{\rtf1\ansi\ansicpg1252\cocoartf1038\cocoasubrtf250 {\fonttbl\f0\fnil\fcharset0 Monaco;} {\colortbl;\red255\green255\blue255;} \margl1440\margr1440\vieww9000\viewh8400\viewkind0 \pard\tx720\tx1440\tx2160\tx2880\tx3600\tx4320\tx5040\tx5760\tx6480\tx7200\tx7920\tx8640\ql\qnatural\pardirnatural \f0\fs20 \cf0 \ CALCULATING THE NUMBER OF BLOWS PER MOVE\ ----------------------------------------\ \ If your character has enough strength and dexterity, and is using a\ light enough weapon, he or she may be capable of hitting an opponent\ several times in one move. Each blow has a separate chance to hit,\ damage roll, etc.\ \ The number of blows your character gets per attack is dependent upon\ strength, dexterity, class, and the weapon wielded. It is *not*\ dependent on character level (as is the case in many other games).\ \ If your character is attacking with bare hands, he or she can never\ have more than one blow per attack. Otherwise, to find the number of\ blows per attack, use the following procedure.\ \ First, find the strength-weaponry index (SWI).\ \ To find this, first determine the character's adjusted strength for\ blows (ASB) value. The ASB equals your character's Strength, if it is\ below 18. Otherwise, start with the appropriate value from the\ following table:\ \ Strength ASB Strength ASB Strength ASB\ ----------- --- ------------- --- ------------- ---\ 3-17 * 18/70-18/79 90 18/150-18/159 170\ 18-18/09 20 18/80-18/89 100 18/160-18/169 180\ 18/10-18/19 30 18/90-18/99 110 18/170-18/179 190\ 18/20-18/29 40 18/100-18/109 120 18/180-18/189 200\ 18/30-18/39 50 18/110-18/119 130 18/190-18/199 210\ 18/40-18/49 60 18/120-18/129 140 18/200-18/209 220\ 18/50-18/59 70 18/130-18/139 150 18/210-18/219 230\ 18/60-18/69 80 18/140-18/149 160 18/220+ 240\ \ Next, divide the ASB by the weight (in pounds) of the weapon currently\ in use. This divisor has a class-dependent minimum value, the MWW\ (min weapon weight) shown below; if the actual weapon weight is below\ the MWW, use the MWW instead. Then, multiply by a class-dependent\ weapon speed modifier (WSM):\ \ Class MWW WSM\ ----- --- ---\ Warrior 3.0 0.5\ Mage 4.0 0.2\ Priest 3.5 0.3\ Rogue 3.0 0.3\ Ranger 3.5 0.4\ Paladin 3.0 0.4\ \ Finally, round down to the nearest integer. This is your character's SWI.\ \ Now, index your character's Dexterity and the SWI in the following\ table to find how many natural blows your character gets in one combat\ round. Mages have a maximum of four natural blows per round, while\ all other classes (except warriors) have a maximum of five. Warriors\ alone can get a maximum of 6 natural blows/attack.\ \ | SWI (Strength-Weapon Index)\ Dexterity | 0 1 2 3 4 5 6 7 8 9 10 11+\ ---------------+---+---+---+---+---+---+---+---+---+---+---+---+\ 3-9 | 1 | 1 | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 3 |\ 10-18/09 | 1 | 1 | 1 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 3 |\ 18/10-18/49 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 |\ 18/50-18/69 | 1 | 1 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 |\ 18/70-18/89 | 1 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |\ 18/90-18/99 | 1 | 2 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |\ 18/100-18/109 | 2 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |\ 18/110-18/119 | 2 | 3 | 4 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 |\ 18/120-18/129 | 2 | 3 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 6 |\ 18/130-18/139 | 2 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 6 | 6 |\ 18/140-18/149 | 2 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 6 | 6 | 6 | 6 |\ 18/150+ | 3 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 6 |\ ---------------+---+---+---+---+---+---+---+---+---+---+---+---+}