[Angband 3.0.9b Character Dump] Name Duin Self RB CB EB Best Sex Male Age 16 STR: 16 +0 -5 +0 11 Race Human Height 70 INT: 17 +0 +3 +0 18/20 Class Mage Weight 160 WIS: 10 +0 +0 +0 10 Title Spellbinder Status 34 DEX: 10 +0 +1 +0 11 HP 139/139 Maximize Y CON: 12 +0 -2 +0 10 SP 37/38 CHR: 10 +0 +1 +0 11 Level 22 Armor [13,+23] Saving Throw Excellent Cur Exp 8879 Fight (+0,+0) Stealth Fair Max Exp 8879 Melee (+3,+5) Fighting Good Adv Exp 10920 Shoot (+0,+0) Shooting Fair MaxDepth Lev 13 Blows 1/turn Disarming Very Good Turns 922763 Shots 0/turn Magic Device Superb Gold 25947 Infra 0 ft Perception Good Burden 47.4 lbs Speed Normal Searching Poor You are one of several children of a Yeoman. You are a credit to the family. You have brown eyes, straight brown hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:........+.... Blind:............. Elec:....+........ Confu:............. Fire:+............ Sound:............. Cold:...+......... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:............. Feath:............. Sear.:............. PLite:............. Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:............. Blows:............. FrAct:............. Shots:............. HLife:............. Might:............. [Character Equipment] a) a Dagger of Flame (1d4) (+3,+5) It is branded with fire. It provides resistance to fire. It cannot be harmed by fire. b) (nothing) c) a Jade Ring of Protection [+7] d) an Aquamarine Ring of Resist Cold It provides resistance to cold. It cannot be harmed by cold. e) a Sea Shell Amulet of Resist Lightning It provides resistance to lightning. It cannot be harmed by electricity. f) a Lantern (6702 turns) It usually provides light of radius 2. It cannot be harmed by fire. g) Soft Studded Leather [5,+7] h) a Cloak [1,+1] i) a Small Leather Shield of Resist Acid [2,+7] It provides resistance to acid. It cannot be harmed by acid. j) a Hard Leather Cap [2,+1] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) a Flask of oil e) a Coagulated Crimson Potion of Clumsiness f) a Dark Green Potion of Infravision g) a Scroll titled "patumbor" of Word of Recall h) a Scroll titled "quo prora" of Detect Invisible i) a Scroll titled "excum vus" of Monster Confusion j) a Scroll titled "ersus nus" of Trap/Door Destruction k) a Copper-Plated Wand of Magic Missile (6 charges) l) a Copper-Plated Wand of Magic Missile m) a Golden Staff of Door/Stair Location (12 charges) n) a Silver Ring of See Invisible It grants you the ability to see invisible things. [Home Inventory] a) a Book of Magic Spells [Sorcery and Evocations] b) a Brown Mushroom of Restore Strength c) a Pink Speckled Potion of Resist Cold d) a Brown Speckled Potion of Restore Strength e) a Green Speckled Potion of Restore Intelligence f) 3 Magenta Potions of Restore Constitution g) 4 Scrolls titled "patumbor" of Word of Recall h) a Scroll titled "mitum vensus" of *Identify* i) 5 Lead-Plated Wands of Sleep Monster (29 charges) j) 3 Gold-Plated Wands of Stinking Cloud (21 charges) k) 2 Hickory Staffs of Perception (14 charges) l) a Mistletoe Staff of Treasure Location (25 charges) m) 8 Cedar Staffs of Detect Invisible (125 charges) n) a Mahogany Staff of Cure Light Wounds (9 charges) o) 3 Maple Staffs of Sleep Monsters (26 charges) p) a Gold Ring of Resist Fire It provides resistance to fire. It cannot be harmed by fire. q) a Mithril Amulet of Adornment r) a Lantern (6205 turns) It usually provides light of radius 2. It cannot be harmed by fire. s) a Lantern (6112 turns) It usually provides light of radius 2. It cannot be harmed by fire. t) Blue Dragon Scale Mail (-2) [30,+12] It provides resistance to lightning. It activates for breathe lightning (100) every 450+d450 turns. It cannot be harmed by the elements. u) a Small Metal Shield of Resist Lightning [3,+7] It provides resistance to lightning. It cannot be harmed by electricity. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : no (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)