Downloaded 3.3.0 today to give it a spin, and after a while realized something was off.
The monster death sound no longer seems to play for all monsters. While I'm sure this is an intentional change and it makes sense that some things just don't make humanoid death noises, I've grown rather fond of the little scream everything used to make when killed. Quick look at sound.cfg and pain.txt gave little idea how to change this back to the old behavior, so I assume it's more deep.
Any way of easily reverting to the old system where everything makes the scream, or do I need to mess with the source?
edit: Upon further testing, I noticed that killing things with melee attacks or thrown items still makes the death sound, but magic missile doesn't.
The monster death sound no longer seems to play for all monsters. While I'm sure this is an intentional change and it makes sense that some things just don't make humanoid death noises, I've grown rather fond of the little scream everything used to make when killed. Quick look at sound.cfg and pain.txt gave little idea how to change this back to the old behavior, so I assume it's more deep.
Any way of easily reverting to the old system where everything makes the scream, or do I need to mess with the source?
edit: Upon further testing, I noticed that killing things with melee attacks or thrown items still makes the death sound, but magic missile doesn't.
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