[Angband 4.1.3 Character Dump] Name LastHero Age 28 Self RB CB EB Best Race Half-Troll Height 6'9" STR! 18/100 +4 +3 +55 18/*** Class Warrior Weight 17st 3lb INT: 18/65 -4 -2 +59 18/*** Title ***WINNER*** Turns used: WIS: 18/70 -2 -2 +59 18/*** HP 1206/1206 Game 885054 DEX! 18/100 -4 +2 +59 18/*** SP 0/0 Standard 124419 CON! 18/100 +3 +2 +58 18/*** Resting 22414 Level 50 Armor [103,+124] Saving Throw 79% Cur Exp 8089210 Stealth Bad Max Exp 8089210 Melee 9d9,+52 Disarm - phys. 94% Adv Exp ******** To-hit 105,+42 Disarm - magic 64% Blows 4.7/turn Magic Devices 58 Gold 10460160 Searching 61% Burden 445.2 lb Shoot to-dam +23 Infravision 530 ft Overweight 265.3 lb To-hit 90,+56 Speed 16 (2.6x) Max Depth 5100' (L102) Shots 3/turn Killed by Ripe Old Age. [Character Equipment] a) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) Slays undead (powerfully), dragons (powerfully), demons (powerfully), trolls, orcs, animals, evil creatures. Cannot be harmed by acid, fire. Grants telepathy. Grants the ability to see invisible things. Sometimes creates earthquakes on impact. Aggravates creatures nearby. Combat info: 4.7 blows/round. Average damage/round: 2052 vs. undead, 2052 vs. dragons, 2052 vs. demons, 1362.3 vs. trolls, 1362.3 vs. orcs, 1017.2 vs. animals, 1017.2 vs. evil creatures, and 672.5 vs. others. b) a Sling of Buckland (x3) (+19,+23) <+5, +2, +1> Found lying on the floor in a vault at 4500 feet (level 90) +5 dexterity. +2 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. c) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5> Found lying on the floor in a vault at 4950 feet (level 99) +3 strength. +3 intelligence. +3 wisdom. +3 dexterity. +3 constitution. +5 speed. Provides immunity to lightning. Provides resistance to poison, dark. Cannot be harmed by lightning. Sustains intelligence, dexterity, constitution. Slows your metabolism. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it heals 1000 hit points. Takes 525 to 780 turns to recharge at your current speed. Your chance of success is 70.4% d) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Found lying on the floor in a vault at 4500 feet (level 90) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 530 to 1040 turns to recharge at your current speed. Your chance of success is 80.6% e) the Amulet of Carlammas <+1, +3> Found lying on the floor in a vault at 4900 feet (level 98) +1 strength. +3 constitution. Provides resistance to fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 587 to 1170 turns to recharge at your current speed. Your chance of success is 86.6% f) the Arkenstone of Thráin <+3> (charging) Dropped by Atlas, the Titan at 4950 feet (level 99) +3 light. Provides resistance to light, dark. Cannot be harmed by fire. Grants the ability to see invisible things. Sustains your life force. Radius 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 132 to 260 turns to recharge at your current speed. Your chance of success is 86.6% g) the Full Plate Armour of Isildur [75,+25] <+1> Found lying on the floor in a vault at 4500 feet (level 90) +1 constitution. Provides resistance to acid, lightning, fire, cold, sound, nexus. Provides protection from confusion. Cannot be harmed by acid. h) a Fur Cloak of the Magi [3,+20] <+2> Found lying on the floor in a vault at 4950 feet (level 99) +2 intelligence. +2 stealth. Cannot be harmed by acid. Sustains intelligence. Slows your metabolism. i) the Mithril Shield of Gil-galad [20,+20] <+5, +1> Dropped by Itangast the Fire Drake at 4050 feet (level 81) +5 wisdom. +1 light. Provides resistance to acid, lightning, dark, disenchantment. Cannot be harmed by acid. Sustains wisdom, dexterity. When activated, it fires a line of light in all directions, each one causing 10d8 damage. Takes 260 