[Angband 3.0.6+bp Character Dump] Name Borg Self RB CB EB Best Sex Male Age 66 STR: 16 +1 -5 +0 12 Race Dunadan Height 83 INT: 16 +2 +3 +0 18/30 Class Mage Weight 190 WIS: 14 +2 +0 +0 16 Title Illusionist Status 19 DEX: 13 +2 +1 +0 16 HP 122/122 Maximize Y CON: 14 +3 -2 +0 15 SP 62/62 Preserve Y CHR: 11 +2 +1 +0 14 Level 17 Armor [10,+21] Saving Throw Excellent Cur Exp 5155 Fight (+1,+0) Stealth Superb Max Exp 5155 Melee (+13,+19) Fighting Superb Adv Exp 6090 Shoot (+5,+8) Shooting Good MaxDepth Lev 21 Blows 1/turn Disarming Very Good Gold 8954 Shots 1/turn Magic Device Superb Burden 58.5 lbs Perception Good Speed Normal Infra 0 ft Searching Fair You are one of several children of a Serf. You are a credit to the family. You have brown eyes, straight black hair, and an average complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+...... Blind:............. Elec:......+...... Confu:............. Fire:......+...... Sound:............. Cold:+.....+...... Shard:............. Pois:............. Nexus:............. Fear:............. Nethr:............. Lite:+............ Chaos:............. Dark:......+...... Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:......+...... Feath:............. Sear.:............. PLite:+............ Infra:............. Regen:............. Tunn.:............. Telep:............. Speed:............. Invis:...+......... Blows:............. FrAct:..+.......... Shots:............. HLife:............. Might:............. [Character Equipment] a) The Rapier 'Forasgil' (1d6) (+12,+19) It slays animals. It is branded with frost. It provides resistance to cold and light. It lights the dungeon around you. It cannot be harmed by the elements. b) a Sling of Power (x2) (+4,+8) c) a Sapphire Ring of Free Action It grants you immunity to paralysis. d) an Adamantite Ring of See Invisible {90% off} It grants you the ability to see invisible things. e) (nothing) f) a Brass Lantern (with 2631 turns of light) It cannot be harmed by fire. g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) It increases your stealth by 4. It provides resistance to acid, lightning, fire, cold and dark. It cannot be harmed by the elements. h) (nothing) i) (nothing) j) a Metal Cap [3,+0] k) (nothing) l) a Pair of Hard Leather Boots [3,+0] [Character Books] a) a Book of Magic Spells [Magic for Beginners] {@m1@b1} b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2} c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3} [Character Inventory] a) 5 Rations of Food b) 6 Flasks of oil c) a Red Speckled Potion of Neutralize Poison d) a Dark Blue Potion of Resist Cold e) 6 Brown Potions of Cure Light Wounds f) 5 Blue Speckled Potions of Cure Serious Wounds g) a Scroll titled "agan appaks" of Word of Recall h) a Scroll titled "mik ipwhon" of Object Detection i) an Iron Wand of Light (19 charges) {@a7} j) a Gold-Plated Wand of Stinking Cloud (16 charges) k) 2 Silver Wands of Magic Missile (10 charges) l) a Teak Staff of Teleportation (14 charges) [Home Inventory (First room)] *) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1} *) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2} *) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4} *) 28 Gold Bars *) a Light Green Mushroom of Restore Strength *) 4 Red Mushrooms of Restore Constitution *) 4 White Spotted Mushrooms of Restoring *) 5 Pieces of Elvish Waybread *) 2 Black Potions of Resist Heat *) a Dark Blue Potion of Resist Cold *) 7 Green Speckled Potions of Healing *) a Pink Speckled Potion of *Healing* *) 2 Indigo Potions of Restore Strength *) 3 Silver Speckled Potions of Restore Intelligence *) a Metallic Blue Potion of Restore Wisdom *) an Oily Yellow Potion of Restore Constitution *) a Light Green Potion of Restore Charisma *) 7 Shimmering Potions of Enlightenment *) 15 Scrolls titled "umme ipmic od" of *Identify* {40% off} *) a Scroll titled "hydite sne sat" of Mass Banishment *) a Mithril-Plated Rod of Teleport Other {@z6} *) 5 Aluminum Rods of Light {@z7} *) 2 Iron Rods of Acid Bolts {@z3} *) a Gold Rod of Fire Bolts *) 3 Nickel Rods of Frost Bolts *) a Steel-Plated Wand of Teleport Other (0 charges) {@a6} *) a Zinc-Plated Wand of Acid Bolts (1 charge) {@a3} *) a Runed Wand of Fire Bolts (6 charges) {@a2} *) a Gold Wand of Frost Bolts (1 charge) {@a1} *) 2 Teak Staffs of Teleportation (28 charges) *) an Oak Staff of Perception (30 charges) *) a Silver Staff of Detect Invisible (41 charges) *) 2 Balsa Staffs of Earthquakes (32 charges) *) a Gnarled Staff of *Destruction* (4 charges) *) 2 Obsidian Rings of Resist Poison It provides resistance to poison. *) 3 Sapphire Rings of Free Action It grants you immunity to paralysis. *) 2 Adamantite Rings of See Invisible It grants you the ability to see invisible things. *) a Beryl Ring of Strength (+3) It increases your strength by 3. It sustains your strength. *) a Brass Amulet of Resist Acid It provides resistance to acid. It cannot be harmed by acid. *) 2 Mother-of-Pearl Amulets of Searching (+5) It increases your searching by 5. *) 3 Sea Shell Amulets of Regeneration It speeds your regeneration. [Home Inventory (Second room)] *) Hard Leather Armour of Resist Fire (-1) [6,+6] It provides resistance to fire. It cannot be harmed by fire. *) Hard Studded Leather of Resistance (-1) [7,+20] It provides resistance to acid, lightning, fire and cold. It cannot be harmed by the elements. *) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) It increases your strength and constitution by 2. It grants you immunity to paralysis. It cannot be harmed by the elements. *) The Dagger 'Narthanc' (2d4) (+4,+6) It cannot be harmed by the elements. It might have hidden powers. *) a Main Gauche (1d5) (+4,+2) *) a Small Sword of *Slay Troll* (1d6) (+5,+12) (+1) It increases your strength by 1. It slays trolls. It speeds your regeneration. *) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2) It increases your dexterity by 2. It increases your attack speed by 2. It slays animals, undead and all evil creatures. It grants you the ability to see invisible things. It cannot be harmed by the elements. *) a Spear of Extra Attacks (1d6) (+2,+9) (+2) It increases your attack speed by 2. *) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. *) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) It increases your wisdom and constitution by 3. It slays dragons. It slows your metabolism. It grants you the power of telepathy. It activates for drain life (120) every 40 turns. It cannot be harmed by the elements. *) a Morning Star of Gondolin (2d6) (+16,+5) It slays orcs, trolls, dragons and demons. It provides resistance to dark. It lights the dungeon around you. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by acid or fire. It might have hidden powers. *) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) It increases your stealth by 2. It slays all evil creatures. It is branded with fire. It provides resistance to fire and confusion. It activates for confuse monster every 15 turns. It cannot be harmed by the elements. *) a Flail of Westernesse (2d6) (+10,+6) (+1) It increases your strength, dexterity and constitution by 1. It slays orcs, trolls and giants. It grants you immunity to paralysis and the ability to see invisible things. [Options] Adult: Allow purchase of stats using points : yes (adult_point_based) Adult: Allow specification of minimal stats : no (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Keep items stored in home : yes (adult_keep_home_inv) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)