If you expand your Win32 client so that the number of columns displayed is high enough and you select Options/Map, the map is not properly displayed. This comes from the fact that Term_wipe_win() doesn't check for td->map_active like all other functions and erases an incorrect part of the window when displaying the full map.
To fix the problem, copy/paste the code from Term_curs_win():
replace
by
Note that the client completely screws up displaying tiles when the number of columns reaches 255 due to the fact that this number is stored on a byte (see another post about the subject). So the problem is probably masked by another bug in the current code. A workaround would simply be to limit the number of columns to 255, it should give a large enough display.
To fix the problem, copy/paste the code from Term_curs_win():
replace
Code:
/* Rectangle to erase in client coords */ rc.left = x * td->tile_wid + td->size_ow1; rc.right = rc.left + n * td->tile_wid; rc.top = y * td->tile_hgt + td->size_oh1; rc.bottom = rc.top + td->tile_hgt;
Code:
int tile_wid, tile_hgt; if (td->map_active) { tile_wid = td->map_tile_wid; tile_hgt = td->map_tile_hgt; } else { tile_wid = td->tile_wid; tile_hgt = td->tile_hgt; } /* Rectangle to erase in client coords */ rc.left = x * tile_wid + td->size_ow1; rc.right = rc.left + n * tile_wid; rc.top = y * tile_hgt + td->size_oh1; rc.bottom = rc.top + tile_hgt;