turns to recharge at your current speed. Your chance of success is 80.6% j) the Massive Iron Crown of Morgoth [0,+0] <+50, +1> Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100) +50 strength. +50 intelligence. +50 wisdom. +50 dexterity. +50 constitution. +50 infravision. +1 light. Provides resistance to acid, lightning, fire, cold, poison, light, dark, nexus, nether. Provides protection from fear, confusion. Cannot be harmed by acid. Grants telepathy. Grants the ability to see invisible things. Can't be removed. k) the Set of Gauntlets of Eöl [3,+14] <+3> Dropped by Carcharoth, the Jaws of Thirst at 4950 feet (level 99) +3 intelligence. Provides immunity to fire. Provides resistance to lightning, poison, dark. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. Aggravates creatures nearby. When activated, it fires a mana bolt with damage 12d8. Takes 80 to 156 turns to recharge at your current speed. Your chance of success is 85.3% l) the Pair of Leather Boots of Fëanor [2,+20] <+15> Dropped by Arien, Maia of the Sun at 4900 feet (level 98) +15 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 520 turns to recharge at your current speed. Your chance of success is 88.8% [Character Inventory] a) 26 Potions of Cure Light Wounds b) 15 Potions of Cure Critical Wounds c) 6 Potions of Healing d) 2 Potions of *Healing* It can be thrown at creatures with damaging effect. e) a Potion of Life It can be thrown at creatures with damaging effect. f) 4 Potions of Speed g) a Potion of Resist Heat h) 39 Scrolls of Phase Door i) 13 Scrolls of Satisfy Hunger j) 5 Scrolls of Word of Recall k) 6 Rods of Teleport Other l) 4 Rods of Recall Cannot be harmed by lightning. m) 6 Wands of Teleport Other (0 charges) n) 15 Staves of Teleportation (12 charges) o) 5 Staves of Speed (5 charges) p) a Staff of Power (0 charges) q) a Ring of Speed <+10> Found lying on the floor in a vault at 2300 feet (level 46) +10 speed. r) the Steel Helm of Hammerhand [9,+20] <+3> Dropped by Hoarmurath of Dir at 4950 feet (level 99) +3 strength. +3 dexterity. +3 constitution. Provides resistance to acid, cold, dark, nexus. Cannot be harmed by acid. Prevents paralysis. s) a Main Gauche of Extra Attacks (1d5) (+12,+7) <+2> Dropped by a dread at 5050 feet (level 101) +2 attack speed. Combat info: 8.0 blows/round. Average damage/round: 303.2. t) a Broad Sword (2d5) (+7,+6) Dropped by a marilith at 5100 feet (level 102) Combat info: 6.0 blows/round. Average damage/round: 243.6. u) a Mace of Disruption of Extra Attacks (5d8) (+12,+15) <+2> Dropped by Gothmog, the High Captain of Balrogs at 4950 feet (level 99) +2 attack speed. Slays undead. Combat info: 7.2 blows/round. Average damage/round: 942.3 vs. undead, and 537.2 vs. others. [Character Quiver] 0) 40 Iron Shots (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 240.9. 25% chance of breaking upon contact. [Home Inventory] a) a Ring of Damage (+0,+14) Dropped by a hezrou at 4900 feet (level 98) b) an Amulet of Weaponmastery (+4,+4) <+2> Dropped by Maeglin, the Traitor of Gondolin at 4250 feet (level 85) +2 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. c) the Pendant of Ingwë <+3, +4> Found lying on the floor in a vault at 4500 feet (level 90) +3 intelligence. +3 wisdom. +4 infravision. Provides resistance to acid, lightning, cold. Provides protection from confusion. Grants the ability to see invisible things. Prevents paralysis. When activated, it deals five times your level's damage to all evil creatures that you can see. Takes 132 to 260 turns to recharge at your current speed. Your chance of success is 82.3% d) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> Dropped by Saruman of Many Colours at 4950 feet (level 99) +2 strength. +2 dexterity. Provides resistance to