[Angband 4.1.2 Character Dump] Name DaveblackstonAge 39 Self RB CB EB Best Race Dwarf Height 3'11" STR! 18/100 +2 +3 +11 18/*** Class Warrior Weight 10st 0lb INT! 18/100 -3 -2 +11 18/160 Title Lord Turns used: WIS! 18/100 +2 -2 +7 18/170 HP 1206/1206 Game 1078046 DEX! 18/100 -2 +2 +12 18/*** SP 0/0 Standard 256703 CON! 18/100 +2 +2 +11 18/*** Resting 18826 Level 50 Armor [79,+173] Saving Throw 91% Cur Exp 19728175 Stealth Bad Max Exp 19728175 Melee 6d5,+39 Disarm - phys. 100% Adv Exp ******** To-hit 103,+45 Disarm - magic 68% Blows 7.0/turn Magic Devices 71 Gold 2210851 Rating 1596.0 Searching 87% Burden 226.6 lb Shoot to-dam +14 Infravision 90 ft Overweight 46.7 lb To-hit 93,+45 Speed 35 (x4.0) Max Depth 4950' (L99) Shots 1/turn You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight brown hair, a three foot beard, and a dark complexion. rAcid:......+.*.... Nexus:............. rElec:...*..+...+.. Nethr:.......+..... rFire:.+..+.+...*.. Chaos:......+.+.... rCold:..*...+..+... Disen:......+...... rPois:...++.+...+.. pFear:....+...+...+ rLite:.....++..+... pBlnd:..+......+..+ rDark:...+.++..++.. pConf:......+...... Sound:......+.+.... pStun:.........+... Shard:......+..+... HLife:..++.+....... Regen:..++......... Stea.:.......++.... ESP:..++......... Sear.:.........+... Invis:..++.+...+... Infra:......+.....+ FrAct:..++..+.+++.. Tunn.:............+ Feath:..++......+.. Speed:+++++......+. S.Dig:...+......... Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:..........+.. Light:.....+...+... [Character Equipment] a) the Katana 'Aglarang' (6d5) (+10,+11) <+5, +1> Found lying on the floor in a vault at 1600 feet (level 32) +5 dexterity. +5 speed. +1 attack speed. Cannot be harmed by acid. Sustains dexterity. Combat info: 7.0 blows/round. Average damage/round: 415.8. b) the Light Crossbow 'Cubragol' (x3) (+10,+14) <+10> Found lying on the floor in a vault at 4900 feet (level 98) +10 speed. Branded with fire. Provides resistance to fire. Cannot be harmed by acid, fire. c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 intelligence. +2 wisdom. +2 dexterity. +2 constitution. +5 speed. Provides immunity to cold. Provides protection from blindness. Cannot be harmed by lightning. Sustains intelligence, wisdom, constitution. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it restores your experience to full. Takes 808 to 1200 turns to recharge at your current speed. Your chance of success is 81.7% d) the Ring of Firmament 'Vilya' (+5,+5) <+3, +5> Found lying on the floor in a vault at 4800 feet (level 96) +3 strength. +3 intelligence. +3 wisdom. +3 dexterity. +3 constitution. +5 speed. Provides immunity to lightning. Provides resistance to poison, dark. Cannot be harmed by lightning. Sustains intelligence, dexterity, constitution. Slows your metabolism. Feather Falling. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it heals 1000 hit points. Takes 808 to 1200 turns to recharge at your current speed. Your chance of success is 77.7% e) the Elfstone 'Elessar' [+10] <+2> Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 wisdom. +2 speed. Provides resistance to fire, poison. Provides protection from fear. When activated, it heals 500 hit points. Takes 800 turns to recharge at your current speed. Your chance of success is 87.3% f) the Arkenstone of Thráin <+3> Dropped by Akhorahil the Blind at 2400 feet (level 48) +3 light. Provides resistance to light, dark. Cannot be harmed by fire. Grants the ability to see invisible things. Sustains your life force. Radius 3 light. When activated, it lights and maps the entire level, sensing objects. Takes 204 to 400 turns to recharge at your current speed. Your chance of success is 89.3% g) Power Dragon Scale Mail (Dwarven) (-3) [60,+47] <+1, +2, +4> Found lying on the floor in a vault at 4950 feet (level 99) +1 strength. +2 constitution. +4 infravision. Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. Prevents paralysis. h) a Fur Cloak of Aman [3,+28] <+2> Dropped by Vecna, the Emperor Lich at 4900 feet (level 98) +2 stealth. Provides resistance to nether. Cannot be harmed by acid, fire. i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1> Dropped by Gorlim, Betrayer of Barahir at 2000 feet (level 40) +3 strength. +4 constitution. -1 stealth. Provides immunity to acid. Provides resistance to sound, chaos. Provides protection from fear. Cannot be harmed by acid. Prevents paralysis. j) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1> Found lying on the floor in a vault at 4950 feet (level 99) +3 intelligence. +2 dexterity. +3 searching skill. +1 light. Provides resistance to cold, light, dark, shards. Provides protection from blindness, stunning. