Rules: We are playing Frogcomposband 7.0.nougat.
Character must be
Race: Imp
Class: Lawyer
Personality: Shrewd
Birth options affecting score must be as follows:
All other birth options are at the player's discretion besides:
Any beginning stat distribution is allowed.
Winner is the first (turncount-wise) to kill the serpent, and if no winner then experience/turncount will be used instead.
Character must be
Race: Imp
Class: Lawyer
Personality: Shrewd
Birth options affecting score must be as follows:
Code:
Coffee-break mode (accelerated game) (*) : no (coffee_break) Easy monster health and damage information (*) : no (easy_damage) Monsters learn from their mistakes (*) : yes (smart_learn) Monsters exploit player's weaknesses (*) : no (smart_cheat) Stores are permanently closed (*) : no (ironman_shops) Disable recall and use of up stairs (*) : no (ironman_downward) Always create empty 'arena' levels (*) : no (ironman_empty_level) Nightmare mode(it isn't even remotely fair!)(*) : no (ironman_nightmare) Preserve artifacts (*) : yes (preserve_mode)
Code:
Play without a wilderness : no (no_wilderness)
Winner is the first (turncount-wise) to kill the serpent, and if no winner then experience/turncount will be used instead.