Any tips for a newbie?
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@derakon-Undead pits was just the most obvious answer. Between *Destruction* AND branded ammo AND 3 shots AND 5 distinct buffing spells AND Rune of protection, high level rangers are just ridiculous. Sure rogue has the ammo, the buffing, and godlike stealth, but that doesn't come close to the same degree of dominating the environmentLeave a comment:
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And demon pits, and safely getting rid of any monster or group of monsters you don't want to fight, without having to get anywhere close to them. Phase away from Morgoth's summons, teleport Morgoth himself away, then Destruct the summons. That's standard operating procedure for basically all of my fights, but usually I have to carefully ration my use of Destruction because I only have it in scroll (and maybe staff) form. Being able to cast it freely is huge.Leave a comment:
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And demon pits, and safely getting rid of any monster or group of monsters you don't want to fight, without having to get anywhere close to them. Phase away from Morgoth's summons, teleport Morgoth himself away, then Destruct the summons. That's standard operating procedure for basically all of my fights, but usually I have to carefully ration my use of Destruction because I only have it in scroll (and maybe staff) form. Being able to cast it freely is huge.Leave a comment:
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Bedlam is always useless.
Destruction at 5% fail (or more) is useless as a one-turn escape.
For fighting, rangers need long distance line of sight. They want open areas (or long straight corridors against summoners) so they can shoot from range.Leave a comment:
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For Umbar, maybe. +2 CON in the bow slot can be helpful, tho the damage isn't as good as a good ego bow. For Razorback, I have no ideaLeave a comment:
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Hey Pete, in your comment on the ladder you said "you've got Keleck so you don't need to carry *destruction*" is that a spellbook? Don't think I've got it.Leave a comment:
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I've found Razorback and Crossbow of Umbar but both aggravate monsters, should I save them for the Sauron/Morgoth battle?Leave a comment:
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Different strokes. Mages are weak for a looooooong time, and sometimes these are the only way to take out strong opponents. For a reasonably high level mage with enough mana, setting up a hockey-stick or a pseudo-destructed area is no problem, and even fun to experiment with fighting & phasing around in.Leave a comment:
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