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. k) the Set of Gauntlets of Eöl [3,+14] <+3> Dropped by a horned reaper at 3800 feet (level 76) +3 intelligence. Provides immunity to fire. Provides resistance to lightning, poison, dark. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. Aggravates creatures nearby. When activated, it fires a mana bolt with damage 12d8. Takes 124 to 240 turns to recharge at your current speed. Your chance of success is 88.4% l) a Pair of Mithril Shod Boots of Speed [8,+16] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 11 Potions of Healing b) 7 Potions of *Healing* It can be thrown at creatures with damaging effect. c) 5 Potions of Life It can be thrown at creatures with damaging effect. d) 8 Potions of Enlightenment e) 23 Potions of Speed f) 9 Scrolls of Identify Rune g) 5 Scrolls of Banishment h) 24 Scrolls of Satisfy Hunger i) 9 Scrolls of Protection from Evil j) 6 Rods of Detection (1 charging) {@z2} Cannot be harmed by lightning. k) 6 Rods of Magic Mapping (1 charging) {@z1} l) 5 Rods of Healing (2 charging) Cannot be harmed by lightning. m) 3 Rods of Restoration Cannot be harmed by lightning. n) 10 Rods of Teleport Other o) 6 Rods of Recall {@z0!z} Cannot be harmed by lightning. p) 5 Rods of Speed Cannot be harmed by lightning. q) 2 Staves of *Destruction* (0 charges) r) 5 Staves of Teleportation (19 charges) [Character Quiver] 0) 25 Bolts of Wounding (1d5) (+20,+23) Combat info: Hits targets up to 120 feet away. Average damage/round: 254.4 vs. creatures not resistant to fire, and 127.2 vs. others. 25% chance of breaking upon contact. 1) 16 Seeker Bolts of Wounding (4d5) (+17,+14) Combat info: Hits targets up to 120 feet away. Average damage/round: 254.4 vs. creatures not resistant to fire, and 127.2 vs. others. 25% chance of breaking upon contact. 2) 20 Seeker Bolts of Wounding (4d5) (+20,+25) Combat info: Hits targets up to 120 feet away. Average damage/round: 324.3 vs. creatures not resistant to fire, and 162.2 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 15 Scrolls of Identify Rune b) a Ring of Speed <+14> Found lying on the floor in a vault at 4900 feet (level 98) +14 speed. c) 2 Rings of Damage (+0,+13) d) the Ring of Barahir <+1> Dropped by Tselakus, the Dreadlord at 2400 feet (level 48) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +1 stealth. Provides resistance to poison, dark. Cannot be harmed by lightning. e) the Band of Tulkas <+4> Taken from a chest found at 4550 feet (level 91) +4 strength. +4 dexterity. +4 constitution. Provides protection from fear. Cannot be harmed by lightning. When activated, it hastens you for d75+75 turns. Takes 604 to 1200 turns to recharge at your current speed. Your chance of success is 84.8% f) the Ring of Fire 'Narya' (+2,+2) <+1, +5> Found lying on the floor in a vault at 4900 feet (level 98) +1 strength. +1 intelligence. +1 wisdom. +1 dexterity. +1 constitution. +5 speed. Provides immunity to fire. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, constitution. Slows your metabolism. Speeds regeneration. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 816 to 1600 turns to recharge at your current speed. Your chance of success is 84.8% g) the Necklace of the Dwarves <+3, +5, +1> Found lying on the floor in a vault at 2900 feet (level 58) +3 strength. +3 constitution. +5 infravision. +1 light. Provides protection from fear. Speeds regeneration. Grants the ability to see invisible things. Prevents paralysis. h) Power Dragon Scale Mail (-3) [60,+18] Taken from a chest found at 2050 feet (level 41) Provides resistance to acid, lightning, fire, cold, poison, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. i) the Chain Mail of Arvedui (-2) [40,+15] <+2> Found lying on the floor in a vault at 2650 feet (level 53) +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid. j) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2> Found lying on the floor in a vault at 4600 feet (level 92) +2 constitution. Provides resistance to acid, cold, dark, nexus, nether, chaos. Provides protection from fear. Cannot be harmed by acid. Sustains constitution. Sustains your life force. When activated, it heals 1000 hit points. Takes 1776 turns to recharge at your current speed. Your chance of success is 83.3% k) the Hard Leather Armour of Himring [20,+15] Found lying on the floor at 1900 feet (level 38) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 404 to 800 turns to