[Angband 3.0.6+bp Character Dump] Name Borg Self RB CB EB Best Sex Male Age 66 STR: 18/54 +1 -5 +5 18/64 Race Dunadan Height 83 INT: 18/40 +2 +3 +10 18/190 Class Mage Weight 190 WIS: 18/43 +2 +0 +4 18/103 Title Conjurer Status 19 DEX: 18/01 +2 +1 +1 18/41 HP 483/483 Maximize Y CON: 18 +3 -2 +12 18/130 SP 337/342 Preserve Y CHR: 17 +2 +1 +0 18/20 Level 33 Armor [31,+85] Saving Throw Superb Cur Exp 472684 Fight (+13,+12) Stealth Superb Max Exp 472684 Melee (+21,+23) Fighting Superb Adv Exp 577500 Shoot (+25,+15) Shooting Superb MaxDepth Lev 62 Blows 1/turn Disarming Superb Gold 43649 Shots 2/turn Magic Device Heroic Burden 137.7 lbs Perception Excellent Speed +1 Infra 0 ft Searching Fair You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:+............ Elec:++......+.... Confu:....+.+...... Fire:++......+.... Sound:............. Cold:++......+.... Shard:.......+..... Pois:......+...... Nexus:............. Fear:............. Nethr:............. Lite:............. Chaos:............. Dark:............. Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:.+........... Stea.:+..........+. Feath:+............ Sear.:....+........ PLite:............. Infra:............. Regen:+............ Tunn.:............. Telep:............. Speed:.+........... Invis:+...+........ Blows:............. FrAct:+...+.....+.. Shots:.+........... HLife:............. Might:.+........... [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls and demons. It provides resistance to acid, lightning, fire, cold and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amras (x3) (+12,+15) (+1 to speed) It increases your intelligence, wisdom and dexterity by 1. It increases your speed, shooting speed and shooting power by 1. It provides resistance to lightning, fire and cold. It slows your metabolism. It cannot be harmed by the elements. c) a Pearl Ring of Constitution (+4) It increases your constitution by 4. It sustains your constitution. d) a Jasper Ring of Intelligence (+2) It increases your intelligence by 2. It sustains your intelligence. e) a Ruby Amulet of the Magi [+5] (+2) It increases your intelligence by 2. It increases your searching by 2. It provides resistance to confusion. It sustains your intelligence. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It cannot be harmed by the elements. It might have hidden powers. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom and constitution by 3. It provides resistance to acid, poison and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Cloak of Protection [1,+10] It provides resistance to shards. It cannot be harmed by the elements. i) The Large Metal Shield of Anarion [5,+20] It provides resistance to acid, lightning, fire and cold. It sustains all your stats. It cannot be harmed by the elements. j) an Iron Helm of Intelligence [5,+5] (+2) It increases your intelligence by 2. It sustains your intelligence. k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. l) a Pair of Hard Leather Boots of Stealth [3,+3] (+2) It increases your stealth by 2. [Character Books] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3} d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4} e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5} It cannot be harmed by the elements. [Character Inventory] a) 4 Rations of Food b) 2 Pieces of Elvish Waybread c) 10 Green Speckled Potions of Healing {@q1} d) 2 Copper Speckled Potions of Restore Mana e) a Cyan Potion of Restore Life Levels f) 2 Shimmering Potions of Enlightenment g) 3 Scrolls titled "oodbu rok ti" of Teleport Level h) 2 Scrolls titled "agan appaks" of Word of Recall {10% off} i) 4 Scrolls titled "mico wergit" of Recharging j) a Steel-Plated Wand of Teleport Other (18 charges) k) 4 Zinc-Plated Wands of Acid Bolts (63 charges) {@a3} l) 6 Runed Wands of Fire Bolts (121 charges) {@a2} m) 3 Gold Wands of Frost Bolts (37 charges) {@a1} n) a Teak Staff of Teleportation (16 charges) o) a Balsa Staff of Earthquakes (13 charges) p) a Trident of Slay Orc (1d8) (+9,+10) It slays orcs. q) 9 Arrows of Lightning (1d4) (+4,+8) {@f1=g} It is branded with electricity. It cannot be harmed by electricity. r) 4 Arrows of Frost (1d4) (+3,+10) {@f2=g} It is branded with frost. It cannot be harmed by cold. [Home Inventory (First room)] *) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1} *) 7 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} *) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3} *) 6 Books