[Angband 4.2.0 Character Dump] Name Glenna Age 105 Self RB CB EB Best Race High-Elf Height 5'10" STR: 18/09 +1 -3 +2 18/09 Class Mage Weight 12st 1lb INT: 18/88 +3 +3 +9 18/*** Title Evoker Turns used: WIS: 9 -1 +0 +0 8 HP 176/176 Game 652517 DEX: 10 +3 +0 +7 18/20 SP 237/241 Standard 66000 CON: 9 +1 -2 +1 9 Resting 6809 Level 30 Armor [32,+69] Saving Throw 78% Cur Exp 127569 Stealth Superb Max Exp 127569 Melee 1d7,+3 Disarm - phys. 61% Adv Exp 145000 To-hit 30,+15 Disarm - magic 88% Blows 3.1/turn Magic Devices 108 Gold 57355 Searching 56% Burden 108.8 lb Shoot to-dam +10 Infravision 40 ft Overweight -11.1 lb To-hit 30,+21 Speed 3 (1.3x) Max Depth 1600' (L32) Shots 1.0/turn You are the only child of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. Resistances Abilities Acid:........+.... pFear:+...+........ Elec:........+.... pBlnd:............. Fire:........+.+.. pConf:............. Cold:........+.... pStun:............. Pois:......+...... HLife:............. Light:+...........+ Regen:..........+.. Dark:............. ESP:............. Sound:............. S.Inv:+...........+ Shard:............. FrAct:+...+........ Nexus:............. Feath:...........+. Nethr:......++..... S.Dig:............. Chaos:......+...... TrpIm:...........+. Disen:....+........ Bless:............. Hindrances Modifiers ImpHP:............. Stea.:...+...+...+. ImpSP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. Tunn.:............. NoTel:............. Speed:+............ DrExp:............. Blows:+............ Stick:............. Shots:............. Fragl:............. Might:............. Light:+....+....... D.Red:............. Moves:...........+. [Character Equipment] a) the Short Sword 'Sting' (1d7) (+9,+8) <+1, +3, +2> Dropped by Draebor, the Imp at 1500 feet (level 30) +1 strength. +1 dexterity. +1 constitution. +3 speed. +2 attack speed. +1 light. Slays undead, orcs, animals, evil creatures. Provides resistance to light. Provides protection from fear. Cannot be harmed by acid. Grants the ability to see invisible things. Prevents paralysis. Combat info: 3.1 blows/round. With +2 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 50 vs. undead, 50 vs. orcs, 37 vs. animals, 37 vs. evil creatures, and 23.7 vs. others. b) a Sling of Accuracy (x2) (+15,+10) Found lying on the floor of a special room at 750 feet (level 15) c) a Ring of Intelligence <+5> Dropped by a young gold dragon at 1500 feet (level 30) +5 intelligence. Sustains intelligence. d) a Ring of the Mouse (+0,-8) <+4, +3> Bought from a store +4 dexterity. +3 stealth. e) an Amulet of Weaponmastery (+3,+2) <+1> Dropped by an imp at 1500 feet (level 30) +1 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) the Phial of Galadriel <+3> Found lying on the floor of a special room at 600 feet (level 12) +3 light. Cannot be harmed by fire. Intensity 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 14 to 26 turns to recharge at your current speed. Your chance of success is 98.1% g) the Hard Leather Armour of Himring [20,+15] (charging) Conjured forth by magic at 1300 feet (level 26) Provides resistance to poison, nether, chaos. Cannot be harmed by acid, fire. When activated, it grants you protection from evil for 1d25 plus 3 times your character level turns. Takes 131 to 260 turns to recharge at your current speed. Your chance of success is 94.5% h) a Fur Cloak of Aman [3,+21] <+3> Conjured forth by magic at 1200 feet (level 24) +3 stealth. Provides resistance to nether. Cannot be harmed by acid, fire. i) a Wicker Shield of Resistance [2,+9] Found lying on the floor in a vault at 1550 feet (level 31) Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid. j) a