[Angband 4.2.1 Character Dump] Name ASC XXI Age 127 Self RB CB EB Best Race High-Elf Height 5'10" STR: 18/51 +1 -3 +0 18/31 Class Mage Weight 12st 4lb INT: 18/52 +3 +3 +8 18/192 Title Conjurer Turns used: WIS: 18/42 -1 +0 +4 18/72 HP -50/294 Game 3232302 DEX: 12 +3 +0 +0 15 SP 281/281 Standard 501738 CON: 18/44 +1 -2 +3 18/64 Resting 393827 Level 35 Armor [41,+73] Saving Throw 86% Cur Exp 598748 Stealth Good Max Exp 598748 Melee 2d5,+17 Disarm - phys. 61% Adv Exp 652500 To-hit 32,+13 Disarm - magic 89% Blows 1.1/turn Magic Devices 106 Gold 170403 Searching 72% Burden 122.2 lb Shoot to-dam +0 Infravision 40 ft Overweight -33.7 lb To-hit 32,+1 Speed 10 (2.0x) Max Depth 2550' (L51) Shots 0.0/turn You are one of several children of a Noldorin Warrior. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:+.......+.... pFear:+......+..... Elec:........+.... pBlnd:........++... Fire:*.......+.... pConf:.........+... Cold:....+...+.... pStun:............. Pois:......+...... HLife:....+........ Light:........+.+.+ Regen:....+........ Dark:....+...+.... ESP:............. Sound:............. S.Inv:.........+..+ Shard:............. FrAct:..........+.. Nexus:............. Feath:............. Nethr:....+.+...... S.Dig:............. Chaos:......+...... TrpIm:............. Disen:............. Bless:............. Hindrances Modifiers ImpHP:............. Stea.:.......+..... ImpSP:............. Sear.:.........+... Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:...........+. DrExp:............. Blows:............. Stick:............. Shots:............. Fragl:............. Might:............. Light:.....+....+.. D.Red:............. Moves:............. [Last Messages] > You fiercely smite the young gold dragon. > There is a wall in the way! > The young gold dragon misses you. > The young gold dragon claws you. > *** LOW HITPOINT WARNING! *** > The young gold dragon bites you. > *** LOW HITPOINT WARNING! *** > There is a wall in the way! > The mature gold dragon claws you. > *** LOW HITPOINT WARNING! *** > The mature gold dragon misses you. > The mature gold dragon breathes sound. > You die. > Score not registered for cheaters. > Illegal edit key! Killed by a mature gold dragon. [Character Equipment] a) the Main Gauche of Azaghâl (2d5) (+12,+14) Conjured forth by magic at 1850 feet (level 37) Slays dragons (powerfully). Provides immunity to Fire. Provides resistance to Acid. Provides protection from fear. Cannot be harmed by Acid. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 58.1 vs dragons and 28.4 vs. others. c) a Ring of Intelligence <+4> Found lying on the floor at 2500 feet (level 50) +4 intelligence. Sustains intelligence. d) a Ring of Constitution <+3> Found lying on the floor in a vault at 1850 feet (level 37) +3 constitution. Sustains constitution. e) the Jewel 'Evenstar' <+2> Found lying on the floor in a pit at 1650 feet (level 33) +2 wisdom. Provides resistance to Cold, Dark, Nether. Sustains wisdom, constitution. Speeds regeneration. Sustains your life force. When activated, it restores your experience to full. Takes 300 turns to recharge at your current speed. Your chance of success is 95.3% f) the Phial of Galadriel <+3> Dropped by Grishnákh, the Hill Orc at 550 feet (level 11) +3 light. Cannot be harmed by Fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 22 to 40 turns to recharge at your current speed. Your chance of success is 98.0% g) the Hard Leather Armour of Himring [20,+15] Dropped by Gorbag, the Orc Captain at 1750 feet (level 35) Provides resistance to Poison, Nether, Chaos. Cannot be harmed by Acid, Fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 202 to 400 turns to recharge at your current speed. Your chance of success is 94.3% h) a Fur Cloak of the Magi [3,+9] <+2, +1> Found lying on the floor at 1200 feet (level 24) +2 intelligence. +1 stealth. Provides protection from fear. Cannot be harmed by Acid. Sustains intelligence. i) the Leather Shield of Celegorm [8,+20] Found lying on the floor in a vault at 1850 feet (level 37) Provides resistance to Acid, Lightning, Fire, Cold, Light, Dark. Provides protection from blindness. Cannot be harmed by Acid. j) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Azog, Enemy of the Dwarves at 1850 feet (level 37) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by Acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 112 to 220 turns to recharge at your