of Magic Spells [Sorcery and Evocations] {@m4@b4} *) 40 Gold Bars *) 7 White Spotted Mushrooms of Restoring *) a Pink Speckled Potion of *Healing* *) 7 Shimmering Potions of Enlightenment *) 30 Scrolls titled "umme ipmic od" of *Identify* {40% off} *) 2 Scrolls titled "wedsun" of Deep Descent *) a Scroll titled "orgod tri" of Banishment *) a Scroll titled "hydite sne sat" of Mass Banishment *) a Nickel-Plated Rod of Recall It cannot be harmed by electricity. *) 2 Mithril-Plated Rods of Teleport Other {@z6} *) 8 Aluminum Rods of Light {@z7} *) 3 Iron Rods of Acid Bolts {@z3} *) 4 Copper Rods of Lightning Bolts *) 4 Gold Rods of Fire Bolts *) 7 Nickel Rods of Frost Bolts *) 5 Steel-Plated Wands of Teleport Other (55 charges) {@a6} *) 5 Iron Wands of Light (87 charges) {@a7} *) 4 Gold-Plated Wands of Stinking Cloud (68 charges) *) a Runed Wand of Fire Bolts (19 charges) {@a2} *) 4 Teak Staffs of Teleportation (58 charges) *) an Oak Staff of Perception (30 charges) *) a Birch Staff of Object Location (34 charges) *) 3 Silver Staffs of Detect Invisible (115 charges) *) 2 Balsa Staffs of Earthquakes (32 charges) *) a Gnarled Staff of *Destruction* (4 charges) *) 3 Obsidian Rings of Resist Poison It provides resistance to poison. *) 6 Sapphire Rings of Free Action It grants you immunity to paralysis. *) 3 Adamantite Rings of See Invisible It grants you the ability to see invisible things. *) an Adamantite Ring of See Invisible {90% off} It grants you the ability to see invisible things. *) a Beryl Ring of Strength (+3) It increases your strength by 3. It sustains your strength. *) a Beryl Ring of Strength (+2) It increases your strength by 2. It sustains your strength. *) a Pearl Ring of Constitution (+2) It increases your constitution by 2. It sustains your constitution. *) a Brass Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. *) 2 Mother-of-Pearl Amulets of Searching (+5) It increases your searching by 5. *) 7 Sea Shell Amulets of Regeneration It speeds your regeneration. [Home Inventory (Second room)] *) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5} It cannot be harmed by the elements. *) Double Chain Mail of Resistance (-2) [16,+13] It provides resistance to acid, lightning, fire and cold. It cannot be harmed by the elements. *) Partial Plate Armour of Resistance (-3) [22,+14] It provides resistance to acid, lightning, fire and cold. It cannot be harmed by the elements. *) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold and dark. It cannot be harmed by the elements. *) Hard Leather Armour of Resist Fire (-1) [6,+6] It provides resistance to fire. It cannot be harmed by fire. *) Hard Studded Leather of Resistance (-1) [7,+20] It provides resistance to acid, lightning, fire and cold. It cannot be harmed by the elements. *) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. *) Leather Scale Mail of Elvenkind (-1) [11,+19] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire and cold. It cannot be harmed by the elements. It might have hidden powers. *) a Set of Gauntlets of Free Action [2,+4] It grants you immunity to paralysis. *) a Main Gauche (1d5) (+4,+2) *) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you. It cannot be harmed by the elements. *) a Small Sword of *Slay Troll* (1d6) (+5,+12) (+1) It increases your strength by 1. It slays trolls. It speeds your regeneration. *) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3) It increases your searching by 3. It slays orcs, dragons and all evil creatures. It is branded with frost. It provides resistance to cold and dark. It is blessed by the gods, slows your metabolism and lights the dungeon around you. It cannot be harmed by the elements. *) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. *) a Spear of Extra Attacks (1d6) (+2,+9) (+2) It increases your attack speed by 2. *) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. *) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. *) a Whip of Westernesse (1d3) (+8,+10) (+1) It increases your strength, dexterity and constitution by 1. It slays orcs, trolls and giants. It grants you immunity to paralysis and the ability to see invisible things. *) a Morning Star of Gondolin (2d6) (+16,+5) It slays orcs, trolls, dragons and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. *) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Keep items stored in home : yes (adult_keep_home_inv) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)