recharge at your current speed. Your chance of success is 89.3% l) the Cloak 'Colannon' [1,+15] <+2> Dropped by Mîm, Betrayer of Turin at 1350 feet (level 27) +2 stealth. +2 speed. Provides resistance to nexus. Cannot be harmed by acid, fire. When activated, it teleports you randomly up to 100 squares away. Takes 180 turns to recharge at your current speed. Your chance of success is 95.3% m) an Elven Cloak of the Magi [6,+21] <+1, +3> Dropped by Carcharoth, the Jaws of Thirst at 2650 feet (level 53) +1 intelligence. +3 stealth. +1 speed. Provides protection from stunning. Cannot be harmed by acid. Sustains intelligence. n) the Ethereal Cloak of Tuor [6,+12] <+4> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +4 stealth. Provides immunity to acid. Cannot be harmed by acid, fire. Grants the ability to see invisible things. Prevents paralysis. o) the Wicker Shield of Elros [2,+20] <+1, +4> Dropped by Carcharoth, the Jaws of Thirst at 2650 feet (level 53) +1 intelligence. +1 wisdom. +4 constitution. Provides resistance to lightning, shards. Provides protection from confusion. Cannot be harmed by acid. Sustains your life force. p) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> Dropped by Draugluin, Sire of All Werewolves at 2350 feet (level 47) +2 strength. +2 constitution. Provides resistance to poison. Provides protection from fear, blindness. Cannot be harmed by acid. Sustains strength, constitution. When activated, it puts you in a berserker rage for d50+50 turns. Takes 200 turns to recharge at your current speed. Your chance of success is 91.8% q) the Large Metal Shield of Anárion [12,+20] Dropped by Dwar, Dog Lord of Waw at 2400 feet (level 48) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. Sustains strength, intelligence, wisdom, dexterity, constitution. r) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4> Found lying on the floor in a vault at 4150 feet (level 83) +4 dexterity. Provides resistance to acid. Cannot be harmed by acid, fire. Prevents paralysis. When activated, it fires a magical arrow with damage 150. Takes 124 to 240 turns to recharge at your current speed. Your chance of success is 91.0% s) the Pair of Leather Boots of Radagast [2,+12] <+1, +3, +5> Found lying on the floor in a vault at 2800 feet (level 56) +1 wisdom. +3 stealth. +5 infravision. Provides resistance to cold. Cannot be harmed by acid, fire. Feather Falling. Prevents paralysis. t) the Bastard Sword 'Calris' (5d4) (+0,+20) <+5> {cursed} Found lying on the floor at 1650 feet (level 33) It makes it hard to hit anything. +5 constitution. Slays dragons (powerfully), demons, trolls, evil creatures. Provides resistance to disenchantment. Cannot be harmed by acid. Aggravates creatures nearby. Can be destroyed if you attempt to remove its curses. Combat info: 6.0 blows/round. Average damage/round: 713.4 vs. dragons, 548.4 vs. demons, 548.4 vs. trolls, 466.2 vs. evil creatures, and 383.4 vs. others. u) the Zweihander 'Zarcuthra' (4d6) (+19,+21) <+4, +2> Found lying on the floor in a vault at 2150 feet (level 43) +4 strength. +2 infravision. Slays dragons (powerfully), undead, demons, giants, trolls, orcs, animals, evil creatures. Branded with fire. Provides resistance to fire, chaos. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Aggravates creatures nearby. Combat info: 5.8 blows/round. Average damage/round: 599.7 vs. creatures not resistant to fire, 792.6 vs. dragons, 599.7 vs. undead, 599.7 vs. demons, 599.7 vs. giants, 599.7 vs. trolls, 599.7 vs. orcs, 503.3 vs. animals, 503.3 vs. evil creatures, and 407.4 vs. others. v) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1> Dropped by Khîm, Son of Mîm at 1200 feet (level 24) +2 strength. +2 constitution. +1 light. Slays demons (powerfully), dragons, trolls. Branded with acid. Provides resistance to acid, fire, dark. Cannot be harmed by acid, fire. When activated, it puts you in a berserker rage for d50+50 turns. Takes 324 to 640 turns to recharge at your current speed. Your chance of success is 93.7% Combat info: 5.8 blows/round. Average damage/round: 475.1 vs. creatures not resistant to acid, 614.4 vs. demons, 475.1 vs. dragons, 475.1 vs. trolls, and 335.1 vs. others. w) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4> Found lying on the floor in a vault at 1250 feet (level 25) +4 intelligence. Slays animals. Branded with fire. Provides resistance to fire, poison. Cannot be harmed by acid, fire. Combat info: 6.0 blows/round. Average damage/round: 404.4 vs. creatures not resistant to fire, 370.8 vs. animals, and 337.2 vs. others.