Hard Leather Cap of Intelligence [2,+8] <+2> Found lying on the floor in a vault at 1300 feet (level 26) +2 intelligence. Sustains intelligence. k) the Set of Gauntlets 'Paurhach' [3,+14] Dropped by Uglúk, the Uruk at 1200 feet (level 24) Provides resistance to fire. Cannot be harmed by acid, fire. Speeds regeneration. When activated, it creates a fire bolt with damage 9d8. Takes 11 to 20 turns to recharge at your current speed. Your chance of success is 98.4% l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+2, +1> Found lying on the floor in a vault at 1550 feet (level 31) +2 intelligence. +2 dexterity. +2 stealth. +1 movement speed. Cannot be harmed by acid, fire. Feather Falling. Gives immunity to traps. When activated, it teleports you randomly up to 10 squares away. Takes 26 turns to recharge at your current speed. Your chance of success is 97.8% [Character Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) 2 Books of Magic Spells [Attacks and Knowledge] You can read this book. c) a Book of Magic Spells [Magical Defences] You can read this book. d) a Book of Magic Spells [Arcane Control] Cannot be harmed by fire. You can read this book. e) 11 Potions of Cure Serious Wounds f) 8 Potions of Cure Critical Wounds g) 2 Potions of Healing h) 3 Potions of Restore Mana i) a Rod of Frost Bolts j) a Rod of Lightning Balls Cannot be harmed by lightning. k) a Rod of Recall Cannot be harmed by lightning. l) 2 Wands of Frost Bolts (26 charges) m) a Wand of Fire Bolts (10 charges) n) a Wand of Acid Bolts (13 charges) o) a Wand of Stinking Cloud (39 charges) p) a Wand of Slow Monster (38 charges) q) a Wand of Stone to Mud (22 charges) r) a Wand of Teleport Other (15 charges) s) a Staff of Slow Monsters (14 charges) t) a Staff of Sleep Monsters (24 charges) u) a Staff of Mapping (12 charges) v) a Staff of Curing (15 charges) [Character Quiver] 0) 7 Rounded Pebbles (1d2) (+1,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 35.3. 25% chance of breaking upon contact. 1) 8 Rounded Pebbles (1d2) (+5,+6) Combat info: Hits targets up to 100 feet away. Average damage/round: 35.7. 25% chance of breaking upon contact. 2) 22 Iron Shots of Slay Animal (1d4) (+11,+9) Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 87.7 vs. animals, and 43.8 vs. others. 25% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [First Spells] You can read this book. b) a Book of Magic Spells [Magical Defences] You can read this book. c) 4 Mushrooms of Stoneskin d) 21 Potions of Cure Serious Wounds e) 15 Potions of Cure Critical Wounds f) 11 Potions of Restore Mana g) a Scroll of Teleport Level h) 6 Scrolls of Enchant Weapon To-Hit i) 2 Rods of Treasure Location j) a Rod of Curing k) a Rod of Healing Cannot be harmed by lightning. l) 5 Wands of Stinking Cloud (49 charges) m) a Wand of Slow Monster (3 charges) n) a Staff of Earthquakes (7 charges) o) a Staff of Slow Monsters (6 charges) p) 2 Staves of Mapping (9 charges) q) a Staff of Dispel Evil (5 charges) r) a Ring of Soulkeeping Bought from a store Sustains strength, intelligence, wisdom. s) a Ring of Acid [+11] Found lying on the floor at 1300 feet (level 26) Provides resistance to acid. t) an Amulet of Resist Acid Bought from a store Provides resistance to acid. u) the Rapier 'Forasgil' (1d6) (+13,+19) <+1> Dropped by Brodda, the Easterling at 750 feet (level 15) +1 light. Slays animals. Branded with cold. Provides resistance to cold, light. Cannot be harmed by acid. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 30 vs. creatures not resistant to cold, 25.8 vs. animals, and 21.5 vs. others. v) a Shovel of Digging (1d2) (+5,+7) <+4> Found lying on the floor in a vault at 1000 feet (level 20) +4 tunneling. Branded with acid. Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 7.3 vs. creatures not resistant to acid, and 4 vs. others. w) 10 Iron Shots of Acid (1d4) (+2,+5) Branded with acid. Combat info: Hits targets up to 100 feet away. Average damage/round: 88.3 vs. creatures not resistant to acid, and 35.3 vs. others. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 249 50' Reached level 2 1008 50' Killed Grip, Farmer Maggot's Dog 1008 50' Reached level 3 1803 150' Reached level 4 2083 150' Reached level 5 2539 150' Reached level 6 3077 200' Reached level 7 3605 200' Reached level 8 5688 250' Reached level 9 5842 250' Killed SmĂ©agol 6425 250' Reached level 10 7603 350' Killed Fang, Farmer Maggot's Dog 7603 350' Reached level 11 9416 350' Reached level 12 10496 450' Killed Lagduf, the Snaga 10496 450' Reached level 13 11103 500' Reached level 14 13072 550' Reached level 15 15211 600' Reached level 16 15216 600' Found the Phial of Galadriel 15736 600' Killed Wormtongue, Agent of Saruman 17262 650' Reached level 17 17652 650' Killed Ulfast, Son of Ulfang 18524 650' Reached level 18 19763 650' Reached level 19 22039 700' Reached level 20 22338 700' Killed Ufthak of Cirith Ungol 24293 750' Killed Brodda, the Easterling 24295 750' Found the Rapier 'Forasgil' 24748 750' Killed Gorbag, the Orc Captain 24748 750' Reached level 21 24751 750' Found the Dagger 'Narthanc' (LOST) 25089 750' Killed Orfax, Son of Boldor 25200 750' Killed Boldor, King of the Yeeks 25204 750' Found the Metal Cap of Thengel (LOST) 27282 800' Reached level 22 27721 800' Killed Bullroarer the Hobbit 27740 800' Killed Grishnákh, the Hill Orc 27773 800' Killed Golfimbul, the Hill Orc Chief 29721 850' Reached level 23 29975 850' Killed Bolg, Son of Azog 32588 900' Reached level 24 35565 1000' Reached level 25 38048 1000' Killed Nár, the Dwarf 39366 1050' Reached level 26 39603 1050' Killed Shagrat, the Orc Captain 40536 1050' Killed Old Man Willow 40909 1050' Killed Lugdush, the Uruk 43523 1100' Killed Azog, Enemy of the Dwarves 43808 1100' Killed Sangahyando of Umbar 43937 1100' Killed AngamaitĂ« of Umbar 43937 1100' Reached level 27 47146 1200' Killed UglĂşk, the Uruk 47158 1200' Found the Set of Gauntlets 'Paurhach' 49488 1250' Found the Set of Leather Gloves 'Cammithrim' (LOST) 49813 1200' Killed Mughash the Kobold Lord 50884 1250' Killed KhĂ®m, Son of MĂ®m 51365 1300' Reached level 28 51438 1300' Killed Ulwarth, Son of Ulfang 51857 1300' Found the Hard Leather Armour of Himring 51969 1300' Killed Ibun, Son of MĂ®m 58021 1400' Reached level 29 59786 1450' Killed Beorn, the Shape-Changer 61350 1500' Killed Draebor, the Imp 61375 1500' Found the Short Sword 'Sting' 64440 1550' Reached level 30 64655 1550' Found the Pair of Leather Boots of Wormtongue [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Highlight player with cursor between turns : no (highlight_player) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) Show effective speed as multiplier : no (effective_speed) [Birth] Generate a new, random artifact set : no (birth_randarts) Generate connected stairs : yes (birth_connect_stairs) Force player descent (never make up stairs) : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Stack objects on the floor : yes (birth_stacking) Lose artifacts when leaving level : no (birth_lose_arts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Know all runes on birth : no (birth_know_runes) Know all flavors on birth : no (birth_know_flavors) Persistent levels (experimental) : no (birth_levels_persist) To-damage is a percentage of dice (experimental): no (birth_percent_damage)