    What I think can be improved however is the CL 28-40 span (especially bad for expensive race/class combos).

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  • HugoVirtuoso
    replied
    Originally posted by debo
    CL isn't really the problem, it's finding all the other stuff you need to not want to rip out your own eyes
    Being at clvl 28+ already is a strong enough to safely take down even more dragon dudes. At times, I've been able to get good stuff this way.

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  • debo
    replied
    Originally posted by HugoTheGreat2011
    There is one quick way to rapidly level-up in the early game...If you're playing a melee-based character, play a Draconian or any winged race, or somehow get Levitation in the early-game, and go fight dragons in the mountains. For instance, especially near the Volcano or Zul. I've been able to level-up as fast as clvl 28-29 within the first hour from the start. Yes, clvl 28+!!
    CL isn't really the problem, it's finding all the other stuff you need to not want to rip out your own eyes

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  • HugoVirtuoso
    replied
    Originally posted by clouded
    I don't really want to spend a lot of time in the early game, the quicker it is the better.
    There is one quick way to rapidly level-up in the early game...If you're playing a melee-based character, play a Draconian or any winged race, or somehow get Levitation in the early-game, and go fight dragons in the mountains. For instance, especially near the Volcano or Zul. I've been able to level-up as fast as clvl 28-29 within the first hour from the start. Yes, clvl 28+!!

    Leave a comment:


  • wobbly
    replied
    I'm finding a lot of cursed too. Morgul weapons in particular, end up with a packful of them pretty quickly

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  • Cold_Heart
    replied
    May be related: I seem to be finding much more cursed items than ever before? (and not particularly enjoying it, since along the uncursable part of the attributes there is a non-uncursable much worse part usually, which renders item completely useless).

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  • HugoVirtuoso
    replied
    Is the Jewelry Shop in Zul any help?

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  • clouded
    replied
    Originally posted by chris
    Penultimately, I did alot of work on objects, especially on object distribution. This is a major gameplay rebalance effort. You might want to finish playing out on 4.0.1 before upgrading, as the early game feel will be much different.
    Can you go into details on this? I'm finding the last few versions less fun, the early game is slower and in general powering up is slower (this seems to affect CL30+). Especially early jewellery I find is really bad now, I was trying some centipedes for fun and even past CL30 my rings were just absolutely garbage - the races that actually need to rely on these are already pretty weak (dragons, beholders, etc). I don't really want to spend a lot of time in the early game, the quicker it is the better.

    Sorry to be so rude but the new autoroller is god awful. What's the deal? It's really confusing to mix a point buy system with an autoroller, especially when the "accepted" values are misleading (number turns green at 30, good luck rolling for anything more than 25) and the starting stats of characters are now lower, again slowing the early game.
    Last edited by clouded; July 20, 2016, 21:40.

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  • murphy
    replied


    Just wanted to make sure this bug doesnt get lost. I found a randart war hammer that in its description had the "riding" attribute. But when I wielded it I got a message that it was not suitable for use while riding.

    I think I kept a savefile, if its of use to anyone

    :-)

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  • Cold_Heart
    replied
    The new monster display screen seems to be missing a few important pieces:
    - flying flag
    - passwalling/killwalling flag
    - takes items flag

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  • Cold_Heart
    replied
    Two feature requests:

    1) Bags of holding and portable holes would be nice - the amount of loot is at times overwhelming

    2) Can the ` key (the select tile and press space to run one) be modified so that when in town it will run to the shop/building of the pressed number? So e.g. when in town you press `8 it automatically runs to home, `3 runs to blacksmith etc?

    Thanks.
    Last edited by Cold_Heart; July 16, 2016, 01:54.

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  • Pete Mack
    replied
    No, that is an old version of the Windows gfx that doesn't recognize png files, so it needs a bitmask for the alpha channel. Oh yuck.

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  • Derakon
    replied
    Originally posted by Tulip
    I received this error while attempting to test out the tiles.



    Should I make a thread for my attempts at creating a tileset, so I dont choke up this thread?
    Just a guess, but try putting the image file in a location that doesn't have a space somewhere in the path (so, since your username is "The Son", it would have to be somewhere outside of your personal directory).

    Leave a comment:


  • AnonymousHero
    replied
    Originally posted by Tulip
    Should I make a thread for my attempts at creating a tileset, so I dont choke up this thread?
    Probably a good idea .

    Leave a comment:


  • Tulip
    replied
    I received this error while attempting to test out the tiles.



    Should I make a thread for my attempts at creating a tileset, so I dont choke up this thread?

    Leave a comment:

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