Competition 82

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  • andrewdoull
    Unangband maintainer
    • Apr 2007
    • 872

    Competition 82

    Code:
    === A large dried leaf from the front of your first spellbook ===
    
    There are words printed impossibly finely on the inside of this
    leaf:
    
    The challenge of a druid is looking beyond the sparks of lightning
    which you can so easily conjure from your finger tips. The spells
    you find herein echo the mysteries of nature in their subtlety.
    Pay attention to the following useful notes I have made for you:
    
     - Detect Life will find all living things around you. But the
     monsters most likely to resist lightning are also the most
     likely to be constructed of dead things, undetectable to your
     magic. So beware!
    
     - A Dryad's Embrace requires you be next to natural things or
    running water and will only transport you to similar areas.
    If you are not standing in such a region, attempting to cast
    this spell will not cost you time or mana. 
    
     - Moonlight does no damage to monsters vulnerable to sunlight,
     except for the shards of random starlight it casts around you.
    It is, however, more effective at lighting natural areas than
    wizardly magics, but less useful in lighting the interiors of
    buildings and rooms.
    
     - Find Water will locate nearby sources of water, as well as
    cause a spring to bubble up under you which may flood the area
    nearby. You'll find this useful to assist a number of druidic
    magics that rely on the presence of running water. But also:
    
     - Lightning Spark, in fact all electrical attacks, do twice the
    damage if the target is standing in water. Cold and frost
    attacks are likewise improved, but the potency of acid and fire
    attacks are halved in the same situation.
    
     - Stinging a target may initially appear less effective than
    your Lightning Sparks. But in a situation when you are running
    low on mana, a well delivered set of stings will be a much more
    efficient use of this resource against a single target.
    
    - Warping Wood may initially appear to provide little use beyond
    breaking open doors and wooden objects. But a cunning druid will
    note that arrows are made of wood, and archers are much more
    vulnerable with their ammunition depleted.
    
    You will need to master a reliable path of escape should trouble
    ensue - scrolls of Phase Door may assist you in this regard.
    
                                        - Radagast the Brown
    The Roflwtfzomgbbq Quylthulg summons L33t Paladins -more-
    In UnAngband, the level dives you.
    ASCII Dreams: http://roguelikedeveloper.blogspot.com
    Unangband: http://unangband.blogspot.com
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