[Angband 3.1.0 beta Character Dump] Sex Male Age 28 STR: 17 -2 -1 +0 14 Race Hobbit Height 37 INT: 10 +2 -3 +0 9 Class Priest Weight 61 WIS: 16 +1 +3 +0 18/20 Title Acolyte Social Liked DEX: 15 +3 -1 +0 17 HP 46/46 Maximize Y CON: 15 +2 +0 +0 17 SP 12/18 CHR: 10 +1 +2 +0 13 Level 10 Armor [18,+7] Saving Throw 65% Cur Exp 494 Fight (+1,+0) Stealth Excellent Max Exp 494 Melee (+1,+0) Fighting Fair Adv Exp 650 Shoot (+1,+0) Shooting Very Good MaxDepth 250' (L5) Blows 1/turn Disarming 45% Turns 115556 Shots 1/turn Magic Device Superb Gold 271 Infra 40 ft Perception 1 in 2 Burden 83.1 lbs Speed Normal Searching 53% You are one of several children of a Hobbit Shirriff. You are a credit to the family. You have brown eyes, straight blond hair, and a very fair complexion. Acid:............. Confu:............. Elec:............. Sound:............. Fire:............. Shard:............. Cold:............. Nexus:............. Pois:............. Nethr:............. Fear:............. Chaos:............. Lite:............. Disen:............. Dark:............. S.Dig:............. Blind:.........+... Feath:............. PLite:............. Aggrv:............. Regen:............. Stea.:............. Telep:............. Sear.:.........+... Invis:.........+... Infra:............+ FrAct:............. Tunn.:............. HLife:............+ Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Character Equipment] a) a Mace (2d4) (+0,+0) With this weapon, you would currently get 1 blow per round, averaging a damage of 5 against normal creatures. b) a Long Bow (x3) (+0,+0) c) (nothing) d) (nothing) e) (nothing) f) a Wooden Torch (4593 turns) Radius 2 light, reduced when running out of fuel. g) Studded Leather Armour (-1) [6,+0] h) (nothing) i) a Leather Shield [6,+0] j) a Hard Leather Cap of Seeing [2,+6] (+5 searching) +5 searching. Provides resistance to blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves [1,+0] l) a Pair of Iron Shod Boots [3,+0] [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] b) a Holy Book of Prayers [Words of Wisdom] c) a Ration of Food d) 4 Dark Blue Potions of Cure Light Wounds e) a Pink Speckled Potion of Cure Serious Wounds f) a Bubbling Potion of Heroism g) a Pink Potion of Boldness h) a Blue Potion i) a Tangerine Potion j) 5 Red Speckled Potions k) 3 Scrolls titled "que actoruus" of Trap Detection l) a Scroll titled "vo plis jus" of Word of Recall m) a Scroll titled "co sor des" n) a Steel-Plated Wand o) a Mithril Wand p) 2 Wooden Torches (5000 turns) Radius 2 light, reduced when running out of fuel. q) a Robe [2] {magical} r) a Wicker Shield [2] {magical} s) a Main Gauche (1d5) {excellent} With this weapon, you would currently get 1 blow per round, averaging a damage of 1 against normal creatures. t) a Shovel (1d2) (+0,+0) (+1) +1 tunneling. With this weapon, you would currently get 1 blow per round, averaging a damage of 1.5 against normal creatures. u) 33 Arrows (1d4) (+0,+0) Fired from your current missile launcher, this arrow will hit targets up to 120 feet away, inflicting an average damage of 7.5 against normal creatures. 35% chance of breaking upon contact. [Home Inventory] a) 3 Scrolls titled "co se lea pro" of Treasure Detection When read, it detects all gold and objects on the level. b) a Silver Wand You do not know the full extent of this item's powers. c) a Robe [2] {magical} You do not know the full extent of this item's powers. d) a Main Gauche (1d5) {magical} You do not know the full extent of this item's powers. With this weapon, you would currently get 1 blow per round, averaging a damage of 1 against normal creatures. e) a Main Gauche (1d5) {magical} You do not know the full extent of this item's powers. With this weapon, you would currently get 1 blow per round, averaging a damage of 1 against normal creatures. [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : no (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live)