[Angband 3.1.1 dev Character Dump] Name Amrion Self RB CB EB Best Sex Male Age 116 STR: 10 +1 +2 +0 13 Race High-Elf Height 95 INT: 13 +3 +2 +0 18 Class Ranger Weight 190 WIS: 13 -1 +0 +0 12 Title Scout Social Respected Dex: 18 +3 +1 +0 18/40 18/30 HP 142/142 Maximize Y CON: 14 +1 +1 +0 16 SP 17/17 CHR: 12 +5 +1 +0 18 Level 13 Armor [6,+10] Saving Throw 62% Cur Exp 2347 Fight (+3,+7) Stealth Excellent Max Exp 2347 Melee (+8,+14) Fighting Excellent Adv Exp 2530 Shoot (+9,+2) Shooting Superb MaxDepth 400' (L8) Blows 1/turn Disarming 46% Turns 533780 Shots 1/turn Magic Device Superb Gold 867 Infra 40 ft Perception 1 in 5 Burden 61.8 lbs Speed Normal Searching 42% You are the only child of a Telerin Mage. You have light grey eyes, wavy black hair, and a fair complexion. rAcid:....+........ rConf:............. rElec:............. Sound:............. rFire:............. Shard:............. rCold:............. Nexus:............. rPois:............. Nethr:............. rFear:............. Chaos:............. rLite:............+ Disen:............. rDark:............. S.Dig:............. rBlnd:............. Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. ESP:............. Sear.:...+......... Invis:............+ Infra:............+ FrAct:............. Tunn.:............. HLife:............. Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Dagger (1d4) (+5,+7) {!d@w0} Combat info: 1 blow/round. Average damage/hit: 16.6. b) a Short Bow (x2) (+6,+2) c) a Turquoise Ring of Damage (+0,+7) d) an Obsidian Ring of Searching (+3) +15% to searching. e) an Adamant Amulet of Resist Acid Provides resistance to acid. Cannot be harmed by acid. f) a Wooden Torch (1984 turns) It brands your melee attacks with flames. Radius 2 light, reduced when running out of fuel. g) a Robe [2,+4] h) a Cloak [1,+1] i) (nothing) j) (nothing) k) (nothing) l) a Pair of Iron Shod Boots [3,+3] [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) 4 Rations of Food {!d@E1} d) 2 Flasks of oil It brands your melee attacks with flames. e) 4 Green Speckled Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. f) a Metallic Red Potion of Berserk Strength When drunk, it restores 30 hit points, removes fear and grants you resistance to fear, +24 to-hit, and -10AC for 1d25+25 turns. g) 6 Scrolls titled "inflem sum" of Phase Door {!d@r2} When read, it teleports you randomly up to 10 squares away. h) 3 Scrolls titled "intenus litus" of Word of Recall {!*@r9} When read, it returns you from the dungeon or takes you to the dun geon after a short delay. i) a Scroll titled "recto lateruor" of Monster Confusion When read, it causes your next attack upon a monster to confuse it. j) a Silver-Plated Rod You do not know the full extent of this item's powers. It can be activated. k) a Platinum Wand of Slow Monster (7 charges) When aimed, it attempts to magically slow a single monster. l) a Golden Staff of Identify (0 charges) When activated, it reveals to you the extent of an item's magical powers. m) a Bronze Ring of Feather Falling Feather Falling. n) 2 Wooden Torches (5000 turns) It brands your melee attacks with flames. Radius 2 light, reduced when running out of fuel. o) a Hard Leather Cap [2,-2] p) a Pair of Leather Boots [2] You do not know the full extent of this item's powers. q) a Shovel (1d2) (+0,+0) (+1) {!d@w0} +1 tunneling. Combat info: 1 blow/round. Average damage/hit: 8.5. r) 23 Bolts (1d5) (+0,+0) s) 20 Arrows (1d4) (+0,+0) {!d@f1} Combat info: Hits targets up to 100 feet away. Average damage/hit: 9. 35% chance of breaking upon contact. [Home Inventory] a) 4 Potions of Cure Serious Wounds When drunk, it heals you a fair amount (1/5 of your wounds, minimu m 25HP), heals cut damage, and cures blindness and confusion. b) 4 Arrows (1d4) (+0,+0) {!d@f1} Combat info: Hits targets up to 100 feet away. Average damage/hit: 9. 35% chance of breaking upon contact. c) 14 Iron Shots (1d4) (+5,+5) {!d@f2} ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 11204 50' 2 Reached level 2 30367 150' 3 Reached level 3 57278 50' 4 Reached level 4 92261 150' 4 Killed Fang, Farmer Maggot's dog 92261 150' 5 Reached level 5 102352 0' 5 Killed Farmer Maggot 145984 50' 6 Reached level 6 169805 100' 6 Killed Grip, Farmer Maggot's dog 171715 100' 7 Reached level 7 240351 200' 8 Reached level 8 277659 250' 9 Reached level 9 363291 150' 10 Reached level 10 426807 350' 11 Reached level 11 442331 350' 11 Killed Bullroarer the Hobbit 469634 350' 12 Reached level 12 496676 400' 13 Reached level 13 [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)