current speed. Your chance of success is 97.0% k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> Found lying on the floor in a vault at 2500 feet (level 50) +1 light. Provides resistance to Light. Cannot be harmed by Acid, Fire. Sustains constitution. Prevents paralysis. When activated, it fires a magic missile with damage 3d4. Takes 4 turns to recharge at your current speed. Your chance of success is 97.7% l) a Pair of Leather Boots of Speed [2,+8] <+10> Found lying on the floor in a vault at 1850 feet (level 37) +10 speed. [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) 2 Books of Magic Spells [Magical Defences] You can read this book. d) 2 Books of Magic Spells [Arcane Control] Cannot be harmed by Fire. You can read this book. e) 18 Pieces of Elvish Waybread f) 17 Potions of Cure Serious Wounds g) 33 Potions of Cure Critical Wounds h) 8 Potions of Healing i) 4 Potions of Restore Mana j) 3 Scrolls of Teleportation k) a Rod of Restoration {!*} Cannot be harmed by Lightning. l) 3 Rods of Light m) a Rod of Recall {!*} Cannot be harmed by Lightning. n) 2 Staves of Mapping (3 charges) o) an Amulet of Adornment {cursed} Found lying on the floor at 650 feet (level 13) It prevents you from teleporting. p) a Pick of Earthquakes (1d3) (+10,+11) <+1, +6> Found lying on the floor of a labyrinth at 2350 feet (level 47) +1 strength. +6 tunneling. Branded with acid. Sometimes creates earthquakes on impact. Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +12 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 22 vs creatures not resistant to acid and 17.6 vs. others. [Character Quiver] [Home Inventory] a) a Mushroom of Vigor b) 2 Mushrooms of Emergency c) a Mushroom of Terror d) a Sip of Miruvor e) 10 Potions of Cure Serious Wounds f) a Potion of Restore Life Levels g) 2 Potions of Speed h) 4 Scrolls of Remove Hunger i) a Rod of Magic Mapping j) a Rod of Hold Monster k) a Rod of Curing l) a Wand of Lightning Balls (5 charges) Cannot be harmed by Lightning. m) 5 Wands of Stone to Mud (15 charges) n) 2 Staves of Teleportation (12 charges) o) a Staff of Remove Curse (7 charges) p) a Ring of Digging <+4> Dropped by an ogre at 1050 feet (level 21) +4 tunneling. q) the Star of Elendil <+3> Dropped by an unknown monster at 1650 feet (level 33) +3 light. Cannot be harmed by Fire. Grants the ability to see invisible things. Intensity 3 light. When activated, it maps the area around you. Takes 102 to 200 turns to recharge at your current speed. Your chance of success is 96.2% r) a Pair of Iron Shod Boots of Stability [4,+8] Bought from a store Provides resistance to Nexus. Cannot be harmed by Fire. Feather Falling. s) a Short Sword of *Slay Demon* (1d7) (+5,+5) <+2> {cursed} Dropped by Khîm, Son of Mîm at 1400 feet (level 28) It poisons you from time to time. Attempting to uncurse it may destroy it. +2 intelligence. Slays demons (powerfully). Grants telepathy. Can be destroyed if you attempt to remove its curses. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 31.2 vs demons and 13.3 vs. others. t) a Long Sword (Defender) (2d5) (+6,+12) [+4] <+4> Found lying on the floor at 1350 feet (level 27) +4 stealth. Provides resistance to Acid, Lightning, Fire, Cold. Cannot be harmed by Acid. Sustains intelligence. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +2 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 22.6. u) the Spear 'Nimloth' (1d7) (+11,+13) <+3> Conjured forth by magic at 1700 feet (level 34) +3 stealth. +3 speed. Slays undead. Branded with cold. Provides resistance to Cold. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. Blessed by the gods (combat bonuses for holy casters). Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 34.6 vs undead and creatures not resistant to cold, and 24.6 vs. others. Average thrown damage: 157.6 vs undead and creatures not resistant to cold, and 52.5 vs. others. v) the Beaked Axe of ThĂ©oden (2d6) (+8,+10) <+3> Taken from a chest found at 1700 feet (level 34) +3 wisdom. +3 constitution. Slays dragons. Cannot be harmed by Acid, Fire. Slows your metabolism. Grants telepathy. When activated, it drains up to 120 hit points of life from a target creature. Does not affect undead, demons, golems, elementals or vortices. Takes 80 turns to recharge at your current speed. Your chance of success is 97.0% Combat info: 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster With +13 