acid, lightning, fire, cold, sound. Provides protection from fear, confusion. Cannot be harmed by acid. e) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3> Found lying on the floor at 2000 feet (level 40) +3 dexterity. +3 speed. Provides resistance to acid, shards. Cannot be harmed by acid, fire. Prevents paralysis. f) the Wicker Shield of Elros [2,+20] <+1, +4> Dropped by Maeglin, the Traitor of Gondolin at 4250 feet (level 85) +1 intelligence. +1 wisdom. +4 constitution. Provides resistance to lightning, shards. Provides protection from confusion. Cannot be harmed by acid. Sustains your life force. g) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Found lying on the floor in a vault at 4950 feet (level 99) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. h) the Large Metal Shield of Anárion [12,+20] Dropped by a horned reaper at 4650 feet (level 93) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains strength, intelligence, wisdom, dexterity, constitution. i) the Iron Helm 'Holhenneth' [7,+10] <+2> Dropped by Ufthak of Cirith Ungol at 1600 feet (level 32) +2 intelligence. +2 wisdom. +2 searching skill. Provides protection from blindness, confusion. Cannot be harmed by acid. Grants the ability to see invisible things. When activated, it detects treasure and all creatures and maps an area nearby. Takes 145 to 286 turns to recharge at your current speed. Your chance of success is 92.1% j) an Iron Helm of Telepathy [7,+14] Dropped by Ren the Unclean at 4950 feet (level 99) Grants telepathy. k) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Found lying on the floor in a vault at 2000 feet (level 40) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to cold. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. l) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+2, +1> Dropped by Ar-Pharazôn the Golden at 2300 feet (level 46) +2 strength. +2 dexterity. +2 constitution. +1 attack speed. Slays dragons, giants, trolls, orcs, animals. Cannot be harmed by acid. Combat info: 7.0 blows/round. Average damage/round: 441.7 vs. dragons, 441.7 vs. giants, 441.7 vs. trolls, 441.7 vs. orcs, 388.5 vs. animals, and 334.6 vs. others. m) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> Dropped by Pazuzu, Lord of Air at 4900 feet (level 98) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 8.0 blows/round. Average damage/round: 391.2 vs. undead, 391.2 vs. orcs, 356.8 vs. animals, 356.8 vs. evil creatures, and 321.6 vs. others. n) the Cutlass 'Gondricam' (1d8) (+11,+12) [+50] <+4, +2> Dropped by Beorn, the Shape-Changer at 1600 feet (level 32) +4 dexterity. +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Feather Falling. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. Combat info: 6.0 blows/round. Average damage/round: 271.8. o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Conjured forth by magic at 1750 feet (level 35) +2 dexterity. +2 stealth. Slays trolls, orcs. Cannot be harmed by acid. Feather Falling. Grants the ability to see invisible things. Combat info: 6.0 blows/round. Average damage/round: 363 vs. trolls, 363 vs. orcs, and 283.2 vs. others. p) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1> Dropped by Azog, King of the Uruk-Hai at 2200 feet (level 44) +1 searching skill. +1 light. Slays demons, orcs, evil creatures. Branded with fire. Provides resistance to fire, light. Cannot be harmed by acid. Slows your metabolism. Blessed by the gods. Combat info: 6.0 blows/round. Average damage/round: 385.2 vs. creatures not resistant to fire, 385.2 vs. demons, 385.2 vs. orcs, 344.4 vs. evil creatures, and 304.2 vs. others. q) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5> {cursed} Found lying on the floor in a vault at 2000 feet (level 40) It makes it hard to hit anything. +5 constitution. Slays dragons (powerfully), demons, trolls, evil creatures. Provides resistance to disenchantment. Cannot be harmed by acid. Aggravates creatures nearby. Combat info: 6.0 blows/round. Average damage/round: 707.4 vs. dragons, 542.4 vs. demons, 542.4 vs. trolls, 460.2 vs. evil creatures, and 377.4 vs. others. r) the Trident of Wrath (3d10) (+16,+18) <+2> Dropped by a dark elven sorcerer at 4900 feet (level 98) +2 strength. +2 dexterity. Slays undead (powerfully), evil creatures. Branded with poison. Provides resistance to light, dark. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Blessed by the gods. Combat info: 6.0 blows/round. Average damage/round: 604.2 vs. creatures not resistant to poison, 820.2 vs. undead, 496.2 vs. evil creatures, and 388.2 vs. others. s) the Scythe 'Avavir' (5d3) (+18,+12) [+30] <+3, +1> Found lying on the floor in a vault at 4500 feet (level 90) +3 dexterity. +3 speed. +1 light. Branded with cold, fire. Provides resistance to fire, cold, light. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. When activated, it returns you from the dungeon or takes you to the dungeon after a short delay. Takes 520 turns to recharge at your current speed. Your chance of success is 88.8% Combat info: 5.8 blows/round. Average damage/round: 441.5 vs. creatures not resistant to cold, 441.5 vs. creatures not resistant to fire, and 307.5 vs. others. t) the Glaive of Pain (9d6) (+0,+30) Dropped by a death quasit at 1850 feet (level 37) Cannot be harmed by acid, fire. Combat info: 5.5 blows/round. Average damage/round: 551.1. u) the Morning Star 'Firestar' (2d6) (+15,+17) [+2] Dropped by Ibun, Son of Mîm at 1550 feet (level 31) Branded with fire. Provides immunity to fire. Cannot be harmed by acid, fire. When activated, it creates a fire ball with damage 72. Takes 52 turns to recharge at your current speed. Your chance of success is 92.1% Combat info: 6.0 blows/round. Average damage/round: 418.8 vs. creatures not resistant to fire, and 324.6 vs. others. v) the Mace 'Taratol' (3d4) (+12,+12) Found lying on the floor of a special room at 2300 feet (level 46) Slays dragons (powerfully). Branded with lightning. Provides immunity to lightning. Cannot be harmed by acid, fire. When activated, it hastens you for d20+20 turns. Takes 262 to 520 turns to recharge at your current speed. Your chance of success is 92.1% Combat info: 5.8 blows/round. Average damage/round: 391.6 vs. creatures not resistant to lightning, 492.1 vs. dragons, and 291 vs. others. w) the Quarterstaff of Olórin (2d9) (+10,+13) <+4> Dropped by a mature black dragon at 4600 feet (level 92) +4 intelligence. +4 wisdom. Slays demons (powerfully), trolls, orcs, evil creatures. Branded with fire. Provides resistance to fire, nether. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Sustains your life force. When activated, it gives you information on the health and abilities of monsters you can see. Takes 52 turns to recharge at your current speed. Your chance of success is 90.6% Combat info: 6.0 blows/round. Average damage/round: 452.4 vs. creatures not resistant to fire, 586.8 vs. demons, 452.4 vs. trolls, 452.4 vs. orcs, 385.2 vs. evil creatures, and 318 vs. others. x) the Great Hammer of Aulë (18d1) (+19,+21) [+5] <+4, +8> Dropped by Adunaphel the Quiet at 2050 feet (level 41) +4 wisdom. +8 tunneling. Slays dragons (powerfully), undead, demons, evil creatures. Branded with acid. Provides resistance to acid, lightning, fire, cold, nexus. Provides protection from fear. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. Combat info: 6.0 blows/round. Average damage/round: 667.2 vs. creatures not resistant to acid, 909 vs. dragons, 667.2 vs. undead, 667.2 vs. demons, 546 vs. evil creatures, and 425.4 vs. others.