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  • Daniel Fishman
    Adept
    • Apr 2007
    • 131

    #46
    Possibly, even, make a new thread with the same first post, and then sticky *and lock* it, to get the desired effect of the original thread without the problems it caused.

    Comment

    • takkaria
      Veteran
      • Apr 2007
      • 1951

      #47
      Originally posted by Daniel Fishman
      Possibly, even, make a new thread with the same first post, and then sticky *and lock* it, to get the desired effect of the original thread without the problems it caused.
      If people want to request a feature, I'm sure they'll do it anyway...
      takkaria whispers something about options. -more-

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      • Slick
        Scout
        • Oct 2007
        • 48

        #48
        Not sure if this thread is still used, but I'd like to request a couple of things be considered for including in V:

        1) Wand of Wall Building - like the one in Moria. Quite useful when combined with digging and/or stone-to-mud.

        2) Ring of Extra Attacks - should be very rare and possibly not wieldable by certain classes.

        Comment

        • Elsairon
          Adept
          • Apr 2007
          • 117

          #49
          Originally posted by Slick
          Not sure if this thread is still used, but I'd like to request a couple of things be considered for including in V:

          1) Wand of Wall Building - like the one in Moria. Quite useful when combined with digging and/or stone-to-mud.

          2) Ring of Extra Attacks - should be very rare and possibly not weldable by certain classes.
          There is a spell that creates doors around the caster, similar to 1). Getting stuck behind a wall without a digger might be trouble for some, although earthquakes are common enough that I usually consider digging anyway.

          There are already weapons that grant extra attacks and with rings granting brands for melee attacks. I could see this as an option for artifact rings, but the game is very balanced by numbers of attacks, and adding such an option might skew it to a no-brainer, making interesting choices obsolete.

          Comment

          • Slick
            Scout
            • Oct 2007
            • 48

            #50
            Wands of Wall Building work differently than "create doors". Try Moria if you want to see it. Too many monsters can open/destroy doors. I'd like to see this in Angband.

            Some variants have rings of extra attacks and are balanced. I'd like to see this in Angband.

            Comment

            • takkaria
              Veteran
              • Apr 2007
              • 1951

              #51
              Originally posted by takkaria
              I track everything that gets posted on the forum and file bugs for everything I agree with. So, if you have a suggestion, start a new thread about the feature and you can be sure I'll read it and take it into consideration.
              Pav, can we lock this thread so people stop posting to it?
              takkaria whispers something about options. -more-

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