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +4 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 37.3 vs dragons and 21.9 vs. others. w) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4, +1> (charging) Taken from a chest found at 1750 feet (level 35) +4 intelligence. +4 wisdom. +1 light. Slays evil creatures. Provides resistance to Light. Cannot be harmed by Acid, Fire. Grants the ability to see invisible things. When activated, it detects all objects in the immediate area. Takes 102 to 200 turns to recharge at your current speed. Your chance of success is 97.0% Combat info: 1.0 blow/round. With +3 STR and +0 DEX you would attack a bit faster With +10 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would attack a bit faster With +3 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 30.7 vs evil creatures and 25.2 vs. others. x) a Mattock (1d8) (+0,+0) Found lying on the floor at 650 feet (level 13) Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster With +0 STR and +2 DEX you would attack a bit faster With +8 STR and +2 DEX you would get 1.1 blows With +0 STR and +5 DEX you would get 1.1 blows Average damage/round: 8.3. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 882 50' Reached level 2 2166 100' Reached level 3 2749 100' Reached level 4 3586 100' Reached level 5 4382 150' Killed Grip, Farmer Maggot's Dog 4728 150' Reached level 6 5438 150' Reached level 7 8868 200' Reached level 8 10624 200' Reached level 9 11322 200' Killed Fang, Farmer Maggot's Dog 13957 300' Reached level 10 15897 350' Reached level 11 19755 350' Reached level 12 23299 400' Killed Wormtongue, Agent of Saruman 23589 400' Reached level 13 24005 400' Killed Lagduf, the Snaga 24877 400' Reached level 14 28137 450' Reached level 15 31204 500' Killed Orfax, Son of Boldor 31532 550' Reached level 16 31938 550' Killed Grishnákh, the Hill Orc 31942 550' Found the Phial of Galadriel 36851 550' Reached level 17 37339 550' Killed Brodda, the Easterling 40241 600' Killed SmĂ©agol 41714 650' Reached level 18 45084 650' Reached level 19 45708 650' Killed Boldor, King of the Yeeks 48622 650' Reached level 20 50887 600' Killed Bullroarer the Hobbit 51177 600' Killed Golfimbul, the Hill Orc Chief 53355 650' Reached level 21 93076 750' Reached level 22 97749 950' Reached level 23 99559 1000' Reached level 24 101987 1000' Killed Ulfast, Son of Ulfang 103047 1050' Killed Bolg, Son of Azog 103103 1050' Reached level 25 107064 1050' Killed Old Man Willow 109263 1150' Reached level 26 109597 1150' Reached level 26 110645 1200' Killed Nár, the Dwarf 116202 1200' Killed Draebor, the Imp 116824 1200' Reached level 27 119158 1250' Killed UglĂşk, the Uruk 122303 1250' Killed AngamaitĂ« of Umbar 122479 1250' Killed Sangahyando of Umbar 125210 1400' Reached level 28 125808 1400' Killed KhĂ®m, Son of MĂ®m 125921 1400' Killed Shagrat, the Orc Captain 126051 1400' Killed Ufthak of Cirith Ungol 131862 1700' Killed Ulwarth, Son of Ulfang 131869 1700' Found the Rapier 'Forasgil' (LOST) 133007 1800' Reached level 29 135617 1850' Killed Ibun, Son of MĂ®m 138339 1850' Killed Lugdush, the Uruk 138342 1850' Found the Zweihander 'Mormegil' (LOST) 138537 1850' Found the Leather Shield of Celegorm 142929 1800' Killed Lokkak, the Ogre Chieftain 149461 1750' Killed Gorbag, the Orc Captain 149469 1750' Found the Hard Leather Armour of Himring 149797 1750' Reached level 30 152404 1700' Found the Broad Sword 'Orcrist' (LOST) 153303 1650' Found the Star of Elendil 156827 1650' Found the Jewel 'Evenstar' 159935 1700' Reached level 31 160610 1700' Found the Beaked Axe of ThĂ©oden 160731 1700' Reached level 32 161646 1700' Killed Uldor the Accursed 162226 1750' Reached level 33 163256 1700' Found the Spear 'Nimloth' 167923 1800' Reached level 34 169608 1800' Killed Lorgan, Chief of the Easterlings 170115 1750' Found the Quarterstaff 'Eriril' 182198 1850' Found the Halberd 'Osondir' (LOST) 183759 1850' Killed Mughash the Kobold Lord 185609 1850' Found the Main Gauche of Azaghâl 185636 1850' Killed Azog, Enemy of the Dwarves 185639 1850' Found the Iron Helm 'Holhenneth' 283210 1900' Reached level 35 497695 2350' Found the Soft Leather Armour 'Hithlomir' (LOST) 499883 2500' Found the Dagger 'Narthanc' (LOST) 500197 2500' Found the Set of Leather Gloves 'Cammithrim' [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : yes (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)