Currently, game checks are as follows:
- target monster
- check for mana: if not enough, attempt to cast with penalty
Declining the risky casting still calls useless targeting. Why not change the checks:
- check for mana: if not enough, target monster and attempt to cast with penalty
- target monster
- check for mana: if not enough, attempt to cast with penalty
Declining the risky casting still calls useless targeting. Why not change the checks:
- check for mana: if not enough, target monster and attempt to cast with penalty