An odd set of circumstances?

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  • Patashu
    replied
    Originally posted by debo
    Code:
    <debo> ??death
    <Silmarell> death[1/1]: The leading cause of death.
    Why am I not in this channel yet

    Leave a comment:


  • debo
    replied
    Originally posted by Patashu
    <Patashu> ??death[2]
    <Sequell> death[2/2]: <@dpeg> Dying is awesome. Everytime a player dies, the devteam celebrates.
    Code:
    <debo> ??death
    <Silmarell> death[1/1]: The leading cause of death.

    Leave a comment:


  • Patashu
    replied
    Originally posted by debo
    That sounds AMAZING!!
    <Patashu> ??death[2]
    <Sequell> death[2/2]: <@dpeg> Dying is awesome. Everytime a player dies, the devteam celebrates.

    Leave a comment:


  • debo
    replied
    Originally posted by taptap
    I guess people wouldn't like being exchanged and autodrop through a false floor.
    That sounds AMAZING!!

    Leave a comment:


  • taptap
    replied
    Originally posted by wobbly
    Just tried to use a staff of warding & it told me I need a clean expanse of floor. The look command confirms I'm on open floor. A cat warrior just exchanged places with me. My guess is a trap that did not trigger from being exchanged but I'm really unsure. Anyone seen this before?
    No, but looks like it. The same way you can't use it in open doors. While "unrealistic" I guess people wouldn't like being exchanged and autodrop through a false floor.

    Leave a comment:


  • wobbly
    started a topic An odd set of circumstances?

    An odd set of circumstances?

    Just tried to use a staff of warding & it told me I need a clean expanse of floor. The look command confirms I'm on open floor. A cat warrior just exchanged places with me. My guess is a trap that did not trigger from being exchanged but I'm really unsure. Anyone seen this before?
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