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#  options definitions

# Option 'Use the roguelike command keyset'
Y:rogue_like_commands

# Option 'Use sound'
X:use_sound

# Option 'Use old target by default'
X:use_old_target

# Option 'Always pickup items'
X:pickup_always

# Option 'Always pickup items matching inventory'
Y:pickup_inven

# Option 'Show flavors in object descriptions'
Y:show_flavors

# Option 'Disturb whenever any monster moves'
X:disturb_move

# Option 'Disturb whenever viewable monster moves'
Y:disturb_near

# Option 'Disturb whenever leaving trap detected area'
Y:disturb_detect

# Option 'Disturb whenever player state changes'
Y:disturb_state

# Option 'Color: Illuminate torchlight in yellow'
X:view_yellow_light

# Option 'Open/disarm/close without direction'
Y:easy_open

# Option 'Color: Shimmer multi-colored things'
Y:animate_flicker

# Option 'Center map continuously'
Y:center_player

# Option 'Color: Show unique monsters in purple'
Y:purple_uniques

# Option 'Allow accents in output files'
X:xchars_to_file

# Option 'Automatically clear '-more-' prompts'
Y:auto_more

# Option 'Color: Player color indicates % hit points'
Y:hp_changes_color

# Option 'Allow mouse clicks to move the player'
X:mouse_movement

# Option 'Show mouse status line buttons'
X:mouse_buttons

# Option 'Notify on object recharge'
X:notify_recharge

# Autoinscription settings
# B:item kind:inscription





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#  macros definitions

# Macro '0'
A:.
P:\xFD

# Macro '1'
A:0
P:\xFC

# Macro '2'
A:1
P:\xDF

# Macro '3'
A:3
P:\xF5

# Macro '4'
A:5
P:\xE9

# Macro '5'
A:7
P:\xC1

# Macro '6'
A:9
P:\xF4

# Macro '7'
A:\b
P:\xC0

# Macro '8'
A:m1b
P:\xBA

# Macro '9'
A:m1g
P:\xB9

# Macro '10'
A:a1
P:\xB8

# Macro '11'
A:Af
P:\xBB

# Macro '12'
A:Z1
P:\xB7




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